Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Brad1one
Achilles
Level 95
God Stats
49W - 39L
1,589 SR
Queue Stats
376W - 380L
1,420 Elo+
Solo
Mercury
Mercury
DKAJR1977
Mercury
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 202L
1,456 Elo+
Party 1
Geb
Geb
Stupid10
Geb
Level 40
God Stats
5W - 2L
1,623 SR
Queue Stats
165W - 156L
1,444 Elo+
Party 1
Ullr
Ullr
TWOEZIE
Ullr
Level 166
God Stats
6W - 6L
1,396 SR
Queue Stats
102W - 99L
1,525 Elo+
Solo
Team Averages
Level 101
1,522 SR
1,469 Elo+

VS

Team Averages
Level 113
1,491 SR
1,475 Elo+
Tsukuyomi
Tsukuyomi
ApolloJro
Tsukuyomi
Level 94
God Stats
0W - 1L
1,290 SR
Queue Stats
7W - 3L
1,602 Elo+
Solo
Ymir
Ymir
D2LORDS
Ymir
Level 105
God Stats
31W - 38L
1,561 SR
Queue Stats
219W - 219L
1,465 Elo+
Solo
Achilles
Achilles
Frankiethakid
Achilles
Level 123
God Stats
10W - 14L
1,425 SR
Queue Stats
159W - 162L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Mrloki607
Danzaburou
Level 125
God Stats
7W - 8L
1,611 SR
Queue Stats
16W - 21L
1,431 Elo+
Solo
Janus
Janus
iNVADERLEE93
Janus
Level 117
God Stats
32W - 24L
1,568 SR
Queue Stats
360W - 344L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
5 / 0 / 0
4,493
899
3,130
2,471
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Brad1one
Achilles
7
0 / 0 / 0
3,524
705
2,025
4,067
2,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
DKAJR1977
Mercury
6
1 / 0 / 4
3,759
752
1,820
2,456
572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 3 / 1
3,551
710
1,174
4,353
2,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
TWOEZIE
Ullr
5
0 / 1 / 2
3,336
667
2,216
2,808
680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ApolloJro
Tsukuyomi
7
1 / 3 / 0
3,504
701
2,127
4,875
1,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
D2LORDS
Ymir
5
0 / 2 / 3
3,459
692
2,643
5,121
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Achilles
Frankiethakid
Achilles
7
0 / 0 / 0
3,952
790
1,906
4,174
1,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Mrloki607
Danzaburou
6
3 / 1 / 0
4,329
866
2,771
1,954
489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

2
0 / 1 / 0
2,755
551
147
591
135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
7
Kills
4
4
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
5
0
0
5
L
Tsukuyomi
ApolloJro
Tsukuyomi
1
3
0
0.33
W
Achilles
Brad1one
Achilles
0
0
0
0
L
Ymir
D2LORDS
Ymir
0
2
3
0.75
W
Mercury
DKAJR1977
Mercury
1
0
4
3
L
Achilles
Frankiethakid
Achilles
0
0
0
0
L
Danzaburou
Mrloki607
Danzaburou
3
1
0
3
W
1
3
1
0.5
W
Ullr
TWOEZIE
Ullr
0
1
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,365
Damage
9,594
16,155
Taken
16,715
7,143
Mitigated
4,970
5,017
Healing
6,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,130
448
297
1,248
2,471
638
0
257
2,174
21,884
953
L
Tsukuyomi
ApolloJro
Tsukuyomi
2,127
936
0
1,230
4,875
1,182
0
1,601
3,146
0
13,283
W
Achilles
Brad1one
Achilles
2,025
90
0
1,950
4,067
2,607
0
0
3,767
0
12,559
L
Ymir
D2LORDS
Ymir
2,643
1,198
0
2,061
5,121
1,651
0
1,702
3,337
11,062
334
W
Mercury
DKAJR1977
Mercury
1,820
792
0
372
2,456
572
0
468
1,988
0
11,042
L
Achilles
Frankiethakid
Achilles
1,906
381
0
2,148
4,174
1,513
0
0
3,842
0
18,232
L
Danzaburou
Mrloki607
Danzaburou
2,771
1,134
0
895
1,954
489
0
260
1,694
0
18,668
W
1,174
78
72
828
4,353
2,646
0
1,687
2,666
5,736
125
W
Ullr
TWOEZIE
Ullr
2,216
778
0
250
2,808
680
0
239
2,569
0
15,217
L
147
0
0
0
591
135
0
444
69
2,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,663
Gold Earned
17,999
135
Minions Killed
142
0
Camps Cleared
0
577,431
Distance Traveled
494,557
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
4,493
899
44
9
0
100,554
0
L
Tsukuyomi
3,504
701
30
6
0
135,412
0
W
Achilles
3,524
705
24
5
0
128,341
0
L
Ymir
3,459
692
24
5
0
107,312
0
W
Mercury
3,759
752
27
5
0
131,929
2
L
Achilles
3,952
790
51
10
0
117,165
0
L
Danzaburou
4,329
866
33
7
0
110,818
0
W
Geb
3,551
710
13
3
0
112,719
1
W
Ullr
3,336
667
27
5
0
103,888
0
L
Janus
2,755
551
4
1
0
23,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role