Player Matchup

Discordia
Discordia
 
Discordia
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
GhostYaksha
Yemoja
Level 161
God Stats
2W - 2L
1,592 SR
Queue Stats
390W - 390L
1,472 Elo+
Party 1
Cerberus
Cerberus
loutkk
Cerberus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 80L
1,343 Elo+
Party 1
Cernunnos
Cernunnos
xoOSoulOox
Cernunnos
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 39L
1,483 Elo+
Party 2
Team Averages
Level 123
1,518 SR
1,459 Elo+

VS

Team Averages
Level 125
1,606 SR
1,488 Elo+
Zeus
Zeus
 
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CcFungi
Hel
Level 119
God Stats
3W - 0L
1,735 SR
Queue Stats
231W - 230L
1,485 Elo+
Solo
Ares
Ares
mycarfunny
Ares
Level 126
God Stats
3W - 0L
1,694 SR
Queue Stats
47W - 47L
1,457 Elo+
Solo
Ne Zha
Ne Zha
xWarHoundx
Ne Zha
Level 127
God Stats
17W - 12L
1,600 SR
Queue Stats
575W - 579L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 2 / 5
7,518
752
11,073
5,481
1,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
 
Athena
12
0 / 4 / 7
6,548
655
7,306
11,845
11,594
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
13
3 / 3 / 4
7,484
748
3,391
10,549
5,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
loutkk
Cerberus
11
3 / 4 / 2
7,093
709
6,146
12,658
10,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
xoOSoulOox
Cernunnos
14
1 / 4 / 4
7,162
716
6,217
10,403
3,593
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
7 / 0 / 8
9,563
956
13,229
5,861
2,935
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fenrir
 
Fenrir
14
2 / 4 / 9
8,420
842
5,750
12,008
5,799
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
14
3 / 2 / 12
8,146
815
5,327
10,758
5,829
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 0 / 12
8,662
866
10,350
11,988
12,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ne Zha
xWarHoundx
Ne Zha
14
2 / 3 / 6
7,875
788
13,208
8,151
4,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
9
Kills
17
17
Deaths
9
22
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
2
5
2.25
L
Athena
 
Athena
0
4
7
0.88
W
Zeus
 
Zeus
7
0
8
11
W
Fenrir
 
Fenrir
2
4
9
1.63
W
Hel
3
2
12
4.5
L
Yemoja
3
3
4
1.67
L
Cerberus
loutkk
Cerberus
3
4
2
1
W
3
0
12
9
W
Ne Zha
xWarHoundx
Ne Zha
2
3
6
1.67
L
Cernunnos
xoOSoulOox
Cernunnos
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,133
Damage
47,864
50,936
Taken
48,766
32,241
Mitigated
31,483
15,801
Healing
24,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,073
0
87
553
5,481
1,374
0
1,526
3,845
23,361
0
L
Athena
 
Athena
7,306
1,027
722
1,231
11,845
11,594
0
7,281
4,268
10,256
0
W
Zeus
 
Zeus
13,229
1,241
238
864
5,861
2,935
317
4,016
1,845
26,440
751
W
Fenrir
 
Fenrir
5,750
817
641
2,120
12,008
5,799
48
6,168
5,840
0
16,386
W
Hel
5,327
771
10,516
5,734
10,758
5,829
128
6,490
4,268
8,111
385
L
Yemoja
3,391
480
5,971
2,571
10,549
5,192
0
5,451
4,971
5,811
0
L
Cerberus
loutkk
Cerberus
6,146
98
869
2,141
12,658
10,488
0
6,278
6,156
8,870
795
W
10,350
501
933
1,854
11,988
12,543
0
6,459
5,529
14,254
1,393
W
Ne Zha
xWarHoundx
Ne Zha
13,208
358
1,127
941
8,151
4,377
1,271
3,988
4,163
0
28,180
L
Cernunnos
xoOSoulOox
Cernunnos
6,217
1,842
287
1,369
10,403
3,593
0
6,541
3,645
0
21,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,805
Gold Earned
42,666
80
Minions Killed
107
0
Camps Cleared
0
856,644
Distance Traveled
1,055,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,518
752
24
2
0
202,465
0
L
Athena
6,548
655
5
1
0
171,960
0
W
Zeus
9,563
956
33
3
0
197,964
0
W
Fenrir
8,420
842
27
3
0
213,867
0
W
Hel
8,146
815
7
1
0
203,755
0
L
Yemoja
7,484
748
5
1
0
149,687
0
L
Cerberus
7,093
709
14
1
0
166,663
0
W
Ares
8,662
866
15
2
0
201,940
0
W
Ne Zha
7,875
788
25
3
0
238,434
0
L
Cernunnos
7,162
716
32
3
0
165,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role