Player Matchup

Chang'e
Chang'e
BellowOfDragons
Chang'e
Level 129
God Stats
20W - 33L
1,450 SR
Queue Stats
265W - 357L
1,474 Elo+
Party 1
Anubis
Anubis
D2LORDS
Anubis
Level 105
God Stats
260W - 254L
1,513 SR
Queue Stats
334W - 343L
1,455 Elo+
Solo
Cthulhu
Cthulhu
Jackisbored999
Cthulhu
Level 157
God Stats
6W - 7L
1,383 SR
Queue Stats
369W - 462L
1,544 Elo+
Party 1
Chiron
Chiron
LE0NiIDAS
Chiron
Level 122
God Stats
4W - 2L
1,483 SR
Queue Stats
263W - 229L
1,535 Elo+
Solo
Apollo
Apollo
castaturr
Apollo
Level 170
God Stats
1W - 2L
1,124 SR
Queue Stats
94W - 88L
1,605 Elo+
Solo
Team Averages
Level 137
1,390 SR
1,522 Elo+

VS

Team Averages
Level 121
1,491 SR
1,521 Elo+
Medusa
Medusa
 
Medusa
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Cryptikality
Ymir
Level 152
God Stats
3W - 9L
1,287 SR
Queue Stats
500W - 466L
1,533 Elo+
Solo
Nu Wa
Nu Wa
Estradin04
Nu Wa
Level 126
God Stats
5W - 9L
1,348 SR
Queue Stats
152W - 151L
1,488 Elo+
Solo
Sol
Sol
MK77OO
Sol
Level 100
God Stats
9W - 6L
1,521 SR
Queue Stats
553W - 566L
1,474 Elo+
Solo
Ah Puch
Ah Puch
Mylongrichard1
Ah Puch
Level 60
God Stats
3W - 3L
1,796 SR
Queue Stats
63W - 55L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,202
477
1,272
8,375
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
D2LORDS
Anubis
13
3 / 4 / 7
7,659
589
10,532
11,190
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
2 / 1 / 5
6,922
532
5,698
10,300
5,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Chiron
LE0NiIDAS
Chiron
14
4 / 1 / 5
8,012
616
6,585
8,002
2,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
castaturr
Apollo
14
4 / 0 / 3
7,801
600
8,284
6,859
2,259
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 2 / 2
6,900
531
4,909
10,645
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 0
6,123
471
2,513
11,207
7,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nu Wa
13
2 / 3 / 4
7,595
584
7,043
8,261
2,081
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sol
MK77OO
Sol
10
0 / 4 / 0
6,100
469
4,951
9,243
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
6 / 2 / 2
8,392
646
12,099
9,617
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
14
Kills
9
9
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
2
1
W
1
3
0
0.33
L
0
4
0
0
W
Anubis
D2LORDS
Anubis
3
4
7
1.63
L
Nu Wa
2
3
4
1.33
W
2
1
5
4.5
W
Chiron
LE0NiIDAS
Chiron
4
1
5
6.5
L
Sol
MK77OO
Sol
0
4
0
0
L
6
2
2
3.5
W
Apollo
castaturr
Apollo
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,371
Damage
31,515
44,726
Taken
48,973
17,714
Mitigated
16,077
16,656
Healing
18,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,909
1,532
0
6,426
10,645
2,772
213
2,617
8,028
0
44,360
W
1,272
185
103
2,669
8,375
2,968
0
5,735
1,883
26,704
0
L
2,513
57
0
1,978
11,207
7,209
0
4,430
6,777
13,990
1,450
W
Anubis
D2LORDS
Anubis
10,532
893
0
2,669
11,190
4,818
0
5,024
5,960
64,437
1,377
L
Nu Wa
7,043
1,814
0
2,730
8,261
2,081
36
2,230
6,031
57,373
171
W
5,698
348
1,984
2,871
10,300
5,629
77
6,965
3,199
26,792
0
W
Chiron
LE0NiIDAS
Chiron
6,585
1,040
378
2,684
8,002
2,040
0
4,901
3,055
0
52,046
L
Sol
MK77OO
Sol
4,951
1,557
0
3,935
9,243
1,640
0
2,426
6,817
41,855
3,906
L
12,099
107
0
3,896
9,617
2,375
0
5,462
4,155
39,458
2,318
W
Apollo
castaturr
Apollo
8,284
5,219
0
3,298
6,859
2,259
40
2,593
4,266
0
66,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,596
Gold Earned
35,110
434
Minions Killed
335
0
Camps Cleared
0
1,338,087
Distance Traveled
1,306,610
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,900
531
79
6
0
271,682
0
W
Chang'e
6,202
477
82
6
0
263,547
3
L
Ymir
6,123
471
15
1
0
276,228
3
W
Anubis
7,659
589
101
8
0
259,416
3
L
Nu Wa
7,595
584
101
8
0
252,184
4
W
Cthulhu
6,922
532
30
2
0
288,145
1
W
Chiron
8,012
616
100
8
0
271,194
2
L
Sol
6,100
469
73
6
0
254,360
7
L
Ah Puch
8,392
646
67
5
0
252,156
0
W
Apollo
7,801
600
121
9
0
255,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role