Player Matchup

Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Acroban
Hel
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,457 Elo+
Party 2
Artemis
Artemis
Nahap
Artemis
Level 104
God Stats
8W - 4L
1,632 SR
Queue Stats
148W - 126L
1,555 Elo+
Party 2
Chang'e
Chang'e
SULIM4N18
Chang'e
Level 159
God Stats
1W - 2L
1,713 SR
Queue Stats
164W - 136L
1,557 Elo+
Party 2
Tyr
Tyr
badvladTHEGOAT
Tyr
Level 99
God Stats
61W - 74L
1,491 SR
Queue Stats
542W - 516L
1,564 Elo+
Solo
Team Averages
Level 130
1,567 SR
1,527 Elo+

VS

Team Averages
Level 139
1,675 SR
1,520 Elo+
Ra
Ra
 
Ra
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Celebrimbør
Heimdallr
Level 157
God Stats
8W - 6L
1,556 SR
Queue Stats
207W - 192L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
Din-dine75
Danzaburou
Level 69
God Stats
15W - 5L
1,891 SR
Queue Stats
16W - 11L
1,575 Elo+
Solo
Charon
Charon
IKylis
Charon
Level 149
God Stats
1W - 0L
1,779 SR
Queue Stats
190W - 193L
1,481 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kardinalwithak
Kumbhakarna
Level 144
God Stats
4W - 4L
1,649 SR
Queue Stats
324W - 330L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 1 / 0
5,595
466
1,525
10,943
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
11
0 / 4 / 0
5,765
480
1,507
7,357
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Nahap
Artemis
12
2 / 3 / 1
6,427
536
5,947
6,615
2,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
SULIM4N18
Chang'e
11
0 / 4 / 0
6,092
508
3,671
9,160
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 2 / 1
6,414
535
5,442
10,798
7,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 0 / 5
6,843
570
4,517
5,337
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Celebrimbør
Heimdallr
14
8 / 1 / 2
7,533
628
8,449
6,780
2,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
Din-dine75
Danzaburou
11
1 / 2 / 3
6,881
573
5,083
6,839
2,064
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charon
IKylis
Charon
13
1 / 0 / 3
7,273
606
4,981
6,904
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kumbhakarna
Kardinalwithak
Kumbhakarna
12
4 / 0 / 5
7,347
612
5,568
7,755
6,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
14
14
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
W
Ra
 
Ra
0
0
5
2.5
L
Hel
0
4
0
0
W
Heimdallr
Celebrimbør
Heimdallr
8
1
2
9
W
Danzaburou
Din-dine75
Danzaburou
1
2
3
1.25
W
Charon
IKylis
Charon
1
0
3
2.5
W
Kumbhakarna
Kardinalwithak
Kumbhakarna
4
0
5
6.5
L
Artemis
Nahap
Artemis
2
3
1
0.83
L
Chang'e
SULIM4N18
Chang'e
0
4
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,092
Damage
28,598
44,873
Taken
33,615
20,795
Mitigated
16,285
17,951
Healing
16,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,525
824
0
6,656
10,943
3,298
0
1,530
9,353
0
40,493
W
Ra
 
Ra
4,517
52
763
3,214
5,337
1,968
0
1,152
4,177
63,247
865
L
Hel
1,507
0
515
2,156
7,357
2,821
0
3,884
3,373
42,342
0
W
Heimdallr
Celebrimbør
Heimdallr
8,449
3,179
0
4,052
6,780
2,619
0
517
6,263
0
62,057
W
Danzaburou
Din-dine75
Danzaburou
5,083
1,906
0
2,989
6,839
2,064
1,018
0
6,839
0
49,647
W
Charon
IKylis
Charon
4,981
667
0
3,057
6,904
3,621
0
2,888
4,016
42,821
0
W
Kumbhakarna
Kardinalwithak
Kumbhakarna
5,568
470
0
2,002
7,755
6,013
0
337
7,408
15,129
2,604
L
Artemis
Nahap
Artemis
5,947
2,158
0
901
6,615
2,117
0
1,559
5,056
0
47,508
L
Chang'e
SULIM4N18
Chang'e
3,671
104
57
3,295
9,160
5,041
0
3,680
4,760
33,793
1,546
L
5,442
835
0
4,371
10,798
7,518
0
2,807
7,991
0
28,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,293
Gold Earned
35,877
356
Minions Killed
398
0
Camps Cleared
0
1,294,385
Distance Traveled
1,236,846
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,595
466
79
7
0
298,189
0
W
Ra
6,843
570
107
9
0
267,617
3
L
Hel
5,765
480
84
7
0
222,086
2
W
Heimdallr
7,533
628
103
9
0
269,319
0
W
Danzaburou
6,881
573
78
7
0
223,684
0
W
Charon
7,273
606
88
7
0
221,899
3
W
Kumbhakarna
7,347
612
22
2
0
254,327
2
L
Artemis
6,427
536
84
7
0
223,496
3
L
Chang'e
6,092
508
72
6
0
290,614
3
L
Tyr
6,414
535
37
3
0
260,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role