Player Matchup

Athena
Athena
 
Athena
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Deytex
Aphrodite
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 34L
1,569 Elo+
Solo
Janus
Janus
GBXJawZz
Janus
Level 83
God Stats
9W - 15L
1,449 SR
Queue Stats
320W - 305L
1,488 Elo+
Party 2
Hou Yi
Hou Yi
Nko003
Hou Yi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,627 Elo+
Solo
Arachne
Arachne
OwnerOfFemboys
Arachne
Level 126
God Stats
0W - 1L
1,265 SR
Queue Stats
58W - 54L
1,583 Elo+
Party 2
Team Averages
Level 98
1,443 SR
1,553 Elo+

VS

Team Averages
Level 130
1,559 SR
1,528 Elo+
Cerberus
Cerberus
 
Cerberus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
 
Cernunnos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Astraeeaaa
Kali
Level 68
God Stats
11W - 3L
1,804 SR
Queue Stats
157W - 147L
1,553 Elo+
Party 3
Raijin
Raijin
Umpahpah08
Raijin
Level 150
God Stats
3W - 4L
1,492 SR
Queue Stats
79W - 55L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
0 / 1 / 1
3,222
537
560
1,494
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Aphrodite
Deytex
Aphrodite
6
0 / 0 / 1
3,655
609
1,770
4,592
1,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
GBXJawZz
Janus
8
1 / 1 / 0
3,925
654
1,690
2,856
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Nko003
Hou Yi
5
0 / 2 / 0
3,274
546
1,287
3,689
780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
2 / 2 / 0
3,788
631
1,747
3,294
869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
2 / 0 / 1
4,677
780
1,652
2,986
1,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
 
Cernunnos
6
0 / 1 / 2
3,810
635
4,267
3,084
880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Horus
 
Horus
6
2 / 0 / 0
3,768
628
2,002
4,143
1,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

7
1 / 1 / 2
4,006
668
2,021
4,988
1,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
Umpahpah08
Raijin
8
1 / 1 / 1
4,416
736
1,558
1,572
403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
6
6
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
1
0.5
W
Cerberus
 
Cerberus
2
0
1
2.5
W
Cernunnos
 
Cernunnos
0
1
2
1
W
Horus
 
Horus
2
0
0
2
W
1
1
2
2
L
Aphrodite
Deytex
Aphrodite
0
0
1
0.5
L
Janus
GBXJawZz
Janus
1
1
0
1
L
Hou Yi
Nko003
Hou Yi
0
2
0
0
L
2
2
0
1
W
Raijin
Umpahpah08
Raijin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,054
Damage
11,500
15,925
Taken
16,773
4,367
Mitigated
6,315
6,163
Healing
5,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
560
92
0
484
1,494
455
0
813
681
4,585
0
W
Cerberus
 
Cerberus
1,652
51
0
1,670
2,986
1,305
0
440
2,450
18,449
3,084
W
Cernunnos
 
Cernunnos
4,267
2,422
0
891
3,084
880
0
632
2,452
0
23,771
W
Horus
 
Horus
2,002
1,225
320
1,407
4,143
1,979
0
1,138
3,005
0
8,567
W
2,021
754
0
1,474
4,988
1,748
0
917
3,897
0
22,342
L
Aphrodite
Deytex
Aphrodite
1,770
575
1,092
2,427
4,592
1,661
0
0
4,592
13,083
0
L
Janus
GBXJawZz
Janus
1,690
253
0
1,084
2,856
602
0
1,384
1,372
17,651
0
L
Hou Yi
Nko003
Hou Yi
1,287
1,107
0
551
3,689
780
0
0
3,689
0
12,200
L
1,747
1,454
0
525
3,294
869
0
775
2,429
0
11,026
W
Raijin
Umpahpah08
Raijin
1,558
227
0
130
1,572
403
0
575
949
23,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,864
Gold Earned
20,677
133
Minions Killed
198
0
Camps Cleared
0
547,541
Distance Traveled
612,142
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,222
537
10
2
0
50,674
0
W
Cerberus
4,677
780
51
9
0
83,761
0
W
Cernunnos
3,810
635
30
5
0
110,893
0
W
Horus
3,768
628
16
3
0
127,866
0
W
Kali
4,006
668
45
8
0
157,214
0
L
Aphrodite
3,655
609
23
4
0
105,616
1
L
Janus
3,925
654
51
9
0
142,776
0
L
Hou Yi
3,274
546
27
5
0
105,203
0
L
Arachne
3,788
631
22
4
0
143,272
0
W
Raijin
4,416
736
56
9
0
132,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role