Player Matchup

Kukulkan
Kukulkan
Goonervor
Kukulkan
Level 127
God Stats
2W - 0L
1,754 SR
Queue Stats
165W - 190L
1,483 Elo+
Solo
Janus
Janus
MoDeRn_Void
Janus
Level 109
God Stats
3W - 5L
1,406 SR
Queue Stats
200W - 200L
1,504 Elo+
Solo
Mercury
Mercury
Nandiacsaszar
Mercury
Level 144
God Stats
3W - 3L
1,311 SR
Queue Stats
518W - 530L
1,444 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WompWomp5955
Ah Muzen Cab
Level 140
God Stats
7W - 5L
1,674 SR
Queue Stats
586W - 615L
1,561 Elo+
Solo
Nu Wa
Nu Wa
dxvilll
Nu Wa
Level 99
God Stats
11W - 5L
1,645 SR
Queue Stats
297W - 272L
1,473 Elo+
Solo
Team Averages
Level 124
1,558 SR
1,493 Elo+

VS

Team Averages
Level 148
1,565 SR
1,671 Elo+
Da Ji
Da Ji
Archanqel
Da Ji
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 90L
1,549 Elo+
Solo
Nike
Nike
FlameWolf05
Nike
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 5L
1,897 Elo+
Party 1
Raijin
Raijin
JOSEYVIOLETA
Raijin
Level 157
God Stats
4W - 4L
1,693 SR
Queue Stats
168W - 183L
1,459 Elo+
Solo
Atlas
Atlas
TheBeanVendor
Atlas
Level 124
God Stats
2W - 1L
1,555 SR
Queue Stats
13W - 5L
1,897 Elo+
Party 1
Anhur
Anhur
i ate a muffin
Anhur
Level 187
God Stats
4W - 2L
1,579 SR
Queue Stats
421W - 422L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Goonervor
Kukulkan
11
1 / 3 / 5
6,762
845
4,474
3,959
1,255
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
2 / 3 / 7
7,571
946
6,983
4,995
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
14
3 / 3 / 8
7,935
992
3,907
7,371
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ah Muzen Cab
WompWomp5955
Ah Muzen Cab
14
4 / 2 / 10
8,182
1,023
7,307
5,949
1,919
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
dxvilll
Nu Wa
13
4 / 1 / 6
7,599
950
5,885
4,762
1,448
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Archanqel
Da Ji
13
3 / 3 / 6
6,851
856
4,303
9,728
3,735
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 4
6,842
855
5,774
9,857
6,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Raijin
1
0 / 0 / 0
2,060
258
0
342
63
13
4 / 3 / 5
7,434
929
8,733
9,588
6,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 7
7,307
913
2,502
6,251
1,905
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
14
Kills
12
12
Deaths
14
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Archanqel
Da Ji
3
3
6
2
L
3
5
4
1
W
Kukulkan
Goonervor
Kukulkan
1
3
5
1.17
L
Raijin
0
0
0
0
W
2
3
7
1.83
W
Mercury
3
3
8
2.33
L
4
3
5
2.17
W
Ah Muzen Cab
WompWomp5955
Ah Muzen Cab
4
2
10
4.5
W
Nu Wa
dxvilll
Nu Wa
4
1
6
7
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,556
Damage
21,312
27,036
Taken
35,766
8,663
Mitigated
18,095
6,624
Healing
9,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Archanqel
Da Ji
4,303
204
267
2,566
9,728
3,735
0
5,283
4,125
0
7,915
L
5,774
302
157
675
9,857
6,231
0
4,502
5,179
0
12,251
W
Kukulkan
Goonervor
Kukulkan
4,474
35
318
101
3,959
1,255
200
1,470
2,489
13,032
0
L
Raijin
0
0
0
0
342
63
0
342
0
0
0
W
6,983
75
126
66
4,995
1,729
145
1,042
3,953
13,391
720
W
Mercury
3,907
820
875
933
7,371
2,312
930
2,376
4,995
0
7,345
L
8,733
2,671
869
2,977
9,588
6,161
0
3,563
5,913
20,162
0
W
Ah Muzen Cab
WompWomp5955
Ah Muzen Cab
7,307
1,029
179
1,004
5,949
1,919
1,457
2,121
3,828
0
16,670
W
Nu Wa
dxvilll
Nu Wa
5,885
1,322
1,505
1,517
4,762
1,448
579
1,724
3,038
13,422
751
L
2,502
1,081
646
1,269
6,251
1,905
0
2,065
4,136
0
19,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,049
Gold Earned
30,494
86
Minions Killed
87
0
Camps Cleared
0
747,324
Distance Traveled
559,725
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,851
856
8
1
0
141,390
0
L
Nike
6,842
855
9
1
0
135,654
0
W
Kukulkan
6,762
845
20
3
0
114,456
0
L
Raijin
2,060
258
0
0
0
0
0
W
Janus
7,571
946
25
3
0
143,698
0
W
Mercury
7,935
992
9
1
0
173,001
0
L
Atlas
7,434
929
19
2
0
137,001
0
W
Ah Muzen Cab
8,182
1,023
19
2
0
166,731
0
W
Nu Wa
7,599
950
13
2
0
149,438
0
L
Anhur
7,307
913
51
6
0
145,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role