Player Matchup

Neith
Neith
Arlong
Neith
Level 134
God Stats
19W - 12L
1,692 SR
Queue Stats
383W - 377L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
Pr0t0type98
Zhong Kui
Level 126
God Stats
17W - 11L
1,590 SR
Queue Stats
172W - 174L
1,557 Elo+
Solo
Chronos
Chronos
SOZ_Impasta478
Chronos
Level 145
God Stats
6W - 2L
1,641 SR
Queue Stats
241W - 224L
1,448 Elo+
Party 2
Fenrir
Fenrir
SOZ_ShadowDemon
Fenrir
Level 148
God Stats
6W - 5L
1,433 SR
Queue Stats
332W - 321L
1,464 Elo+
Party 2
Mulan
Mulan
Tsuki Yakuza
Mulan
Level 108
God Stats
6W - 3L
1,608 SR
Queue Stats
122W - 99L
1,573 Elo+
Solo
Team Averages
Level 132
1,592 SR
1,513 Elo+

VS

Team Averages
Level 112
1,521 SR
1,536 Elo+
Scylla
Scylla
Bracmards
Scylla
Level 69
God Stats
0W - 3L
1,205 SR
Queue Stats
18W - 24L
1,495 Elo+
Party 1
Amaterasu
Amaterasu
LynxEspace0
Amaterasu
Level 124
God Stats
12W - 14L
1,453 SR
Queue Stats
52W - 54L
1,538 Elo+
Party 1
Camazotz
Camazotz
Mooncαke
Camazotz
Level 153
God Stats
1W - 1L
1,700 SR
Queue Stats
49W - 29L
1,644 Elo+
Solo
Skadi
Skadi
Pierc
Skadi
Level 128
God Stats
1W - 1L
1,752 SR
Queue Stats
85W - 80L
1,526 Elo+
Party 1
Fafnir
Fafnir
TTDaremoinaiTT
Fafnir
Level 84
God Stats
17W - 20L
1,495 SR
Queue Stats
288W - 286L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arlong
Neith
13
3 / 0 / 2
6,889
626
6,151
5,552
1,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Pr0t0type98
Zhong Kui
12
2 / 2 / 2
6,219
565
7,053
8,414
5,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 1 / 1
6,868
624
2,525
3,324
1,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
3 / 0 / 5
6,069
552
4,640
6,790
4,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 0
5,983
544
5,470
11,809
6,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bracmards
Scylla
9
0 / 4 / 0
5,206
473
1,321
6,029
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
LynxEspace0
Amaterasu
12
2 / 1 / 2
6,876
625
8,116
10,567
9,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Camazotz
Mooncαke
Camazotz
13
2 / 0 / 1
6,473
588
5,466
11,314
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Skadi
Pierc
Skadi
9
0 / 6 / 0
5,136
467
2,347
6,642
1,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 1 / 1
6,116
556
2,376
9,463
9,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
5
5
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
Arlong
Neith
3
0
2
4
L
Scylla
Bracmards
Scylla
0
4
0
0
L
Amaterasu
LynxEspace0
Amaterasu
2
1
2
3
L
Camazotz
Mooncαke
Camazotz
2
0
1
2.5
L
Skadi
Pierc
Skadi
0
6
0
0
W
Zhong Kui
Pr0t0type98
Zhong Kui
2
2
2
1.5
W
3
1
1
3.5
W
3
0
5
5.5
L
1
1
1
1.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,839
Damage
19,626
35,889
Taken
44,015
19,919
Mitigated
25,095
16,074
Healing
17,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Arlong
Neith
6,151
1,999
0
3,222
5,552
1,756
504
1,476
4,076
0
57,097
L
Scylla
Bracmards
Scylla
1,321
446
0
923
6,029
1,380
0
986
5,043
28,679
0
L
Amaterasu
LynxEspace0
Amaterasu
8,116
3,469
0
4,569
10,567
9,074
0
1,153
9,414
0
46,941
L
Camazotz
Mooncαke
Camazotz
5,466
858
0
8,119
11,314
3,628
0
2,773
8,507
0
54,344
L
Skadi
Pierc
Skadi
2,347
866
0
403
6,642
1,779
0
1,558
4,861
0
33,668
W
Zhong Kui
Pr0t0type98
Zhong Kui
7,053
1,865
0
4,859
8,414
5,849
0
670
7,634
42,460
12,990
W
2,525
1,016
0
1,871
3,324
1,702
1,236
444
2,880
43,644
3,910
W
4,640
1,191
0
1,740
6,790
4,402
0
618
6,172
0
18,279
L
2,376
1,093
92
3,267
9,463
9,234
0
2,440
6,898
15,560
262
W
5,470
1,021
0
4,382
11,809
6,210
0
433
10,800
0
33,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,028
Gold Earned
29,807
376
Minions Killed
339
0
Camps Cleared
0
1,070,603
Distance Traveled
1,066,841
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,889
626
94
9
0
199,959
3
L
Scylla
5,206
473
57
5
0
198,521
1
L
Amaterasu
6,876
625
84
8
0
202,426
0
L
Camazotz
6,473
588
97
9
0
281,807
0
L
Skadi
5,136
467
77
7
0
193,621
0
W
Zhong Kui
6,219
565
84
8
0
213,174
0
W
Chronos
6,868
624
102
9
0
195,025
0
W
Fenrir
6,069
552
23
2
0
247,289
4
L
Fafnir
6,116
556
24
2
0
190,466
4
W
Mulan
5,983
544
73
7
0
215,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role