Player Matchup

Janus
Janus
Forestdragon42
Janus
Level 160
God Stats
5W - 1L
1,786 SR
Queue Stats
141W - 170L
1,533 Elo+
Party 3
Bacchus
Bacchus
PurpASlurp
Bacchus
Level 166
God Stats
1W - 2L
1,242 SR
Queue Stats
583W - 525L
1,616 Elo+
Party 2
Pele
Pele
ReinMeHearter
Pele
Level 158
God Stats
3W - 0L
1,858 SR
Queue Stats
113W - 77L
1,606 Elo+
Party 2
Ratatoskr
Ratatoskr
cordiaxiz
Ratatoskr
Level 201
God Stats
3W - 1L
1,727 SR
Queue Stats
129W - 138L
1,560 Elo+
Party 3
Xing Tian
Xing Tian
stokeswins
Xing Tian
Level 139
God Stats
13W - 8L
1,631 SR
Queue Stats
174W - 166L
1,554 Elo+
Solo
Team Averages
Level 165
1,649 SR
1,574 Elo+

VS

Team Averages
Level 150
1,612 SR
1,706 Elo+
Anhur
Anhur
Apacey
Anhur
Level 154
God Stats
4W - 2L
1,640 SR
Queue Stats
41W - 14L
1,807 Elo+
Party 1
Apollo
Apollo
BrentlyS
Apollo
Level 138
God Stats
0W - 1L
1,241 SR
Queue Stats
29W - 11L
1,841 Elo+
Party 1
Cernunnos
Cernunnos
GuyInTow
Cernunnos
Level 109
God Stats
6W - 5L
1,735 SR
Queue Stats
528W - 503L
1,645 Elo+
Solo
Scylla
Scylla
Sydate
Scylla
Level 223
God Stats
15W - 7L
1,694 SR
Queue Stats
382W - 365L
1,617 Elo+
Party 1
Ymir
Ymir
TrueBub
Ymir
Level 126
God Stats
9W - 6L
1,751 SR
Queue Stats
117W - 104L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,681
568
3,690
2,964
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
PurpASlurp
Bacchus
11
4 / 1 / 1
6,367
637
6,362
6,189
5,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 1 / 5
5,778
578
4,657
7,454
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ratatoskr
cordiaxiz
Ratatoskr
10
2 / 1 / 0
5,620
562
3,508
7,353
3,405
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Xing Tian
stokeswins
Xing Tian
9
0 / 1 / 3
5,047
505
3,897
9,543
5,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Apacey
Anhur
9
1 / 2 / 0
5,505
551
5,874
5,947
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
BrentlyS
Apollo
9
0 / 3 / 1
5,392
539
3,113
8,760
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cernunnos
GuyInTow
Cernunnos
10
2 / 1 / 1
5,489
549
4,083
5,330
1,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Sydate
Scylla
11
0 / 1 / 3
5,857
586
2,391
3,841
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
TrueBub
Ymir
8
2 / 2 / 2
5,308
531
2,241
7,067
3,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
9
Kills
5
5
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
Apacey
Anhur
1
2
0
0.5
L
Apollo
BrentlyS
Apollo
0
3
1
0.17
W
1
1
1
1.5
L
Cernunnos
GuyInTow
Cernunnos
2
1
1
2.5
W
Bacchus
PurpASlurp
Bacchus
4
1
1
4.5
W
2
1
5
4.5
L
Scylla
Sydate
Scylla
0
1
3
1.5
L
Ymir
TrueBub
Ymir
2
2
2
1.5
W
Ratatoskr
cordiaxiz
Ratatoskr
2
1
0
2
W
Xing Tian
stokeswins
Xing Tian
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,114
Damage
17,702
33,503
Taken
30,945
18,187
Mitigated
10,943
10,172
Healing
12,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Apacey
Anhur
5,874
3,558
0
3,155
5,947
1,802
0
1,793
4,000
0
41,522
L
Apollo
BrentlyS
Apollo
3,113
1,650
0
4,050
8,760
2,661
0
4,847
3,349
0
35,788
W
3,690
90
0
596
2,964
898
0
961
1,963
37,224
0
L
Cernunnos
GuyInTow
Cernunnos
4,083
1,366
0
1,993
5,330
1,600
0
1,388
3,802
0
38,725
W
Bacchus
PurpASlurp
Bacchus
6,362
1,513
0
2,127
6,189
5,958
0
485
5,668
32,561
668
W
4,657
1,510
0
4,279
7,454
2,194
0
897
6,477
0
42,209
L
Scylla
Sydate
Scylla
2,391
355
0
557
3,841
1,116
0
1,999
1,658
39,373
801
L
Ymir
TrueBub
Ymir
2,241
560
0
2,536
7,067
3,764
0
2,819
4,094
8,803
0
W
Ratatoskr
cordiaxiz
Ratatoskr
3,508
1,036
0
1,483
7,353
3,405
0
309
7,044
0
37,728
W
Xing Tian
stokeswins
Xing Tian
3,897
418
0
1,687
9,543
5,732
0
1,597
7,866
16,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,493
Gold Earned
27,551
328
Minions Killed
322
0
Camps Cleared
0
1,080,625
Distance Traveled
935,297
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,505
551
74
7
0
165,421
0
L
Apollo
5,392
539
71
7
0
184,957
0
W
Janus
5,681
568
86
9
0
198,196
2
L
Cernunnos
5,489
549
70
7
0
211,300
0
W
Bacchus
6,367
637
68
7
0
218,912
0
W
Pele
5,778
578
75
8
0
227,056
0
L
Scylla
5,857
586
93
9
0
181,908
0
L
Ymir
5,308
531
14
1
0
191,711
4
W
Ratatoskr
5,620
562
83
8
0
213,224
3
W
Xing Tian
5,047
505
16
2
0
223,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role