Player Matchup

Raijin
Raijin
Beak3n
Raijin
Level 122
God Stats
0W - 2L
1,629 SR
Queue Stats
36W - 41L
1,504 Elo+
Party 2
Lancelot
Lancelot
JacobSnape93
Lancelot
Level 128
God Stats
0W - 1L
1,526 SR
Queue Stats
54W - 67L
1,519 Elo+
Party 2
Ymir
Ymir
NPC400
Ymir
Level 39
God Stats
19W - 17L
1,247 SR
Queue Stats
34W - 47L
1,500 Elo+
Solo
Izanami
Izanami
ROGNAREK01
Izanami
Level 129
God Stats
16W - 22L
1,407 SR
Queue Stats
240W - 229L
1,411 Elo+
Solo
Hades
Hades
llTAURUSl
Hades
Level 157
God Stats
6W - 5L
1,618 SR
Queue Stats
204W - 186L
1,486 Elo+
Solo
Team Averages
Level 115
1,485 SR
1,484 Elo+

VS

Team Averages
Level 115
1,538 SR
1,500 Elo+
Da Ji
Da Ji
Finsxnity
Da Ji
Level 85
God Stats
7W - 13L
1,372 SR
Queue Stats
310W - 311L
1,482 Elo+
Party 1
Ix Chel
Ix Chel
PotatoNiinja
Ix Chel
Level 155
God Stats
22W - 14L
1,607 SR
Queue Stats
203W - 195L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
TheMigas
Gilgamesh
Level 61
God Stats
12W - 8L
1,673 SR
Queue Stats
144W - 146L
1,496 Elo+
Party 1
Cabrakan
Cabrakan
Tr1ck5Ter
Cabrakan
Level 101
God Stats
8W - 10L
1,409 SR
Queue Stats
242W - 222L
1,531 Elo+
Solo
Neith
Neith
freak-me-now
Neith
Level 173
God Stats
27W - 30L
1,628 SR
Queue Stats
120W - 143L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Beak3n
Raijin
17
3 / 4 / 0
10,303
542
7,536
11,330
3,775
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
JacobSnape93
Lancelot
17
6 / 6 / 3
10,562
556
13,801
15,769
7,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
NPC400
Ymir
14
2 / 7 / 0
8,337
439
4,635
18,542
15,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
ROGNAREK01
Izanami
15
0 / 9 / 2
8,830
465
7,293
12,703
4,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hades
llTAURUSl
Hades
16
3 / 4 / 4
10,600
558
13,759
20,355
15,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Finsxnity
Da Ji
17
10 / 2 / 4
10,568
556
15,201
15,997
5,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
PotatoNiinja
Ix Chel
19
9 / 4 / 1
11,960
629
13,403
13,716
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TheMigas
Gilgamesh
15
1 / 5 / 2
9,526
501
10,592
23,480
14,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Tr1ck5Ter
Cabrakan
14
4 / 1 / 9
9,412
495
9,552
18,161
22,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
6 / 2 / 8
10,776
567
11,446
10,320
4,457
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
14
Kills
30
30
Deaths
14
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Raijin
Beak3n
Raijin
3
4
0
0.75
W
Da Ji
Finsxnity
Da Ji
10
2
4
6
L
Lancelot
JacobSnape93
Lancelot
6
6
3
1.25
L
Ymir
NPC400
Ymir
2
7
0
0.29
W
Ix Chel
PotatoNiinja
Ix Chel
9
4
1
2.38
L
Izanami
ROGNAREK01
Izanami
0
9
2
0.11
W
Gilgamesh
TheMigas
Gilgamesh
1
5
2
0.4
W
Cabrakan
Tr1ck5Ter
Cabrakan
4
1
9
8.5
W
6
2
8
5
L
Hades
llTAURUSl
Hades
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,024
Damage
60,194
78,699
Taken
81,674
45,304
Mitigated
52,032
20,904
Healing
31,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Beak3n
Raijin
7,536
290
0
4,120
11,330
3,775
0
6,332
4,953
83,487
1,158
W
Da Ji
Finsxnity
Da Ji
15,201
5,263
0
7,740
15,997
5,835
0
5,105
10,818
0
84,714
L
Lancelot
JacobSnape93
Lancelot
13,801
3,132
0
3,501
15,769
7,071
0
6,761
8,966
0
90,639
L
Ymir
NPC400
Ymir
4,635
1,089
0
3,043
18,542
15,167
0
5,243
13,299
18,535
0
W
Ix Chel
PotatoNiinja
Ix Chel
13,403
811
594
6,468
13,716
5,168
0
5,632
8,084
94,810
0
L
Izanami
ROGNAREK01
Izanami
7,293
4,232
0
727
12,703
4,230
710
2,639
10,064
0
80,806
W
Gilgamesh
TheMigas
Gilgamesh
10,592
3,022
0
7,262
23,480
14,167
0
9,662
13,818
0
59,088
W
Cabrakan
Tr1ck5Ter
Cabrakan
9,552
2,931
0
4,312
18,161
22,405
0
3,436
14,193
34,395
1,183
W
11,446
5,021
0
4,950
10,320
4,457
812
1,341
8,829
0
86,845
L
Hades
llTAURUSl
Hades
13,759
650
0
9,513
20,355
15,061
0
1,696
17,627
72,201
956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,632
Gold Earned
52,242
541
Minions Killed
504
0
Camps Cleared
0
1,742,181
Distance Traveled
1,741,539
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,303
542
146
8
0
342,643
0
W
Da Ji
10,568
556
98
5
0
419,283
3
L
Lancelot
10,562
556
121
6
0
450,479
0
L
Ymir
8,337
439
18
1
0
346,333
2
W
Ix Chel
11,960
629
166
9
0
366,357
0
L
Izanami
8,830
465
131
7
0
308,399
0
W
Gilgamesh
9,526
501
92
5
0
302,046
0
W
Cabrakan
9,412
495
16
1
0
345,853
6
W
Neith
10,776
567
132
7
0
308,000
0
L
Hades
10,600
558
125
7
0
294,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role