Player Matchup

Jing Wei
Jing Wei
Jinglewei
Jing Wei
Level 102
God Stats
20W - 6L
1,815 SR
Queue Stats
45W - 15L
1,768 Elo+
Solo
Zeus
Zeus
NtoxLethal
Zeus
Level 128
God Stats
2W - 2L
1,337 SR
Queue Stats
111W - 114L
1,484 Elo+
Solo
Hercules
Hercules
Ruuon
Hercules
Level 127
God Stats
3W - 0L
1,660 SR
Queue Stats
23W - 13L
1,598 Elo+
Party 1
Loki
Loki
TheNameIsTed
Loki
Level 129
God Stats
6W - 2L
1,531 SR
Queue Stats
66W - 54L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
poperro
Cthulhu
Level 128
God Stats
9W - 5L
1,855 SR
Queue Stats
134W - 111L
1,602 Elo+
Solo
Team Averages
Level 123
1,639 SR
1,604 Elo+

VS

Team Averages
Level 128
1,660 SR
1,538 Elo+
Morgan Le Fay
Morgan Le Fay
KlondiekBar303
Morgan Le Fay
Level 144
God Stats
7W - 8L
1,453 SR
Queue Stats
204W - 221L
1,575 Elo+
Solo
Eset
Eset
MistySalamander
Eset
Level 137
God Stats
48W - 45L
1,554 SR
Queue Stats
375W - 353L
1,517 Elo+
Solo
Chaac
Chaac
Toby123
Chaac
Level 164
God Stats
2W - 1L
1,919 SR
Queue Stats
59W - 51L
1,540 Elo+
Solo
Artemis
Artemis
Yawzey
Artemis
Level 68
God Stats
7W - 4L
1,738 SR
Queue Stats
52W - 48L
1,523 Elo+
Party 2
Nemesis
Nemesis
badguy274
Nemesis
Level 126
God Stats
3W - 3L
1,638 SR
Queue Stats
94W - 75L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jinglewei
Jing Wei
18
9 / 0 / 0
11,753
691
16,772
6,998
2,764
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 3 / 4
8,888
523
7,655
8,185
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Ruuon
Hercules
13
3 / 2 / 2
8,509
501
5,091
12,562
8,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
0 / 2 / 2
8,303
488
2,319
12,038
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
poperro
Cthulhu
17
7 / 4 / 0
10,879
640
14,149
18,013
10,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KlondiekBar303
Morgan Le Fay
17
5 / 1 / 1
9,714
571
11,130
8,954
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 5 / 4
7,001
412
3,203
11,946
5,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Toby123
Chaac
14
2 / 7 / 3
8,798
518
11,719
19,080
14,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
Yawzey
Artemis
14
0 / 5 / 0
7,898
465
4,211
11,577
3,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
badguy274
Nemesis
17
4 / 1 / 5
9,317
548
9,335
12,101
6,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
19
Kills
11
11
Deaths
19
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Jinglewei
Jing Wei
9
0
0
9
L
Morgan Le Fay
KlondiekBar303
Morgan Le Fay
5
1
1
5.5
L
0
5
4
0.4
W
0
3
4
0.67
W
Hercules
Ruuon
Hercules
3
2
2
2
W
0
2
2
0.5
L
Chaac
Toby123
Chaac
2
7
3
0.5
L
Artemis
Yawzey
Artemis
0
5
0
0
L
Nemesis
badguy274
Nemesis
4
1
5
6.5
W
Cthulhu
poperro
Cthulhu
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,986
Damage
39,598
57,796
Taken
63,658
27,046
Mitigated
34,761
20,304
Healing
15,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Jinglewei
Jing Wei
16,772
13,555
0
3,697
6,998
2,764
1,434
723
6,275
0
111,085
L
Morgan Le Fay
KlondiekBar303
Morgan Le Fay
11,130
523
0
1,874
8,954
3,363
0
3,638
5,012
81,494
0
L
3,203
758
1,316
1,984
11,946
5,816
171
2,560
9,154
21,502
74
W
7,655
428
0
938
8,185
1,623
290
6,586
1,599
58,987
2,394
W
Hercules
Ruuon
Hercules
5,091
1,546
0
4,635
12,562
8,566
0
5,101
7,377
0
17,134
W
2,319
264
0
6,715
12,038
3,680
474
1,748
10,228
0
74,383
L
Chaac
Toby123
Chaac
11,719
1,994
0
7,204
19,080
14,962
0
11,274
6,044
0
56,008
L
Artemis
Yawzey
Artemis
4,211
2,384
0
583
11,577
3,981
0
0
11,577
0
48,975
L
Nemesis
badguy274
Nemesis
9,335
4,370
0
2,420
12,101
6,639
0
1,257
10,676
0
89,931
W
Cthulhu
poperro
Cthulhu
14,149
1,645
163
4,156
18,013
10,413
0
101
17,075
74,613
2,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,332
Gold Earned
42,728
571
Minions Killed
510
0
Camps Cleared
0
1,809,965
Distance Traveled
1,754,381
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,753
691
181
11
0
369,863
0
L
Morgan Le Fay
9,714
571
160
9
0
369,246
2
L
Eset
7,001
412
37
2
0
363,441
10
W
Zeus
8,888
523
117
7
0
336,463
0
W
Hercules
8,509
501
28
2
0
376,215
7
W
Loki
8,303
488
119
7
0
425,403
2
L
Chaac
8,798
518
82
5
0
294,738
1
L
Artemis
7,898
465
88
5
0
297,179
6
L
Nemesis
9,317
548
143
8
0
429,777
0
W
Cthulhu
10,879
640
126
7
0
302,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role