Player Matchup

Raijin
Raijin
Platinum V
 
Raijin
Platinum V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
BolinhoDeArrozBR
Janus
Platinum IV
Level 158
God Stats
4W - 5L
1,554 SR
Queue Stats
44W - 18L
1,829 MMR
Party 2
Hou Yi
Hou Yi
Gold I
ELIT3xWCHx30997
Hou Yi
Gold I
Level 154
God Stats
2W - 4L
1,456 SR
Queue Stats
178W - 182L
1,685 MMR
Solo
Ne Zha
Ne Zha
Platinum V
Jamantα
Ne Zha
Platinum V
Level 203
God Stats
5W - 5L
1,414 SR
Queue Stats
142W - 134L
1,648 MMR
Party 2
Thor
Thor
Platinum III
Lory8585
Thor
Platinum III
Level 157
God Stats
9W - 10L
1,600 SR
Queue Stats
329W - 331L
1,739 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,505 SR
1,680 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,571 SR
1,728 MMR
Agni
Agni
Platinum I
DCaudwell
Agni
Platinum I
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 191L
1,915 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum III
Revolt_Andrew
Kumbhakarna
Platinum III
Level 206
God Stats
1W - 2L
1,766 SR
Queue Stats
394W - 398L
1,717 MMR
Solo
Anhur
Anhur
Gold I
RyanJaymie
Anhur
Gold I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,602 MMR
Party 1
Pele
Pele
Platinum IV
TheBerserk98
Pele
Platinum IV
Level 159
God Stats
15W - 17L
1,581 SR
Queue Stats
96W - 95L
1,745 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
joseufc02
Sun Wukong
Gold II
Level 119
God Stats
8W - 6L
1,506 SR
Queue Stats
68W - 63L
1,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
4 / 1 / 1
7,139
714
5,549
6,532
2,224
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 0 / 1
6,270
627
4,989
3,129
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 1
6,621
662
3,263
4,008
986
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
Jamantα
Ne Zha
10
3 / 1 / 5
5,653
565
5,644
6,636
2,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Thor
11
1 / 1 / 5
5,651
565
3,465
8,262
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AwilixKuzenboKing ArthurAo Kuang

VS

Bans
AphroditeSusanoNu WaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
0 / 7 / 0
4,877
488
1,514
6,681
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Revolt_Andrew
Kumbhakarna
8
1 / 0 / 1
5,228
523
2,031
7,041
3,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
12
1 / 1 / 1
6,072
607
2,414
4,317
1,040
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
2 / 4 / 0
5,386
539
5,784
8,449
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
joseufc02
Sun Wukong
9
0 / 3 / 2
5,408
541
3,148
8,054
4,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
4
4
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
1
1
4.5
W
4
0
1
4.5
L
Agni
0
7
0
0
W
3
1
1
3.5
W
Ne Zha
Jamantα
Ne Zha
3
1
5
5.5
W
Thor
1
1
5
3.5
L
Kumbhakarna
Revolt_Andrew
Kumbhakarna
1
0
1
1.5
L
Anhur
1
1
1
1.5
L
2
4
0
0.5
L
Sun Wukong
joseufc02
Sun Wukong
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,910
Damage
14,891
28,567
Taken
34,542
9,385
Mitigated
13,535
10,997
Healing
6,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,549
803
0
4,205
6,532
2,224
0
0
6,532
51,249
1,220
W
4,989
546
0
660
3,129
843
732
1,142
1,921
45,866
1,169
L
Agni
1,514
50
0
810
6,681
1,508
0
2,341
4,138
26,010
617
W
3,263
1,488
0
1,551
4,008
986
0
333
3,675
0
44,788
W
Ne Zha
Jamantα
Ne Zha
5,644
1,089
0
1,329
6,636
2,937
0
1,541
4,917
0
27,232
W
Thor
3,465
733
0
3,252
8,262
2,395
0
139
8,123
0
32,639
L
Kumbhakarna
Revolt_Andrew
Kumbhakarna
2,031
371
0
2,018
7,041
3,965
0
2,265
4,610
12,492
190
L
Anhur
2,414
1,553
0
1,615
4,317
1,040
0
0
4,317
0
45,778
L
5,784
1,140
0
1,266
8,449
2,959
0
773
7,676
0
38,097
L
Sun Wukong
joseufc02
Sun Wukong
3,148
641
0
1,171
8,054
4,063
0
4,624
3,430
0
33,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,334
Gold Earned
26,971
369
Minions Killed
318
0
Camps Cleared
0
1,003,602
Distance Traveled
958,458
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,139
714
106
11
0
173,632
2
W
Janus
6,270
627
86
9
0
211,113
4
L
Agni
4,877
488
73
7
0
188,424
1
W
Hou Yi
6,621
662
86
9
0
179,389
6
W
Ne Zha
5,653
565
27
3
0
224,487
0
W
Thor
5,651
565
64
6
0
214,981
0
L
Kumbhakarna
5,228
523
21
2
0
184,124
2
L
Anhur
6,072
607
92
9
0
179,567
0
L
Pele
5,386
539
69
7
0
207,858
4
L
Sun Wukong
5,408
541
63
6
0
198,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role