Player Matchup

Chaac
Chaac
Gold II
PorcupineLuna
Chaac
Gold II
Level 92
God Stats
6W - 4L
1,500 SR
Queue Stats
46W - 44L
1,675 MMR
Solo
Thanatos
Thanatos
Platinum IV
deafpenguin
Thanatos
Platinum IV
Level 126
God Stats
10W - 5L
1,648 SR
Queue Stats
108W - 98L
1,642 MMR
Solo
Bacchus
Bacchus
Platinum V
lRxbinl
Bacchus
Platinum V
Level 129
God Stats
17W - 9L
1,696 SR
Queue Stats
277W - 268L
1,633 MMR
Solo
Hera
Hera
Platinum III
pr0ject sam99
Hera
Platinum III
Level 158
God Stats
7W - 2L
1,712 SR
Queue Stats
142W - 128L
1,675 MMR
Solo
Medusa
Medusa
Gold IV
susanito01
Medusa
Gold IV
Level 50
God Stats
2W - 2L
1,795 SR
Queue Stats
14W - 11L
1,633 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,670 SR
1,651 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,500 SR
1,500 MMR
Loki
Loki
Platinum II
 
Loki
Platinum II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum V
 
Sol
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold II
 
Terra
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold I
 
Ix Chel
Gold I
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
7,563
630
7,803
11,211
6,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thanatos
deafpenguin
Thanatos
15
4 / 2 / 2
7,838
653
5,088
12,070
4,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
lRxbinl
Bacchus
7
0 / 2 / 0
5,239
437
3,271
5,762
4,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 3
8,483
707
4,904
3,209
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
susanito01
Medusa
13
0 / 1 / 1
6,943
579
6,329
7,586
2,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
FreyaKumbhakarnaAthenaCharon

VS

Bans
ArachneThothAwilixAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 3 / 2
7,663
639
8,397
9,665
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sol
 
Sol
12
2 / 5 / 1
6,906
576
8,635
11,321
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Terra
 
Terra
11
2 / 0 / 2
6,629
552
3,410
10,377
5,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chiron
 
Chiron
11
1 / 2 / 1
6,101
508
5,386
8,821
3,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
 
Ix Chel
1
0 / 0 / 0
2,397
200
0
0
0

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
10
Kills
9
9
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
3
2
1.67
L
Sol
 
Sol
2
5
1
0.5
L
Terra
 
Terra
2
0
2
3
L
Chiron
 
Chiron
1
2
1
0.75
L
Ix Chel
 
Ix Chel
0
0
0
0
W
3
3
3
1.5
W
Thanatos
deafpenguin
Thanatos
4
2
2
2.5
W
Bacchus
lRxbinl
Bacchus
0
2
0
0
W
3
1
3
4.5
W
Medusa
susanito01
Medusa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,395
Damage
25,828
39,838
Taken
40,184
19,512
Mitigated
15,082
16,535
Healing
16,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,397
3,009
0
3,630
9,665
3,060
0
1,346
8,319
0
58,344
L
Sol
 
Sol
8,635
4,245
0
3,337
11,321
3,202
0
533
10,788
46,447
2,310
L
Terra
 
Terra
3,410
849
2,664
4,490
10,377
5,390
0
2,783
7,594
19,140
3,100
L
Chiron
 
Chiron
5,386
2,227
324
1,963
8,821
3,430
0
3,509
5,311
0
52,698
L
Ix Chel
 
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
7,803
1,670
0
2,664
11,211
6,918
0
7,631
3,580
0
43,817
W
Thanatos
deafpenguin
Thanatos
5,088
1,770
0
9,349
12,070
4,782
0
945
11,125
0
67,986
W
Bacchus
lRxbinl
Bacchus
3,271
561
0
2,142
5,762
4,416
0
1,062
4,700
10,980
0
W
4,904
1,105
0
500
3,209
920
810
282
2,927
59,519
499
W
Medusa
susanito01
Medusa
6,329
1,579
0
1,880
7,586
2,476
0
1,625
5,961
0
59,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,066
Gold Earned
29,696
447
Minions Killed
311
0
Camps Cleared
0
1,238,821
Distance Traveled
1,059,566
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,663
639
107
9
0
315,970
0
L
Sol
6,906
576
75
6
0
231,759
2
L
Terra
6,629
552
41
3
0
272,106
0
L
Chiron
6,101
508
88
7
0
239,731
1
L
Ix Chel
2,397
200
0
0
0
0
0
W
Chaac
7,563
630
80
7
0
263,332
0
W
Thanatos
7,838
653
116
10
0
295,332
1
W
Bacchus
5,239
437
23
2
0
177,491
1
W
Hera
8,483
707
117
10
0
265,926
0
W
Medusa
6,943
579
111
9
0
236,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role