Player Matchup

Sun Wukong
Sun Wukong
Awalks
Sun Wukong
Level 111
God Stats
13W - 9L
1,522 SR
Queue Stats
366W - 318L
1,583 Elo+
Solo
Maui
Maui
OnyxColossus
Maui
Level 109
God Stats
4W - 3L
1,643 SR
Queue Stats
224W - 207L
1,472 Elo+
Solo
Poseidon
Poseidon
Scott_Sterling95
Poseidon
Level 108
God Stats
9W - 7L
1,566 SR
Queue Stats
178W - 162L
1,500 Elo+
Solo
Zeus
Zeus
bipsie
Zeus
Level 96
God Stats
2W - 2L
1,425 SR
Queue Stats
296W - 282L
1,478 Elo+
Solo
Medusa
Medusa
elyolero
Medusa
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 80L
1,505 Elo+
Solo
Team Averages
Level 94
1,531 SR
1,508 Elo+

VS

Team Averages
Level 80
1,554 SR
1,497 Elo+
Lancelot
Lancelot
 
Lancelot
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Amerikek
Tyr
Level 68
God Stats
12W - 10L
1,536 SR
Queue Stats
166W - 139L
1,484 Elo+
Solo
Cerberus
Cerberus
DaddyEspresso
Cerberus
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 87L
1,595 Elo+
Solo
Danzaburou
Danzaburou
Mrloki607
Danzaburou
Level 125
God Stats
7W - 8L
1,618 SR
Queue Stats
16W - 21L
1,450 Elo+
Solo
Poseidon
Poseidon
Ti Grincheux
Poseidon
Level 99
God Stats
4W - 3L
1,616 SR
Queue Stats
75W - 65L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Awalks
Sun Wukong
12
2 / 0 / 4
7,146
596
8,179
11,216
11,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 8
6,523
544
3,776
8,885
4,091
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 3 / 3
7,117
593
5,115
8,174
2,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
bipsie
Zeus
13
5 / 3 / 2
7,476
623
6,372
5,632
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
elyolero
Medusa
12
4 / 1 / 2
7,260
605
7,908
7,884
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
1 / 4 / 5
5,843
487
4,922
10,018
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 0
5,212
434
4,830
9,308
9,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
DaddyEspresso
Cerberus
10
5 / 1 / 2
6,704
559
7,135
11,258
6,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Danzaburou
Mrloki607
Danzaburou
9
0 / 4 / 0
5,295
441
4,360
8,325
2,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Ti Grincheux
Poseidon
11
3 / 4 / 4
6,868
572
5,074
6,033
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
16
Kills
9
9
Deaths
16
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
4
5
0.88
L
0
3
0
0
W
Sun Wukong
Awalks
Sun Wukong
2
0
4
4
L
Cerberus
DaddyEspresso
Cerberus
5
1
2
6
L
Danzaburou
Mrloki607
Danzaburou
0
4
0
0
W
1
2
8
2.5
W
4
3
3
1.83
L
Poseidon
Ti Grincheux
Poseidon
3
4
4
1.25
W
Zeus
bipsie
Zeus
5
3
2
2
W
Medusa
elyolero
Medusa
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,350
Damage
26,321
41,791
Taken
44,942
21,452
Mitigated
24,068
12,540
Healing
14,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,922
1,220
0
4,104
10,018
3,593
0
3,124
6,798
0
35,385
L
4,830
967
0
4,090
9,308
9,287
0
723
8,585
911
24,380
W
Sun Wukong
Awalks
Sun Wukong
8,179
2,095
0
3,472
11,216
11,484
0
1,353
9,783
0
44,809
L
Cerberus
DaddyEspresso
Cerberus
7,135
581
0
3,010
11,258
6,802
0
4,243
6,883
19,729
0
L
Danzaburou
Mrloki607
Danzaburou
4,360
1,905
0
2,898
8,325
2,738
0
1,403
6,922
0
33,439
W
3,776
499
1,592
2,515
8,885
4,091
0
3,351
5,478
15,726
917
W
5,115
1,151
0
878
8,174
2,213
0
2,730
5,380
51,756
1,449
L
Poseidon
Ti Grincheux
Poseidon
5,074
635
0
750
6,033
1,648
0
4,953
812
38,690
47
W
Zeus
bipsie
Zeus
6,372
1,043
0
817
5,632
1,400
0
3,121
2,301
43,795
0
W
Medusa
elyolero
Medusa
7,908
3,315
0
3,266
7,884
2,264
419
2,094
5,746
0
48,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,522
Gold Earned
29,922
338
Minions Killed
261
0
Camps Cleared
0
1,258,656
Distance Traveled
1,217,914
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,843
487
70
6
0
265,819
1
L
Tyr
5,212
434
44
4
0
242,881
0
W
Sun Wukong
7,146
596
62
5
0
254,385
2
L
Cerberus
6,704
559
21
2
0
254,282
8
L
Danzaburou
5,295
441
50
4
0
221,042
1
W
Maui
6,523
544
23
2
0
257,600
6
W
Poseidon
7,117
593
81
7
0
286,874
2
L
Poseidon
6,868
572
76
6
0
233,890
0
W
Zeus
7,476
623
92
8
0
240,353
0
W
Medusa
7,260
605
80
7
0
219,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role