Player Matchup

Neith
Neith
 
Neith
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
EldenTheLegend
Chronos
Level 143
God Stats
1W - 3L
1,476 SR
Queue Stats
286W - 268L
1,515 Elo+
Party 2
Charybdis
Charybdis
Gniliak
Charybdis
Level 121
God Stats
4W - 3L
1,776 SR
Queue Stats
145W - 145L
1,494 Elo+
Party 2
Awilix
Awilix
IMaDriller
Awilix
Level 121
God Stats
7W - 14L
1,344 SR
Queue Stats
149W - 149L
1,463 Elo+
Solo
Team Averages
Level 147
1,519 SR
1,494 Elo+

VS

Team Averages
Level 114
1,497 SR
1,499 Elo+
Pele
Pele
Croff11
Pele
Level 128
God Stats
17W - 10L
1,571 SR
Queue Stats
274W - 258L
1,547 Elo+
Party 1
Rama
Rama
Fonchito1254
Rama
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 127L
1,421 Elo+
Solo
Erlang Shen
Erlang Shen
FrogoPollon
Erlang Shen
Level 69
God Stats
35W - 23L
1,603 SR
Queue Stats
87W - 75L
1,529 Elo+
Solo
Athena
Athena
Leyum
Athena
Level 128
God Stats
5W - 1L
1,294 SR
Queue Stats
113W - 105L
1,450 Elo+
Solo
Janus
Janus
argonboron
Janus
Level 126
God Stats
26W - 32L
1,519 SR
Queue Stats
293W - 271L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 2 / 0
5,594
559
4,160
5,995
1,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
 
Ares
9
0 / 3 / 1
5,188
519
3,877
9,220
6,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 3 / 2
5,761
576
4,937
7,911
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
Gniliak
Charybdis
9
0 / 6 / 0
5,666
567
2,730
7,603
2,044
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
IMaDriller
Awilix
10
3 / 3 / 0
5,643
564
5,093
11,124
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Croff11
Pele
11
6 / 1 / 4
6,316
632
7,674
9,639
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 1
5,645
565
4,033
6,187
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
FrogoPollon
Erlang Shen
12
5 / 1 / 3
7,242
724
7,015
8,621
2,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Athena
Leyum
Athena
11
3 / 0 / 4
6,468
647
4,595
5,105
4,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
11
2 / 2 / 7
6,156
616
6,746
4,068
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
6
Kills
17
17
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
0
1
L
Ares
 
Ares
0
3
1
0.17
W
Pele
Croff11
Pele
6
1
4
8
L
1
3
2
0.67
W
1
2
1
0.75
W
Erlang Shen
FrogoPollon
Erlang Shen
5
1
3
6.5
L
Charybdis
Gniliak
Charybdis
0
6
0
0
L
Awilix
IMaDriller
Awilix
3
3
0
1
W
Athena
Leyum
Athena
3
0
4
5
W
Janus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,797
Damage
30,063
41,853
Taken
33,620
16,412
Mitigated
12,953
10,485
Healing
14,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,160
1,320
0
2,265
5,995
1,884
0
1,050
4,907
0
39,299
L
Ares
 
Ares
3,877
176
0
1,611
9,220
6,246
0
3,264
5,770
15,179
0
W
Pele
Croff11
Pele
7,674
2,013
0
4,957
9,639
2,696
0
2,842
6,652
0
46,968
L
4,937
1,865
0
2,134
7,911
2,483
0
2,750
4,927
38,573
1,753
W
4,033
2,120
0
1,679
6,187
1,887
0
1,210
4,977
0
38,991
W
Erlang Shen
FrogoPollon
Erlang Shen
7,015
4,043
0
4,060
8,621
2,965
709
665
7,941
0
46,940
L
Charybdis
Gniliak
Charybdis
2,730
1,440
0
1,605
7,603
2,044
104
102
7,501
0
35,239
L
Awilix
IMaDriller
Awilix
5,093
1,906
0
2,870
11,124
3,755
0
3,105
7,829
0
34,771
W
Athena
Leyum
Athena
4,595
1,449
0
2,245
5,105
4,336
0
2,229
2,780
14,189
248
W
Janus
6,746
371
0
1,269
4,068
1,069
0
1,420
2,482
36,334
1,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,852
Gold Earned
31,827
319
Minions Killed
321
0
Camps Cleared
0
1,025,359
Distance Traveled
1,098,791
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,594
559
81
8
0
191,361
5
L
Ares
5,188
519
17
2
0
215,506
2
W
Pele
6,316
632
70
7
0
256,582
0
L
Chronos
5,761
576
94
9
0
206,730
1
W
Rama
5,645
565
78
8
0
183,558
0
W
Erlang Shen
7,242
724
68
7
0
207,005
0
L
Charybdis
5,666
567
73
7
0
175,137
0
L
Awilix
5,643
564
54
5
0
236,625
0
W
Athena
6,468
647
26
3
0
237,809
0
W
Janus
6,156
616
79
8
0
213,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role