Player Matchup

Charybdis
Charybdis
DarcsUwu
Charybdis
Level 125
God Stats
8W - 8L
2,034 SR
Queue Stats
764W - 747L
1,578 Elo+
Solo
Cthulhu
Cthulhu
HadeezNütz
Cthulhu
Level 40
God Stats
2W - 0L
1,713 SR
Queue Stats
38W - 28L
1,610 Elo+
Party 1
Sobek
Sobek
Memester32
Sobek
Level 148
God Stats
5W - 2L
1,808 SR
Queue Stats
98W - 71L
1,597 Elo+
Party 1
Thanatos
Thanatos
Mylantson
Thanatos
Level 148
God Stats
20W - 13L
1,681 SR
Queue Stats
427W - 401L
1,574 Elo+
Party 1
Olorun
Olorun
SamHowl
Olorun
Level 163
God Stats
12W - 6L
1,739 SR
Queue Stats
366W - 379L
1,577 Elo+
Party 1
Team Averages
Level 125
1,795 SR
1,587 Elo+

VS

Team Averages
Level 123
1,686 SR
1,603 Elo+
Mercury
Mercury
MenstrationCycle
Mercury
Level 123
God Stats
17W - 13L
1,593 SR
Queue Stats
372W - 343L
1,591 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Mylesman117
Kumbhakarna
Level 125
God Stats
2W - 1L
1,806 SR
Queue Stats
321W - 287L
1,603 Elo+
Party 2
Ah Puch
Ah Puch
Mylongrichard1
Ah Puch
Level 60
God Stats
3W - 3L
1,837 SR
Queue Stats
63W - 55L
1,616 Elo+
Solo
Hou Yi
Hou Yi
SAZONCITO
Hou Yi
Level 160
God Stats
0W - 2L
1,518 SR
Queue Stats
156W - 143L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
Texcho
Zhong Kui
Level 146
God Stats
8W - 2L
1,677 SR
Queue Stats
55W - 26L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DarcsUwu
Charybdis
13
1 / 1 / 2
7,222
657
4,545
6,852
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
HadeezNütz
Cthulhu
13
4 / 2 / 4
7,866
715
5,816
6,915
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sobek
10
2 / 2 / 4
6,527
593
3,876
9,134
7,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Mylantson
Thanatos
12
4 / 3 / 5
7,110
646
6,097
8,147
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
SamHowl
Olorun
13
2 / 1 / 2
7,356
669
3,680
9,194
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
6,968
633
4,586
7,684
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Kumbhakarna
Mylesman117
Kumbhakarna
10
1 / 2 / 2
6,208
564
2,708
9,551
6,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

4
0 / 2 / 0
4,223
384
800
3,048
652
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
SAZONCITO
Hou Yi
10
1 / 5 / 2
6,036
549
5,025
9,016
2,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Zhong Kui
Texcho
Zhong Kui
13
3 / 2 / 1
6,833
621
6,857
8,031
5,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
13
Kills
9
9
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DarcsUwu
Charybdis
1
1
2
2
W
Cthulhu
HadeezNütz
Cthulhu
4
2
4
3
W
Sobek
2
2
4
2
L
4
2
1
2.25
W
Thanatos
Mylantson
Thanatos
4
3
5
2.17
L
Kumbhakarna
Mylesman117
Kumbhakarna
1
2
2
1
L
0
2
0
0
L
Hou Yi
SAZONCITO
Hou Yi
1
5
2
0.4
W
Olorun
SamHowl
Olorun
2
1
2
3
L
Zhong Kui
Texcho
Zhong Kui
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,014
Damage
19,976
40,242
Taken
37,330
19,641
Mitigated
17,299
21,378
Healing
9,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DarcsUwu
Charybdis
4,545
2,200
0
3,265
6,852
2,059
20
3,269
3,583
0
57,751
W
Cthulhu
HadeezNütz
Cthulhu
5,816
688
271
1,281
6,915
4,120
0
1,257
5,658
43,087
1,926
W
Sobek
3,876
276
0
3,923
9,134
7,415
0
2,831
6,303
14,739
0
L
4,586
1,824
0
927
7,684
2,645
0
2,748
4,770
0
51,808
W
Thanatos
Mylantson
Thanatos
6,097
1,880
0
6,865
8,147
2,624
0
2,145
6,002
0
32,032
L
Kumbhakarna
Mylesman117
Kumbhakarna
2,708
296
0
1,938
9,551
6,059
0
4,237
5,158
15,010
0
L
800
71
0
1,391
3,048
652
0
1,589
1,283
7,359
0
L
Hou Yi
SAZONCITO
Hou Yi
5,025
1,492
0
1,385
9,016
2,650
0
4,154
4,806
0
34,318
W
Olorun
SamHowl
Olorun
3,680
1,679
120
5,653
9,194
3,423
0
476
8,718
69,129
0
L
Zhong Kui
Texcho
Zhong Kui
6,857
2,444
0
4,286
8,031
5,293
0
755
7,276
49,853
8,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,081
Gold Earned
30,268
412
Minions Killed
298
0
Camps Cleared
0
1,146,380
Distance Traveled
1,013,151
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,222
657
117
11
0
203,415
0
W
Cthulhu
7,866
715
95
9
0
227,041
3
W
Sobek
6,527
593
13
1
0
236,475
2
L
Mercury
6,968
633
85
8
0
278,332
0
W
Thanatos
7,110
646
62
6
0
252,213
0
L
Kumbhakarna
6,208
564
28
3
0
258,242
2
L
Ah Puch
4,223
384
10
1
0
56,895
0
L
Hou Yi
6,036
549
62
6
0
207,735
0
W
Olorun
7,356
669
125
11
0
227,236
2
L
Zhong Kui
6,833
621
113
10
0
211,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role