Player Matchup

Artemis
Artemis
The Jolly Jelly
Artemis
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
45W - 56L
1,263 Elo+
Party 1
Baron Samedi
Baron Samedi
The Merry Melon
Baron Samedi
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 56L
1,263 Elo+
Party 1
Tyr
Tyr
The Salty Salad
Tyr
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 50L
1,263 Elo+
Party 1
Team Averages
Level 131
1,500 SR
1,263 Elo+

VS

Team Averages
Level 83
1,540 SR
1,494 Elo+
Nox
Nox
Frogface10
Nox
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,590 Elo+
Solo
Medusa
Medusa
Zlooops
Medusa
Level 37
God Stats
1W - 2L
1,715 SR
Queue Stats
20W - 33L
1,443 Elo+
Solo
Chaac
Chaac
bzolyomi
Chaac
Level 107
God Stats
6W - 7L
1,406 SR
Queue Stats
412W - 406L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 10
9,597
960
11,586
6,090
2,303
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
The Merry Melon
Baron Samedi
16
4 / 0 / 12
9,506
951
9,144
5,194
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 2 / 9
9,315
932
5,842
10,826
8,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,222
722
6,131
7,167
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Zlooops
Medusa
13
2 / 6 / 0
7,738
774
5,350
9,139
3,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
bzolyomi
Chaac
12
0 / 7 / 2
7,243
724
4,588
14,354
8,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
16
Kills
2
3
Deaths
16
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
6
1
10
11
W
Baron Samedi
The Merry Melon
Baron Samedi
4
0
12
10
W
6
2
9
5.25
L
Medusa
Zlooops
Medusa
2
6
0
0.33
L
Chaac
bzolyomi
Chaac
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,572
Damage
16,069
22,110
Taken
30,660
13,288
Mitigated
14,040
8,562
Healing
4,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,131
475
0
1,000
7,167
2,437
0
2,102
4,852
23,232
508
W
11,586
4,770
0
1,942
6,090
2,303
3,283
1,552
4,356
0
35,355
W
Baron Samedi
The Merry Melon
Baron Samedi
9,144
738
1,633
2,391
5,194
2,315
796
1,286
3,744
37,560
0
W
5,842
683
0
2,596
10,826
8,670
520
2,658
7,647
0
13,040
L
Medusa
Zlooops
Medusa
5,350
1,362
0
747
9,139
3,083
0
2,193
6,800
0
26,983
L
Chaac
bzolyomi
Chaac
4,588
681
0
3,220
14,354
8,520
0
4,721
9,124
0
16,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,418
Gold Earned
22,203
138
Minions Killed
113
0
Camps Cleared
0
521,485
Distance Traveled
497,826
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,222
722
46
5
0
170,378
0
W
Artemis
9,597
960
55
6
0
173,213
6
W
Baron Samedi
9,506
951
59
6
0
179,249
5
W
Tyr
9,315
932
24
2
0
169,023
0
L
Medusa
7,738
774
33
3
0
178,195
0
L
Chaac
7,243
724
34
3
0
149,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role