Player Matchup

Atlas
Atlas
Gizgamesh
Atlas
Level 44
God Stats
4W - 11L
1,490 SR
Queue Stats
76W - 83L
1,448 Elo+
Party 2
Surtr
Surtr
HjonkR6Kira
Surtr
Level 25
God Stats
1W - 7L
1,649 SR
Queue Stats
17W - 26L
1,460 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MadSkillDolphin
Tsukuyomi
Level 18
God Stats
3W - 2L
1,521 SR
Queue Stats
62W - 75L
1,424 Elo+
Party 2
Ah Puch
Ah Puch
Marlako
Ah Puch
Level 62
God Stats
76W - 71L
1,464 SR
Queue Stats
351W - 379L
1,385 Elo+
Solo
Jing Wei
Jing Wei
sninja332
Jing Wei
Level 86
God Stats
2W - 3L
1,486 SR
Queue Stats
96W - 85L
1,479 Elo+
Party 2
Team Averages
Level 47
1,522 SR
1,439 Elo+

VS

Team Averages
Level 81
1,535 SR
1,408 Elo+
Nu Wa
Nu Wa
Byvasy9
Nu Wa
Level 37
God Stats
1W - 1L
1,201 SR
Queue Stats
110W - 132L
1,363 Elo+
Solo
Jormungandr
Jormungandr
LUCKYRACON
Jormungandr
Level 63
God Stats
34W - 32L
1,414 SR
Queue Stats
72W - 70L
1,370 Elo+
Party 1
Awilix
Awilix
Xam3693
Awilix
Level 101
God Stats
2W - 0L
1,686 SR
Queue Stats
136W - 133L
1,462 Elo+
Solo
Fenrir
Fenrir
ursusbox
Fenrir
Level 136
God Stats
18W - 4L
1,922 SR
Queue Stats
145W - 141L
1,469 Elo+
Solo
Anhur
Anhur
Мамоёб228
Anhur
Level 70
God Stats
2W - 2L
1,454 SR
Queue Stats
61W - 51L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Gizgamesh
Atlas
14
1 / 7 / 12
8,525
426
10,245
24,137
20,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 8 / 6
9,283
464
11,077
20,923
13,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
MadSkillDolphin
Tsukuyomi
18
16 / 7 / 2
11,977
599
18,792
18,828
6,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Marlako
Ah Puch
4
0 / 2 / 1
6,070
304
88
3,382
264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
sninja332
Jing Wei
15
4 / 8 / 5
9,667
483
14,357
22,758
5,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Byvasy9
Nu Wa
17
4 / 7 / 9
11,506
575
20,136
12,209
3,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
LUCKYRACON
Jormungandr
16
5 / 3 / 12
10,310
516
18,422
17,973
19,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
Xam3693
Awilix
16
2 / 4 / 3
9,785
489
4,075
15,713
6,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
ursusbox
Fenrir
20
13 / 1 / 4
12,950
648
16,514
20,534
22,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
7 / 8 / 6
10,582
529
14,145
18,035
6,821
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
65
22
Kills
31
32
Deaths
23
26
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Byvasy9
Nu Wa
4
7
9
1.21
L
Atlas
Gizgamesh
Atlas
1
7
12
1
L
1
8
6
0.5
W
Jormungandr
LUCKYRACON
Jormungandr
5
3
12
3.67
L
Tsukuyomi
MadSkillDolphin
Tsukuyomi
16
7
2
2.43
L
Ah Puch
Marlako
Ah Puch
0
2
1
0.25
W
Awilix
Xam3693
Awilix
2
4
3
0.88
L
Jing Wei
sninja332
Jing Wei
4
8
5
0.81
W
Fenrir
ursusbox
Fenrir
13
1
4
15
W
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,559
Damage
73,292
90,028
Taken
84,464
46,672
Mitigated
59,337
14,056
Healing
13,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Byvasy9
Nu Wa
20,136
6,116
0
0
12,209
3,981
2,857
1,188
10,932
80,181
579
L
Atlas
Gizgamesh
Atlas
10,245
2,236
0
783
24,137
20,011
0
10,175
12,741
27,717
1,025
L
11,077
4,120
0
5,868
20,923
13,851
159
4,901
14,835
1,794
45,227
W
Jormungandr
LUCKYRACON
Jormungandr
18,422
2,657
0
1,628
17,973
19,196
1,201
2,181
15,405
53,058
3,181
L
Tsukuyomi
MadSkillDolphin
Tsukuyomi
18,792
4,513
0
3,191
18,828
6,597
0
9,410
8,651
0
79,121
L
Ah Puch
Marlako
Ah Puch
88
0
0
24
3,382
264
0
1,976
1,246
2,736
0
W
Awilix
Xam3693
Awilix
4,075
1,430
0
1,899
15,713
6,857
386
1,377
14,191
0
64,200
L
Jing Wei
sninja332
Jing Wei
14,357
11,187
0
4,190
22,758
5,949
434
8,040
13,719
0
70,690
W
Fenrir
ursusbox
Fenrir
16,514
2,022
0
5,182
20,534
22,482
633
1,411
18,034
2,099
86,020
W
14,145
9,227
0
4,400
18,035
6,821
4,347
3,668
14,322
0
59,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,522
Gold Earned
55,133
328
Minions Killed
470
0
Camps Cleared
0
1,573,606
Distance Traveled
1,928,994
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,506
575
111
6
0
311,224
0
L
Atlas
8,525
426
25
1
0
375,736
2
L
Surtr
9,283
464
83
4
0
388,338
6
W
Jormungandr
10,310
516
72
4
0
379,291
4
L
Tsukuyomi
11,977
599
116
6
0
406,582
0
L
Ah Puch
6,070
304
4
0
0
18,969
0
W
Awilix
9,785
489
91
5
0
470,648
0
L
Jing Wei
9,667
483
100
5
0
383,981
0
W
Fenrir
12,950
648
107
5
0
393,276
0
W
Anhur
10,582
529
89
4
0
374,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role