Player Matchup

Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
DENKOSEKKE
Ix Chel
Level 83
God Stats
0W - 4L
1,610 SR
Queue Stats
60W - 59L
1,502 Elo+
Solo
Ullr
Ullr
U4iaGaming
Ullr
Level 147
God Stats
1W - 1L
1,735 SR
Queue Stats
5W - 10L
1,436 Elo+
Solo
Bacchus
Bacchus
lil rogu
Bacchus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,669 Elo+
Solo
Apollo
Apollo
mccloud76
Apollo
Level 137
God Stats
0W - 1L
1,618 SR
Queue Stats
42W - 36L
1,564 Elo+
Solo
Team Averages
Level 128
1,593 SR
1,534 Elo+

VS

Team Averages
Level 107
1,548 SR
1,532 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Emperor21x
Geb
Level 83
God Stats
4W - 4L
1,622 SR
Queue Stats
87W - 84L
1,512 Elo+
Solo
Bakasura
Bakasura
Kuzeb
Bakasura
Level 163
God Stats
14W - 7L
1,617 SR
Queue Stats
231W - 195L
1,594 Elo+
Solo
Jing Wei
Jing Wei
Soldi3rY
Jing Wei
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 51L
1,527 Elo+
Solo
Odin
Odin
kasakistan
Odin
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 3L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 2 / 0
4,933
987
2,613
4,044
1,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ix Chel
DENKOSEKKE
Ix Chel
10
0 / 0 / 0
5,043
1,009
1,822
2,365
671
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
0 / 1 / 0
4,676
935
3,628
4,288
1,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
lil rogu
Bacchus
9
0 / 2 / 1
4,653
931
4,897
5,652
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
mccloud76
Apollo
6
0 / 0 / 0
2,727
545
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 0 / 2
5,549
1,110
3,908
2,696
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 5
4,861
972
4,374
3,705
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bakasura
Kuzeb
Bakasura
10
2 / 0 / 2
5,199
1,040
2,599
4,055
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Soldi3rY
Jing Wei
9
0 / 0 / 2
4,826
965
1,394
3,349
912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 1
4,930
986
1,118
3,195
1,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
5
5
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
0
0.5
W
Ra
 
Ra
2
0
2
3
L
Ix Chel
DENKOSEKKE
Ix Chel
0
0
0
0
W
0
0
5
2.5
W
Bakasura
Kuzeb
Bakasura
2
0
2
3
W
Jing Wei
Soldi3rY
Jing Wei
0
0
2
1
L
0
1
0
0
W
1
1
1
1.5
L
Bacchus
lil rogu
Bacchus
0
2
1
0.25
L
Apollo
mccloud76
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,960
Damage
13,393
16,349
Taken
17,000
6,398
Mitigated
6,568
3,383
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,613
0
0
290
4,044
1,173
0
1,451
2,213
0
13,843
W
Ra
 
Ra
3,908
81
954
1,025
2,696
926
0
691
1,923
15,310
729
L
Ix Chel
DENKOSEKKE
Ix Chel
1,822
280
20
393
2,365
671
315
996
1,167
14,259
950
W
4,374
264
0
665
3,705
1,391
0
1,311
2,174
8,250
0
W
Bakasura
Kuzeb
Bakasura
2,599
1,868
0
1,812
4,055
1,728
0
1,138
2,837
0
6,857
W
Jing Wei
Soldi3rY
Jing Wei
1,394
898
0
846
3,349
912
0
1,767
1,294
0
8,159
L
3,628
861
0
1,261
4,288
1,258
0
2,240
1,703
0
14,002
W
1,118
69
0
554
3,195
1,611
240
898
2,187
0
8,315
L
Bacchus
lil rogu
Bacchus
4,897
459
0
1,419
5,652
3,296
0
2,589
2,704
7,497
0
L
Apollo
mccloud76
Apollo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,032
Gold Earned
25,365
105
Minions Killed
112
0
Camps Cleared
0
413,698
Distance Traveled
574,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,933
987
33
7
0
85,219
0
W
Ra
5,549
1,110
38
8
0
124,485
0
L
Ix Chel
5,043
1,009
39
8
0
111,439
0
W
Geb
4,861
972
7
1
0
118,613
0
W
Bakasura
5,199
1,040
34
7
0
114,269
0
W
Jing Wei
4,826
965
17
3
0
103,112
0
L
Ullr
4,676
935
22
4
0
111,748
0
W
Odin
4,930
986
16
3
0
113,553
0
L
Bacchus
4,653
931
11
2
0
105,292
0
L
Apollo
2,727
545
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role