Player Matchup

The Morrigan
The Morrigan
ChappyShlat
The Morrigan
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
99W - 94L
1,388 Elo+
Party 1
Mercury
Mercury
CompChomp1114
Mercury
Level 101
God Stats
21W - 18L
1,196 SR
Queue Stats
904W - 901L
1,406 Elo+
Solo
Maui
Maui
DangerousDoug59
Maui
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 131L
1,364 Elo+
Party 1
Team Averages
Level 64
1,399 SR
1,386 Elo+

VS

Team Averages
Level 108
1,629 SR
1,463 Elo+
Cthulhu
Cthulhu
Spartack44
Cthulhu
Level 187
God Stats
147W - 119L
1,576 SR
Queue Stats
1,046W - 1,091L
1,447 Elo+
Solo
Agni
Agni
nightwing2047
Agni
Level 69
God Stats
3W - 1L
1,750 SR
Queue Stats
24W - 18L
1,524 Elo+
Solo
Neith
Neith
roselle0305
Neith
Level 68
God Stats
175W - 163L
1,560 SR
Queue Stats
234W - 234L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChappyShlat
The Morrigan
14
0 / 4 / 2
7,887
789
4,326
7,301
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
12
1 / 3 / 2
7,436
744
1,735
9,616
3,317
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
2 / 6 / 0
7,831
783
5,126
12,580
9,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Spartack44
Cthulhu
15
8 / 1 / 5
9,790
979
8,918
10,961
8,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 10
9,110
911
9,866
5,650
1,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 9
8,598
860
6,071
5,241
1,666
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
13
13
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ChappyShlat
The Morrigan
0
4
2
0.25
L
Mercury
1
3
2
0.67
L
2
6
0
0.33
W
Cthulhu
Spartack44
Cthulhu
8
1
5
10.5
W
3
1
10
8
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,187
Damage
24,855
29,497
Taken
21,852
15,192
Mitigated
12,341
1,989
Healing
7,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ChappyShlat
The Morrigan
4,326
419
20
287
7,301
2,790
0
4,391
2,910
22,763
168
L
Mercury
1,735
0
0
600
9,616
3,317
0
5,223
4,393
0
14,841
L
5,126
1,070
164
918
12,580
9,085
0
7,725
4,840
8,850
379
W
Cthulhu
Spartack44
Cthulhu
8,918
560
490
1,950
10,961
8,974
160
3,225
7,145
31,246
3,156
W
9,866
1,219
624
1,951
5,650
1,701
349
2,436
2,828
25,361
810
W
6,071
1,003
436
1,822
5,241
1,666
618
2,407
2,462
0
18,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,154
Gold Earned
27,498
75
Minions Killed
122
0
Camps Cleared
0
542,439
Distance Traveled
546,053
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,887
789
51
5
0
178,337
0
L
Mercury
7,436
744
14
1
0
196,955
1
L
Maui
7,831
783
10
1
0
167,147
0
W
Cthulhu
9,790
979
43
4
0
173,678
0
W
Agni
9,110
911
47
5
0
199,066
0
W
Neith
8,598
860
32
3
0
173,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role