Player Matchup

Ymir
Ymir
Platypusbill
Ymir
Level 157
God Stats
457W - 332L
1,601 SR
Queue Stats
924W - 864L
1,505 Elo+
Solo
Fenrir
Fenrir
Sarkayn
Fenrir
Level 159
God Stats
7W - 3L
1,556 SR
Queue Stats
217W - 200L
1,558 Elo+
Party 1
Medusa
Medusa
Silllenzio
Medusa
Level 208
God Stats
13W - 9L
1,648 SR
Queue Stats
293W - 277L
1,577 Elo+
Party 1
Baba Yaga
Baba Yaga
Smooth_Moe
Baba Yaga
Level 192
God Stats
10W - 7L
1,497 SR
Queue Stats
126W - 109L
1,532 Elo+
Solo
Hercules
Hercules
Sylveonnnn
Hercules
Level 159
God Stats
1W - 0L
1,675 SR
Queue Stats
79W - 64L
1,587 Elo+
Solo
Team Averages
Level 175
1,596 SR
1,552 Elo+

VS

Team Averages
Level 130
1,406 SR
1,513 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Hyper Mage6862
Maman Brigitte
Level 183
God Stats
1W - 4L
1,284 SR
Queue Stats
479W - 453L
1,479 Elo+
Solo
Athena
Athena
IzgorSage
Athena
Level 45
God Stats
0W - 4L
1,161 SR
Queue Stats
71W - 89L
1,497 Elo+
Solo
Mulan
Mulan
PersEjd
Mulan
Level 149
God Stats
38W - 45L
1,513 SR
Queue Stats
425W - 405L
1,574 Elo+
Solo
Medusa
Medusa
kcazmodo
Medusa
Level 104
God Stats
20W - 18L
1,572 SR
Queue Stats
300W - 288L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 1
8,845
590
11,984
13,531
9,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Sarkayn
Fenrir
15
7 / 2 / 3
8,834
589
10,319
12,161
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Medusa
Silllenzio
Medusa
17
6 / 2 / 3
9,908
661
9,828
7,753
2,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
Smooth_Moe
Baba Yaga
14
3 / 4 / 6
8,249
550
6,692
9,223
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Sylveonnnn
Hercules
12
3 / 3 / 7
7,641
509
8,124
13,856
10,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
4 / 3 / 5
7,894
526
11,253
9,563
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Maman Brigitte
Hyper Mage6862
Maman Brigitte
14
6 / 4 / 2
8,446
563
8,515
15,224
5,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
IzgorSage
Athena
11
2 / 6 / 3
7,164
478
5,834
13,872
12,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
PersEjd
Mulan
13
2 / 5 / 1
7,940
529
8,623
17,902
9,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
kcazmodo
Medusa
13
0 / 5 / 1
7,630
509
4,104
9,688
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
23
Kills
14
14
Deaths
23
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
3
5
2.17
L
Maman Brigitte
Hyper Mage6862
Maman Brigitte
6
4
2
1.75
L
Athena
IzgorSage
Athena
2
6
3
0.58
L
Mulan
PersEjd
Mulan
2
5
1
0.5
W
4
3
1
1.5
W
Fenrir
Sarkayn
Fenrir
7
2
3
4.25
W
Medusa
Silllenzio
Medusa
6
2
3
3.75
W
Baba Yaga
Smooth_Moe
Baba Yaga
3
4
6
1.5
W
Hercules
Sylveonnnn
Hercules
3
3
7
2.17
L
Medusa
kcazmodo
Medusa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,947
Damage
38,329
56,524
Taken
66,249
30,480
Mitigated
32,731
15,838
Healing
15,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
11,253
758
0
2,428
9,563
3,146
0
2,042
7,521
61,310
1,242
L
Maman Brigitte
Hyper Mage6862
Maman Brigitte
8,515
241
0
5,169
15,224
5,058
0
3,743
11,481
59,825
0
L
Athena
IzgorSage
Athena
5,834
1,792
0
1,110
13,872
12,234
0
3,997
9,875
16,939
0
L
Mulan
PersEjd
Mulan
8,623
768
0
5,473
17,902
9,377
0
9,416
8,486
0
49,973
W
11,984
2,941
0
4,167
13,531
9,772
0
2,577
10,954
67,560
90
W
Fenrir
Sarkayn
Fenrir
10,319
1,677
0
5,672
12,161
4,286
0
5,794
6,367
0
65,396
W
Medusa
Silllenzio
Medusa
9,828
3,790
0
1,490
7,753
2,627
0
2,006
5,747
0
88,363
W
Baba Yaga
Smooth_Moe
Baba Yaga
6,692
512
0
1,543
9,223
3,361
0
6,154
3,069
51,799
0
W
Hercules
Sylveonnnn
Hercules
8,124
1,886
0
2,966
13,856
10,434
0
8,801
5,055
689
23,475
L
Medusa
kcazmodo
Medusa
4,104
1,949
0
896
9,688
2,916
0
0
9,688
0
61,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,477
Gold Earned
39,074
506
Minions Killed
459
0
Camps Cleared
0
1,529,480
Distance Traveled
1,507,298
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,894
526
120
8
0
306,331
4
L
Maman Brigitte
8,446
563
103
7
0
344,036
2
L
Athena
7,164
478
16
1
0
315,867
11
L
Mulan
7,940
529
103
7
0
257,585
5
W
Ymir
8,845
590
113
8
0
259,684
7
W
Fenrir
8,834
589
100
7
0
372,700
2
W
Medusa
9,908
661
158
11
0
288,425
6
W
Baba Yaga
8,249
550
98
7
0
299,916
2
W
Hercules
7,641
509
37
2
0
308,755
4
L
Medusa
7,630
509
117
8
0
283,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role