Player Matchup

Danzaburou
Danzaburou
Bronze V
CaptaRipidua
Danzaburou
Bronze V
Level 64
God Stats
0W - 2L
1,520 SR
Queue Stats
0W - 5L
1,394 MMR
Party 1
Jormungandr
Jormungandr
Silver II
Dr Arsenic92
Jormungandr
Silver II
Level 104
God Stats
0W - 1L
1,167 SR
Queue Stats
2W - 4L
1,486 MMR
Party 1
Odin
Odin
Gold III
Lukas15
Odin
Gold III
Level 164
God Stats
46W - 39L
1,523 SR
Queue Stats
412W - 406L
1,484 MMR
Solo
Anubis
Anubis
Gold IV
V8 MOC
Anubis
Gold IV
Level 157
God Stats
75W - 61L
1,567 SR
Queue Stats
342W - 344L
1,441 MMR
Solo
Janus
Janus
Gold IV
churros XD
Janus
Gold IV
Level 158
God Stats
4W - 3L
1,623 SR
Queue Stats
213W - 217L
1,455 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,480 SR
1,452 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 174
1,669 SR
1,454 MMR
Pele
Pele
Gold I
ChampagneMarky
Pele
Gold I
Level 253
God Stats
2W - 0L
1,904 SR
Queue Stats
59W - 56L
1,595 MMR
Party 2
Zeus
Zeus
Bronze IV
Chewy Clam
Zeus
Bronze IV
Level 129
God Stats
2W - 0L
1,657 SR
Queue Stats
3W - 5L
1,423 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
PRIME_2ToXiC_
Sun Wukong
Gold III
Level 100
God Stats
4W - 1L
1,904 SR
Queue Stats
86W - 86L
1,452 MMR
Solo
Ganesha
Ganesha
Silver III
iChunkyyyyy
Ganesha
Silver III
Level 231
God Stats
6W - 2L
1,503 SR
Queue Stats
19W - 20L
1,317 MMR
Party 2
Apollo
Apollo
Gold I
pappyman1
Apollo
Gold I
Level 155
God Stats
1W - 1L
1,377 SR
Queue Stats
177W - 174L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaptaRipidua
Danzaburou
7
0 / 5 / 1
4,494
449
5,125
5,367
1,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Dr Arsenic92
Jormungandr
7
1 / 5 / 1
4,823
482
4,284
8,283
4,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
Lukas15
Odin
11
0 / 1 / 1
5,974
597
3,671
8,753
4,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
V8 MOC
Anubis
9
2 / 4 / 1
5,178
518
4,081
7,809
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
9
2 / 3 / 1
5,630
563
6,027
4,740
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Chang'eMedusaBakasuraYmirHel

VS

Bans
ThorFreyaCthulhuLokiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 1 / 4
6,271
627
5,390
8,828
2,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
3 / 1 / 4
6,233
623
5,105
2,853
669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
PRIME_2ToXiC_
Sun Wukong
11
0 / 1 / 3
5,870
587
3,731
7,796
3,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
iChunkyyyyy
Ganesha
8
0 / 1 / 10
5,433
543
1,991
8,600
4,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
pappyman1
Apollo
12
7 / 1 / 3
7,011
701
6,243
5,909
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
18
18
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CaptaRipidua
Danzaburou
0
5
1
0.1
W
8
1
4
10
W
3
1
4
5
L
Jormungandr
Dr Arsenic92
Jormungandr
1
5
1
0.3
L
Odin
Lukas15
Odin
0
1
1
0.5
W
Sun Wukong
PRIME_2ToXiC_
Sun Wukong
0
1
3
1.5
L
Anubis
V8 MOC
Anubis
2
4
1
0.63
L
Janus
2
3
1
0.83
W
Ganesha
iChunkyyyyy
Ganesha
0
1
10
5
W
Apollo
pappyman1
Apollo
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,188
Damage
22,460
34,952
Taken
33,986
15,173
Mitigated
12,461
6,673
Healing
10,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CaptaRipidua
Danzaburou
5,125
1,934
0
632
5,367
1,227
0
317
5,050
0
24,352
W
5,390
1,852
0
1,926
8,828
2,329
0
3,926
4,606
0
31,321
W
5,105
424
0
439
2,853
669
0
1,835
894
33,371
811
L
Jormungandr
Dr Arsenic92
Jormungandr
4,284
1,268
0
977
8,283
4,862
0
1,827
6,456
18,623
0
L
Odin
Lukas15
Odin
3,671
544
0
1,593
8,753
4,784
0
1,513
7,240
0
40,862
W
Sun Wukong
PRIME_2ToXiC_
Sun Wukong
3,731
863
0
2,642
7,796
3,550
0
896
6,900
0
41,726
L
Anubis
V8 MOC
Anubis
4,081
206
0
2,942
7,809
3,112
0
1,488
6,321
31,081
596
L
Janus
6,027
130
0
529
4,740
1,188
0
1,808
2,932
29,567
24
W
Ganesha
iChunkyyyyy
Ganesha
1,991
326
0
2,400
8,600
4,077
0
4,949
3,371
12,673
0
W
Apollo
pappyman1
Apollo
6,243
4,268
0
3,303
5,909
1,836
0
1,909
4,000
0
52,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,099
Gold Earned
30,818
263
Minions Killed
323
0
Camps Cleared
0
959,190
Distance Traveled
1,009,683
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,494
449
29
3
0
185,080
0
W
Pele
6,271
627
54
5
0
226,212
1
W
Zeus
6,233
623
73
7
0
199,732
2
L
Jormungandr
4,823
482
30
3
0
201,397
0
L
Odin
5,974
597
84
8
0
176,751
3
W
Sun Wukong
5,870
587
86
9
0
185,042
0
L
Anubis
5,178
518
50
5
0
198,162
2
L
Janus
5,630
563
70
7
0
197,800
0
W
Ganesha
5,433
543
1
0
0
203,284
2
W
Apollo
7,011
701
109
11
0
195,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role