Player Matchup

Mulan
Mulan
BOOGIEMAN416
Mulan
Level 143
God Stats
6W - 9L
1,431 SR
Queue Stats
130W - 143L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
OreoDude111
Baron Samedi
Level 122
God Stats
29W - 27L
1,508 SR
Queue Stats
344W - 368L
1,437 Elo+
Solo
Kuzenbo
Kuzenbo
Tonga4life4
Kuzenbo
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 36L
1,390 Elo+
Solo
Team Averages
Level 128
1,480 SR
1,441 Elo+

VS

Team Averages
Level 102
1,645 SR
1,465 Elo+
Horus
Horus
Reyk123
Horus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 77L
1,458 Elo+
Solo
Heimdallr
Heimdallr
ZendayasOnlyFans
Heimdallr
Level 88
God Stats
6W - 2L
1,783 SR
Queue Stats
244W - 236L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
collbro
Zhong Kui
Level 97
God Stats
1W - 3L
1,653 SR
Queue Stats
15W - 9L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 11
8,320
832
9,881
11,287
9,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
OreoDude111
Baron Samedi
16
9 / 0 / 4
10,156
1,016
7,246
5,073
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Tonga4life4
Kuzenbo
15
3 / 0 / 10
8,701
870
5,598
7,516
10,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Reyk123
Horus
12
0 / 3 / 2
7,271
727
2,974
11,150
7,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
13
1 / 4 / 1
7,640
764
5,483
7,765
3,219
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
collbro
Zhong Kui
13
1 / 6 / 1
7,457
746
7,425
9,405
6,139
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
13
Kills
2
2
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
W
Baron Samedi
OreoDude111
Baron Samedi
9
0
4
11
L
Horus
Reyk123
Horus
0
3
2
0.33
W
Kuzenbo
Tonga4life4
Kuzenbo
3
0
10
8
L
Heimdallr
1
4
1
0.38
L
Zhong Kui
collbro
Zhong Kui
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,725
Damage
15,882
23,876
Taken
28,320
22,344
Mitigated
16,982
7,075
Healing
5,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,881
1,984
0
2,839
11,287
9,459
461
3,031
8,256
0
29,905
W
Baron Samedi
OreoDude111
Baron Samedi
7,246
573
423
1,542
5,073
2,822
745
1,782
3,291
36,797
1,000
L
Horus
Reyk123
Horus
2,974
1,265
468
2,510
11,150
7,624
0
4,617
6,521
0
18,340
W
Kuzenbo
Tonga4life4
Kuzenbo
5,598
2,034
0
2,271
7,516
10,063
381
2,941
4,575
14,115
94
L
Heimdallr
5,483
2,359
0
290
7,765
3,219
0
3,848
3,905
0
22,837
L
Zhong Kui
collbro
Zhong Kui
7,425
314
0
1,912
9,405
6,139
296
4,254
5,133
28,675
326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,177
Gold Earned
22,368
118
Minions Killed
115
0
Camps Cleared
0
568,785
Distance Traveled
498,981
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,320
832
30
3
0
175,838
0
W
Baron Samedi
10,156
1,016
69
7
0
172,704
2
L
Horus
7,271
727
26
3
0
175,566
0
W
Kuzenbo
8,701
870
19
2
0
220,243
0
L
Heimdallr
7,640
764
35
4
0
164,516
0
L
Zhong Kui
7,457
746
54
5
0
158,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role