Player Matchup

Artemis
Artemis
AdvancedBelt260
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,114 Elo+
Party 2
Nu Wa
Nu Wa
Kazbr0
Nu Wa
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,275 Elo+
Party 3
Ravana
Ravana
Meep1
Ravana
Level 39
God Stats
0W - 3L
1,158 SR
Queue Stats
5W - 10L
1,363 Elo+
Party 2
Sun Wukong
Sun Wukong
QuickkNastyy
Sun Wukong
Level 22
God Stats
0W - 1L
1,236 SR
Queue Stats
3W - 11L
1,282 Elo+
Party 3
Baron Samedi
Baron Samedi
Yorman1898
Baron Samedi
Level 58
God Stats
134W - 118L
1,611 SR
Queue Stats
195W - 201L
1,538 Elo+
Solo
Team Averages
Level 48
1,401 SR
1,315 Elo+

VS

Team Averages
Level 80
1,488 SR
1,431 Elo+
Ymir
Ymir
Colcatballer
Ymir
Level 24
God Stats
3W - 1L
1,666 SR
Queue Stats
47W - 56L
1,396 Elo+
Party 1
Charybdis
Charybdis
HongSeven
Charybdis
Level 104
God Stats
11W - 9L
1,538 SR
Queue Stats
946W - 1,011L
1,460 Elo+
Solo
Nox
Nox
Kittenheart4262
Nox
Level 69
God Stats
56W - 65L
1,384 SR
Queue Stats
457W - 477L
1,416 Elo+
Party 1
Ne Zha
Ne Zha
OPTIMUSX26
Ne Zha
Level 59
God Stats
32W - 34L
1,506 SR
Queue Stats
141W - 133L
1,466 Elo+
Solo
Jormungandr
Jormungandr
Zakosaur
Jormungandr
Level 146
God Stats
8W - 12L
1,347 SR
Queue Stats
433W - 448L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 5
10,199
1,133
9,250
5,014
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Kazbr0
Nu Wa
15
1 / 2 / 7
9,082
1,009
11,227
8,996
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Meep1
Ravana
14
3 / 4 / 5
9,654
1,073
6,840
7,461
2,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
QuickkNastyy
Sun Wukong
14
0 / 8 / 6
8,339
927
8,943
14,494
10,090
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Yorman1898
Baron Samedi
15
2 / 4 / 6
9,737
1,082
12,095
10,398
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

217

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 7
10,662
1,185
5,547
13,387
15,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
HongSeven
Charybdis
15
1 / 1 / 10
8,923
991
7,818
7,465
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 0 / 8
9,350
1,039
7,432
6,973
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
OPTIMUSX26
Ne Zha
15
8 / 4 / 5
10,572
1,175
10,446
9,569
3,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
Zakosaur
Jormungandr
15
4 / 3 / 8
10,252
1,139
9,753
15,671
12,087
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
57
11
Kills
19
19
Deaths
11
29
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
1
5
7.5
W
4
3
7
2.5
W
Charybdis
HongSeven
Charybdis
1
1
10
6
L
Nu Wa
Kazbr0
Nu Wa
1
2
7
2.25
W
2
0
8
6
L
Ravana
Meep1
Ravana
3
4
5
1.38
W
Ne Zha
OPTIMUSX26
Ne Zha
8
4
5
2.63
L
Sun Wukong
QuickkNastyy
Sun Wukong
0
8
6
0.38
L
Baron Samedi
Yorman1898
Baron Samedi
2
4
6
1.25
W
Jormungandr
Zakosaur
Jormungandr
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,355
Damage
40,996
46,363
Taken
53,065
20,768
Mitigated
36,950
5,403
Healing
4,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,250
3,998
0
623
5,014
1,647
0
2,925
2,089
0
15,833
W
5,547
656
0
1,008
13,387
15,668
0
7,930
5,457
18,520
898
W
Charybdis
HongSeven
Charybdis
7,818
4,156
0
1,784
7,465
3,033
0
2,154
5,311
0
20,834
L
Nu Wa
Kazbr0
Nu Wa
11,227
2,126
97
163
8,996
2,672
0
4,940
4,056
29,434
0
W
7,432
141
0
0
6,973
2,412
0
3,845
3,128
31,366
0
L
Ravana
Meep1
Ravana
6,840
1,078
0
812
7,461
2,397
0
1,340
6,121
0
15,558
W
Ne Zha
OPTIMUSX26
Ne Zha
10,446
2,599
0
826
9,569
3,750
0
3,184
6,385
0
32,828
L
Sun Wukong
QuickkNastyy
Sun Wukong
8,943
2,678
153
1,103
14,494
10,090
0
6,382
8,112
0
12,282
L
Baron Samedi
Yorman1898
Baron Samedi
12,095
1,000
574
1,878
10,398
3,962
0
6,360
4,038
36,657
0
W
Jormungandr
Zakosaur
Jormungandr
9,753
2,350
0
613
15,671
12,087
0
6,209
9,462
24,005
1,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,011
Gold Earned
49,759
135
Minions Killed
187
4
Camps Cleared
5
722,862
Distance Traveled
828,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,199
1,133
19
2
0
134,484
0
W
Ymir
10,662
1,185
36
4
1
159,178
0
W
Charybdis
8,923
991
27
3
1
169,651
0
L
Nu Wa
9,082
1,009
31
3
0
152,627
0
W
Nox
9,350
1,039
63
7
0
174,778
0
L
Ravana
9,654
1,073
22
2
1
139,706
0
W
Ne Zha
10,572
1,175
36
4
1
164,514
0
L
Sun Wukong
8,339
927
6
1
1
135,297
0
L
Baron Samedi
9,737
1,082
57
6
2
160,748
0
W
Jormungandr
10,252
1,139
25
3
2
160,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role