Player Matchup

Neith
Neith
Silver III
LeqitimusS-
Neith
Silver III
Level 63
God Stats
2W - 10L
1,263 SR
Queue Stats
20W - 37L
859 MMR
Solo
Athena
Athena
Silver II
PotatoA222
Athena
Silver II
Level 81
God Stats
14W - 10L
1,364 SR
Queue Stats
69W - 82L
1,182 MMR
Solo
Janus
Janus
Gold V
Quaveery
Janus
Gold V
Level 106
God Stats
9W - 12L
1,437 SR
Queue Stats
480W - 516L
1,200 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
Slyixn
Ao Kuang
Silver II
Level 68
God Stats
12W - 4L
1,782 SR
Queue Stats
101W - 115L
1,084 MMR
Solo
Cerberus
Cerberus
Silver III
kiwiskinfade
Cerberus
Silver III
Level 107
God Stats
1W - 2L
2,020 SR
Queue Stats
7W - 10L
1,471 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 85
1,573 SR
1,159 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,572 SR
1,426 MMR
Sun Wukong
Sun Wukong
Silver V
 
Sun Wukong
Silver V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver IV
 
Aphrodite
Silver IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
AfroPandaJack
Medusa
Silver II
Level 101
God Stats
10W - 8L
1,676 SR
Queue Stats
68W - 64L
1,187 MMR
Solo
Raijin
Raijin
Silver I
MarcusKincaid
Raijin
Silver I
Level 125
God Stats
3W - 3L
1,562 SR
Queue Stats
13W - 13L
1,526 MMR
Party 1
Kali
Kali
Gold IV
Zenlss
Kali
Gold IV
Level 125
God Stats
3W - 1L
1,622 SR
Queue Stats
72W - 75L
1,415 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
4,649
465
2,858
5,222
1,500
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Athena
PotatoA222
Athena
8
1 / 1 / 1
4,892
489
2,648
7,867
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Quaveery
Janus
8
0 / 4 / 2
4,951
495
1,427
4,499
932
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ao Kuang
Slyixn
Ao Kuang
10
2 / 6 / 0
5,389
539
1,943
9,815
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
kiwiskinfade
Cerberus
10
0 / 3 / 1
5,385
539
1,256
5,179
2,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
Chang'eArtioZhong Kui

VS

Bans
CharybdisNu WaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 0 / 1
6,402
640
2,074
4,796
2,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
 
Aphrodite
10
0 / 0 / 3
6,018
602
2,319
4,946
2,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
5 / 0 / 0
6,846
685
5,641
5,149
1,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
8 / 0 / 2
8,080
808
6,405
3,128
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kali
Zenlss
Kali
11
1 / 3 / 7
6,130
613
3,918
7,676
2,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
16
16
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
1
2.5
W
Aphrodite
 
Aphrodite
0
0
3
1.5
W
5
0
0
5
L
0
2
0
0
W
8
0
2
9
L
Athena
PotatoA222
Athena
1
1
1
1.5
L
Janus
Quaveery
Janus
0
4
2
0.25
L
Ao Kuang
Slyixn
Ao Kuang
2
6
0
0.33
W
Kali
Zenlss
Kali
1
3
7
1.5
L
Cerberus
kiwiskinfade
Cerberus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,132
Damage
20,357
32,582
Taken
25,695
12,090
Mitigated
10,564
7,368
Healing
11,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,074
597
0
2,182
4,796
2,941
0
1,068
3,728
0
35,992
W
Aphrodite
 
Aphrodite
2,319
345
2,975
2,721
4,946
2,398
154
1,510
3,396
22,095
0
W
5,641
1,592
0
470
5,149
1,711
342
1,135
4,014
0
50,148
L
2,858
913
0
1,272
5,222
1,500
0
508
4,714
0
23,884
W
6,405
901
0
673
3,128
833
0
1,655
1,353
53,101
213
L
Athena
PotatoA222
Athena
2,648
996
0
2,416
7,867
5,178
0
1,856
5,923
14,560
0
L
Janus
Quaveery
Janus
1,427
56
0
6
4,499
932
0
2,060
2,217
21,374
0
L
Ao Kuang
Slyixn
Ao Kuang
1,943
232
0
2,807
9,815
1,936
0
3,677
5,828
29,039
0
W
Kali
Zenlss
Kali
3,918
1,902
0
2,880
7,676
2,681
0
1,682
5,930
0
39,475
L
Cerberus
kiwiskinfade
Cerberus
1,256
106
0
867
5,179
2,544
0
0
5,179
27,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,266
Gold Earned
33,476
221
Minions Killed
348
0
Camps Cleared
0
942,470
Distance Traveled
1,021,724
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,402
640
64
6
0
169,200
0
W
Aphrodite
6,018
602
31
3
0
182,470
2
W
Medusa
6,846
685
80
8
0
214,224
0
L
Neith
4,649
465
34
3
0
185,375
2
W
Raijin
8,080
808
105
11
0
209,468
1
L
Athena
4,892
489
18
2
0
226,867
0
L
Janus
4,951
495
56
6
0
164,483
0
L
Ao Kuang
5,389
539
63
6
0
208,023
0
W
Kali
6,130
613
68
7
0
246,362
0
L
Cerberus
5,385
539
50
5
0
157,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role