Player Matchup

Anubis
Anubis
Deltawolf2002
Anubis
Level 46
God Stats
2W - 0L
1,433 SR
Queue Stats
13W - 5L
1,759 Elo+
Solo
Skadi
Skadi
MagistrHaose
Skadi
Level 44
God Stats
41W - 34L
1,626 SR
Queue Stats
176W - 211L
1,345 Elo+
Party 3
Cerberus
Cerberus
Meonche
Cerberus
Level 68
God Stats
5W - 4L
1,476 SR
Queue Stats
307W - 313L
1,434 Elo+
Party 1
Amaterasu
Amaterasu
Multfinite
Amaterasu
Level 39
God Stats
35W - 15L
1,748 SR
Queue Stats
190W - 207L
1,425 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ShoGarroth
Kumbhakarna
Level 25
God Stats
17W - 17L
1,346 SR
Queue Stats
159W - 197L
1,251 Elo+
Party 3
Team Averages
Level 44
1,526 SR
1,443 Elo+

VS

Team Averages
Level 73
1,416 SR
1,419 Elo+
Achilles
Achilles
Atatalian
Achilles
Level 69
God Stats
10W - 15L
1,414 SR
Queue Stats
191W - 190L
1,395 Elo+
Party 2
Nu Wa
Nu Wa
Nemo_StROGO
Nu Wa
Level 63
God Stats
29W - 18L
1,565 SR
Queue Stats
373W - 411L
1,444 Elo+
Solo
Loki
Loki
Strike_seifouYT
Loki
Level 119
God Stats
8W - 13L
1,408 SR
Queue Stats
190W - 190L
1,497 Elo+
Solo
Izanami
Izanami
mastromico
Izanami
Level 45
God Stats
2W - 5L
1,102 SR
Queue Stats
150W - 169L
1,377 Elo+
Solo
Lancelot
Lancelot
pipuUA
Lancelot
Level 68
God Stats
14W - 10L
1,593 SR
Queue Stats
225W - 208L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 1
7,390
821
7,083
4,815
2,051
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
2 / 2 / 0
4,950
550
3,517
6,165
1,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
Meonche
Cerberus
9
0 / 2 / 0
4,743
527
957
6,035
4,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Amaterasu
Multfinite
Amaterasu
9
1 / 1 / 3
5,034
559
2,714
7,873
4,124
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
ShoGarroth
Kumbhakarna
7
0 / 3 / 1
4,610
512
1,956
8,679
3,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Atatalian
Achilles
9
3 / 2 / 2
5,632
626
4,659
8,119
5,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 4 / 0
3,714
413
1,241
2,881
320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
2 / 1 / 0
5,635
626
2,681
5,099
1,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Izanami
mastromico
Izanami
9
2 / 1 / 2
5,114
568
5,245
3,875
1,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
pipuUA
Lancelot
9
1 / 3 / 1
4,879
542
2,113
6,157
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
11
Kills
8
8
Deaths
11
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
Atatalian
Achilles
3
2
2
2
W
8
0
1
8.5
W
2
2
0
1
W
Cerberus
Meonche
Cerberus
0
2
0
0
W
Amaterasu
Multfinite
Amaterasu
1
1
3
2.5
L
0
4
0
0
W
Kumbhakarna
ShoGarroth
Kumbhakarna
0
3
1
0.17
L
2
1
0
2
L
Izanami
mastromico
Izanami
2
1
2
3
L
Lancelot
pipuUA
Lancelot
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,227
Damage
15,939
33,567
Taken
26,131
15,589
Mitigated
10,444
12,232
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Atatalian
Achilles
4,659
920
0
2,778
8,119
5,535
0
2,505
5,614
0
16,410
W
7,083
57
0
3,632
4,815
2,051
8
701
4,114
47,231
1,416
W
3,517
1,071
0
1,667
6,165
1,470
0
0
6,165
0
30,861
W
Cerberus
Meonche
Cerberus
957
52
0
1,408
6,035
4,539
0
0
6,035
23,917
0
W
Amaterasu
Multfinite
Amaterasu
2,714
1,091
0
3,174
7,873
4,124
0
540
7,333
8,751
18,445
L
1,241
321
0
2
2,881
320
0
2,170
711
8,224
0
W
Kumbhakarna
ShoGarroth
Kumbhakarna
1,956
610
0
2,351
8,679
3,405
0
0
8,679
13,448
0
L
2,681
425
0
1,266
5,099
1,875
0
1,919
3,180
0
34,522
L
Izanami
mastromico
Izanami
5,245
3,047
0
1,011
3,875
1,034
0
2,532
1,343
0
31,815
L
Lancelot
pipuUA
Lancelot
2,113
499
0
2,508
6,157
1,680
0
1,251
4,906
0
27,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,727
Gold Earned
24,974
270
Minions Killed
197
0
Camps Cleared
0
892,226
Distance Traveled
812,541
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,632
626
22
2
0
199,471
0
W
Anubis
7,390
821
99
11
0
177,939
0
W
Skadi
4,950
550
55
6
0
147,886
1
W
Cerberus
4,743
527
49
5
0
167,475
1
W
Amaterasu
5,034
559
45
5
0
198,663
2
L
Nu Wa
3,714
413
15
2
0
79,641
0
W
Kumbhakarna
4,610
512
22
2
0
200,263
5
L
Loki
5,635
626
58
6
0
156,708
1
L
Izanami
5,114
568
54
6
0
149,743
0
L
Lancelot
4,879
542
48
5
0
226,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role