Player Matchup

Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Kroquette
Guan Yu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,281 Elo+
Solo
Ne Zha
Ne Zha
Slayher Pro
Ne Zha
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,384 Elo+
Solo
Cerberus
Cerberus
barbatoz9611
Cerberus
Level 108
God Stats
10W - 3L
1,699 SR
Queue Stats
413W - 419L
1,437 Elo+
Solo
Team Averages
Level 126
1,540 SR
1,420 Elo+

VS

Team Averages
Level 87
1,556 SR
1,452 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GeeHunchooo
Ah Muzen Cab
Level 57
God Stats
5W - 5L
1,565 SR
Queue Stats
257W - 282L
1,475 Elo+
Party 1
Osiris
Osiris
NotTheOnlyMe
Osiris
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 92L
1,353 Elo+
Solo
Cernunnos
Cernunnos
Thicc_Da_MemeGod
Cernunnos
Level 104
God Stats
6W - 3L
1,628 SR
Queue Stats
236W - 231L
1,518 Elo+
Solo
Chang'e
Chang'e
Xaves77
Chang'e
Level 123
God Stats
8W - 5L
1,586 SR
Queue Stats
330W - 335L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
0 / 0 / 2
5,185
1,037
3,616
2,682
835
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fenrir
 
Fenrir
10
2 / 2 / 1
4,882
976
1,627
3,922
3,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
Kroquette
Guan Yu
5
0 / 0 / 0
4,216
843
0
0
0
Ne Zha
11
1 / 2 / 1
5,064
1,013
1,921
4,147
1,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cerberus
barbatoz9611
Cerberus
5
0 / 0 / 0
4,216
843
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 2 / 3
5,817
1,163
1,826
4,360
3,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Muzen Cab
GeeHunchooo
Ah Muzen Cab
12
0 / 0 / 3
5,859
1,172
2,600
1,807
633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Osiris
12
2 / 0 / 2
6,284
1,257
2,166
3,360
2,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
10
1 / 1 / 2
5,708
1,142
2,144
2,642
804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Xaves77
Chang'e
5
0 / 0 / 0
4,616
923
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
3
Kills
4
4
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
0
2
1
L
Fenrir
 
Fenrir
2
2
1
1.25
W
Ymir
 
Ymir
1
2
3
1.25
W
Ah Muzen Cab
GeeHunchooo
Ah Muzen Cab
0
0
3
1.5
L
Guan Yu
Kroquette
Guan Yu
0
0
0
0
W
Osiris
2
0
2
3
L
Ne Zha
1
2
1
0.75
W
Cernunnos
1
1
2
2
W
Chang'e
Xaves77
Chang'e
0
0
0
0
L
Cerberus
barbatoz9611
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,164
Damage
8,736
10,751
Taken
12,169
5,492
Mitigated
7,378
3,345
Healing
3,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,616
202
136
1,712
2,682
835
0
390
2,253
12,577
0
L
Fenrir
 
Fenrir
1,627
95
193
627
3,922
3,154
0
774
3,001
0
4,629
W
Ymir
 
Ymir
1,826
217
0
558
4,360
3,358
0
1,215
3,145
6,361
294
W
Ah Muzen Cab
GeeHunchooo
Ah Muzen Cab
2,600
347
266
108
1,807
633
652
850
957
0
9,216
L
Guan Yu
Kroquette
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
2,166
362
90
1,942
3,360
2,583
0
890
2,470
0
8,867
L
Ne Zha
1,921
277
0
677
4,147
1,503
0
576
3,418
0
6,064
W
Cernunnos
2,144
359
170
749
2,642
804
867
661
1,981
0
9,366
W
Chang'e
Xaves77
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
barbatoz9611
Cerberus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,563
Gold Earned
28,284
34
Minions Killed
57
0
Camps Cleared
0
283,729
Distance Traveled
389,713
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,185
1,037
16
3
0
82,866
0
L
Fenrir
4,882
976
6
1
0
101,112
0
W
Ymir
5,817
1,163
10
2
0
95,575
0
W
Ah Muzen Cab
5,859
1,172
21
4
0
102,419
0
L
Guan Yu
4,216
843
0
0
0
0
0
W
Osiris
6,284
1,257
10
2
0
96,854
0
L
Ne Zha
5,064
1,013
12
2
0
99,751
0
W
Cernunnos
5,708
1,142
16
3
0
94,865
0
W
Chang'e
4,616
923
0
0
0
0
0
L
Cerberus
4,216
843
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role