Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
DivinCookie
Chiron
Level 157
God Stats
2W - 6L
1,279 SR
Queue Stats
231W - 234L
1,439 Elo+
Solo
Chang'e
Chang'e
sh1nbombardieru
Chang'e
Level 44
God Stats
1W - 3L
1,159 SR
Queue Stats
163W - 179L
1,374 Elo+
Party 1
Gilgamesh
Gilgamesh
weaKypedia
Gilgamesh
Level 46
God Stats
4W - 3L
1,574 SR
Queue Stats
296W - 289L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
xSEntex
Cthulhu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,367 Elo+
Solo
Team Averages
Level 75
1,402 SR
1,416 Elo+

VS

Team Averages
Level 92
1,476 SR
1,493 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Qzgi
Apollo
Level 28
God Stats
2W - 3L
1,545 SR
Queue Stats
28W - 37L
1,431 Elo+
Party 2
Hades
Hades
SlikuHolo
Hades
Level 102
God Stats
13W - 12L
1,550 SR
Queue Stats
458W - 420L
1,524 Elo+
Solo
Thor
Thor
titotuky
Thor
Level 101
God Stats
10W - 9L
1,274 SR
Queue Stats
92W - 79L
1,577 Elo+
Solo
Ares
Ares
xDewhurst
Ares
Level 103
God Stats
0W - 2L
1,509 SR
Queue Stats
34W - 42L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 3 / 2
4,898
490
4,074
7,658
2,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
13
5 / 0 / 4
7,042
704
4,556
4,588
1,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
6 / 2 / 3
5,938
594
7,071
6,994
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
weaKypedia
Gilgamesh
10
8 / 0 / 4
6,528
653
9,770
9,847
7,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
xSEntex
Cthulhu
11
1 / 3 / 1
6,267
627
5,250
8,310
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 1 / 2
5,762
576
6,780
8,717
2,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Apollo
Qzgi
Apollo
6
0 / 8 / 0
4,192
419
3,162
10,026
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hades
SlikuHolo
Hades
12
3 / 1 / 0
6,757
676
5,064
9,142
3,229
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Thor
10
2 / 3 / 2
5,761
576
3,125
8,083
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ares
7
0 / 9 / 3
4,346
435
3,537
10,837
8,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
21
Kills
8
8
Deaths
22
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
3
2
0.67
L
Sol
 
Sol
3
1
2
4
W
Chiron
5
0
4
7
L
Apollo
Qzgi
Apollo
0
8
0
0
L
Hades
SlikuHolo
Hades
3
1
0
3
W
6
2
3
3.75
L
Thor
2
3
2
1
W
Gilgamesh
weaKypedia
Gilgamesh
8
0
4
10
L
Ares
0
9
3
0.17
W
Cthulhu
xSEntex
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,721
Damage
21,668
37,397
Taken
46,805
18,051
Mitigated
19,342
14,676
Healing
14,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,074
1,544
0
3,894
7,658
2,482
0
2,962
4,696
0
25,011
L
Sol
 
Sol
6,780
2,535
0
4,286
8,717
2,268
0
2,685
5,993
34,739
4,984
W
Chiron
4,556
1,568
262
1,913
4,588
1,689
1,852
348
4,240
0
57,814
L
Apollo
Qzgi
Apollo
3,162
1,930
0
1,684
10,026
2,635
0
763
9,071
0
17,090
L
Hades
SlikuHolo
Hades
5,064
1,347
0
6,603
9,142
3,229
0
5,038
4,104
43,324
2,499
W
7,071
1,178
579
2,736
6,994
1,954
0
3,371
3,623
28,981
0
L
Thor
3,125
1,084
0
790
8,083
2,661
0
2,363
5,603
0
34,734
W
Gilgamesh
weaKypedia
Gilgamesh
9,770
4,285
0
2,384
9,847
7,339
0
3,197
6,650
0
31,196
L
Ares
3,537
889
0
847
10,837
8,549
0
1,472
9,125
13,326
0
W
Cthulhu
xSEntex
Cthulhu
5,250
899
0
2,908
8,310
4,587
0
4,637
3,673
43,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,673
Gold Earned
26,818
316
Minions Killed
263
0
Camps Cleared
0
995,477
Distance Traveled
962,293
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,898
490
48
5
0
223,273
0
L
Sol
5,762
576
67
7
0
197,118
4
W
Chiron
7,042
704
89
9
0
184,166
2
L
Apollo
4,192
419
30
3
0
186,650
0
L
Hades
6,757
676
91
9
0
183,350
0
W
Chang'e
5,938
594
49
5
0
188,205
0
L
Thor
5,761
576
58
6
0
212,209
0
W
Gilgamesh
6,528
653
44
4
0
209,579
0
L
Ares
4,346
435
17
2
0
182,966
0
W
Cthulhu
6,267
627
86
9
0
190,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role