Player Matchup

Anubis
Anubis
Jsavage941
Anubis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,486 Elo+
Solo
Maui
Maui
TheLokiMaster84
Maui
Level 197
God Stats
2W - 2L
1,612 SR
Queue Stats
238W - 105L
1,686 Elo+
Party 1
Bastet
Bastet
lubzu
Bastet
Level 129
God Stats
40W - 11L
1,738 SR
Queue Stats
455W - 204L
1,730 Elo+
Party 1
Team Averages
Level 144
1,617 SR
1,634 Elo+

VS

Team Averages
Level 127
1,535 SR
1,669 Elo+
Zhong Kui
Zhong Kui
LoCoBuRRiTo22
Zhong Kui
Level 154
God Stats
40W - 1L
1,882 SR
Queue Stats
2,029W - 108L
2,046 Elo+
Solo
Mercury
Mercury
TRIMREAPERx502x
Mercury
Level 88
God Stats
3W - 3L
1,416 SR
Queue Stats
110W - 105L
1,448 Elo+
Solo
Cupid
Cupid
iTrippy21
Cupid
Level 140
God Stats
1W - 1L
1,308 SR
Queue Stats
25W - 27L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jsavage941
Anubis
12
0 / 3 / 0
6,972
697
4,221
5,537
2,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
0 / 0 / 0
6,766
677
5,289
8,812
8,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
lubzu
Bastet
12
0 / 1 / 0
6,945
695
5,477
6,786
2,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LoCoBuRRiTo22
Zhong Kui
14
1 / 0 / 3
7,913
791
9,857
8,282
5,287
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 0 / 2
7,557
756
2,525
5,488
1,644
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
iTrippy21
Cupid
14
2 / 0 / 1
7,809
781
4,914
7,606
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
4
4
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
Jsavage941
Anubis
0
3
0
0
W
Zhong Kui
LoCoBuRRiTo22
Zhong Kui
1
0
3
2.5
W
1
0
2
2
L
0
0
0
0
W
Cupid
iTrippy21
Cupid
2
0
1
2.5
L
Bastet
lubzu
Bastet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,987
Damage
17,296
21,135
Taken
21,376
14,196
Mitigated
9,483
2,461
Healing
12,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Jsavage941
Anubis
4,221
0
0
832
5,537
2,665
0
3,201
2,294
24,152
0
W
Zhong Kui
LoCoBuRRiTo22
Zhong Kui
9,857
1,044
0
5,093
8,282
5,287
0
3,342
4,925
34,984
1,409
W
2,525
594
0
2,146
5,488
1,644
0
2,565
2,923
0
19,867
L
5,289
551
0
742
8,812
8,900
0
3,397
5,292
12,931
1,372
W
Cupid
iTrippy21
Cupid
4,914
1,653
1,108
4,270
7,606
2,552
0
3,233
4,360
0
23,719
L
Bastet
lubzu
Bastet
5,477
788
0
887
6,786
2,631
0
2,757
3,987
0
17,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,683
Gold Earned
23,279
97
Minions Killed
156
0
Camps Cleared
0
595,448
Distance Traveled
613,878
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,972
697
43
4
0
181,490
4
W
Zhong Kui
7,913
791
77
8
0
181,744
3
W
Mercury
7,557
756
30
3
0
243,587
0
L
Maui
6,766
677
22
2
0
200,197
0
W
Cupid
7,809
781
49
5
0
188,547
0
L
Bastet
6,945
695
32
3
0
213,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role