Player Matchup

Xing Tian
Xing Tian
Balodis
Xing Tian
Level 68
God Stats
8W - 11L
1,523 SR
Queue Stats
12W - 21L
1,331 Elo+
Solo
Hades
Hades
LxrdTsukuyomi13
Hades
Level 66
God Stats
2W - 4L
1,467 SR
Queue Stats
234W - 209L
1,442 Elo+
Solo
Anhur
Anhur
M10_Samuu
Anhur
Level 126
God Stats
0W - 8L
1,075 SR
Queue Stats
237W - 224L
1,414 Elo+
Solo
Ravana
Ravana
axeldu27
Ravana
Level 97
God Stats
5W - 6L
1,543 SR
Queue Stats
142W - 164L
1,424 Elo+
Solo
Jing Wei
Jing Wei
lavershen
Jing Wei
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 79
1,422 SR
1,422 Elo+

VS

Team Averages
Level 80
1,445 SR
1,488 Elo+
Poseidon
Poseidon
DUCK-FY-MICK-SAG
Poseidon
Level 41
God Stats
6W - 6L
1,147 SR
Queue Stats
100W - 116L
1,300 Elo+
Solo
Bellona
Bellona
Deabolic666666
Bellona
Level 129
God Stats
2W - 0L
1,670 SR
Queue Stats
51W - 29L
1,643 Elo+
Party 2
Hel
Hel
DylanP1
Hel
Level 86
God Stats
31W - 32L
1,425 SR
Queue Stats
406W - 385L
1,435 Elo+
Party 1
Loki
Loki
Fine5608
Loki
Level 63
God Stats
13W - 13L
1,509 SR
Queue Stats
393W - 388L
1,422 Elo+
Party 1
Neith
Neith
GranVit
Neith
Level 81
God Stats
1W - 0L
1,473 SR
Queue Stats
18W - 6L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Balodis
Xing Tian
5
0 / 0 / 0
3,019
604
970
2,776
1,284
Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

3
0 / 1 / 0
2,922
584
294
2,072
456
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
M10_Samuu
Anhur
6
0 / 0 / 0
3,424
685
1,417
2,318
555
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ravana
axeldu27
Ravana
6
0 / 1 / 0
3,287
657
608
3,541
1,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
lavershen
Jing Wei
5
1 / 1 / 0
3,256
651
761
2,122
473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,571
514
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 1 / 1
4,252
850
1,689
2,773
1,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
6
1 / 1 / 0
3,454
691
2,017
2,133
442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
6
1 / 0 / 0
3,782
756
895
3,049
589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
GranVit
Neith
6
0 / 0 / 0
3,466
693
1,414
3,090
619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
3
3
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Balodis
Xing Tian
0
0
0
0
W
0
0
0
0
W
1
1
1
1.5
W
Hel
1
1
0
1
W
Loki
1
0
0
1
W
Neith
GranVit
Neith
0
0
0
0
L
0
1
0
0
L
Anhur
M10_Samuu
Anhur
0
0
0
0
L
Ravana
axeldu27
Ravana
0
1
0
0
L
Jing Wei
lavershen
Jing Wei
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,050
Damage
6,015
12,829
Taken
11,045
3,869
Mitigated
3,278
3,789
Healing
4,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Balodis
Xing Tian
970
60
88
677
2,776
1,284
0
297
2,399
9,518
0
W
0
0
0
0
0
0
0
0
0
0
0
W
1,689
623
0
1,225
2,773
1,628
0
294
2,479
0
19,586
W
Hel
2,017
44
257
791
2,133
442
0
0
2,133
14,375
0
W
Loki
895
136
0
1,222
3,049
589
0
154
2,895
0
17,077
W
Neith
GranVit
Neith
1,414
334
0
1,190
3,090
619
0
816
2,274
0
13,169
L
294
89
0
1,321
2,072
456
0
0
1,958
6,523
0
L
Anhur
M10_Samuu
Anhur
1,417
897
0
1,321
2,318
555
0
0
2,318
0
18,392
L
Ravana
axeldu27
Ravana
608
66
0
376
3,541
1,101
0
174
3,271
0
18,108
L
Jing Wei
lavershen
Jing Wei
761
574
0
6
2,122
473
84
1,198
716
0
7,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,908
Gold Earned
17,525
116
Minions Killed
122
0
Camps Cleared
0
456,892
Distance Traveled
437,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
3,019
604
10
2
0
111,105
0
W
Poseidon
2,571
514
0
0
0
11,449
0
W
Bellona
4,252
850
36
7
0
121,003
0
W
Hel
3,454
691
29
6
0
101,894
0
W
Loki
3,782
756
33
7
0
118,753
0
W
Neith
3,466
693
24
5
0
84,677
0
L
Hades
2,922
584
17
3
0
35,229
0
L
Anhur
3,424
685
40
8
0
94,875
0
L
Ravana
3,287
657
36
7
0
106,524
0
L
Jing Wei
3,256
651
13
3
0
109,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role