Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ForestInterlude
Chernobog
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 111L
1,322 Elo+
Party 1
Mulan
Mulan
MK77OO
Mulan
Level 100
God Stats
28W - 23L
1,551 SR
Queue Stats
475W - 491L
1,497 Elo+
Solo
Hun Batz
Hun Batz
Rodrigoacg21
Hun Batz
Level 55
God Stats
7W - 5L
1,655 SR
Queue Stats
110W - 155L
1,361 Elo+
Solo
Cerberus
Cerberus
Tornado TwD
Cerberus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 132L
1,356 Elo+
Party 1
Team Averages
Level 78
1,541 SR
1,407 Elo+

VS

Team Averages
Level 103
1,436 SR
1,419 Elo+
Yemoja
Yemoja
Diego_Saa_166
Yemoja
Level 87
God Stats
10W - 10L
1,515 SR
Queue Stats
112W - 110L
1,423 Elo+
Solo
Charybdis
Charybdis
Grizzlybeard8562
Charybdis
Level 67
God Stats
6W - 1L
1,500 SR
Queue Stats
74W - 71L
1,413 Elo+
Solo
Osiris
Osiris
MrButtermen82
Osiris
Level 136
God Stats
3W - 2L
1,639 SR
Queue Stats
626W - 656L
1,402 Elo+
Solo
Cliodhna
Cliodhna
Will96Knob
Cliodhna
Level 103
God Stats
2W - 1L
1,297 SR
Queue Stats
125W - 134L
1,437 Elo+
Solo
Discordia
Discordia
chitownfinest012
Discordia
Level 123
God Stats
3W - 2L
1,229 SR
Queue Stats
28W - 25L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 5 / 0
4,847
485
1,997
4,596
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
ForestInterlude
Chernobog
8
0 / 3 / 0
4,770
477
3,248
5,011
1,220
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mulan
MK77OO
Mulan
9
1 / 1 / 0
5,651
565
4,404
7,616
6,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hun Batz
Rodrigoacg21
Hun Batz
9
1 / 3 / 0
5,133
513
2,452
6,690
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Tornado TwD
Cerberus
9
0 / 2 / 0
5,146
515
2,434
10,025
4,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,547
555
1,919
6,694
3,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
10
3 / 0 / 1
5,948
595
6,381
4,450
1,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 1 / 1
5,444
544
3,583
6,783
5,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
Will96Knob
Cliodhna
11
4 / 1 / 3
6,298
630
3,808
8,762
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
12
5 / 0 / 2
7,171
717
3,629
4,781
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
14
14
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
0
0
W
0
0
4
2
L
Chernobog
ForestInterlude
Chernobog
0
3
0
0
W
Charybdis
3
0
1
3.5
L
Mulan
MK77OO
Mulan
1
1
0
1
W
2
1
1
2.5
L
Hun Batz
Rodrigoacg21
Hun Batz
1
3
0
0.33
L
Cerberus
Tornado TwD
Cerberus
0
2
0
0
W
Cliodhna
Will96Knob
Cliodhna
4
1
3
5.5
W
Discordia
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,535
Damage
19,320
33,938
Taken
31,470
14,867
Mitigated
13,994
11,405
Healing
11,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,997
717
0
290
4,596
943
0
2,093
2,245
25,542
0
W
1,919
231
1,552
1,865
6,694
3,309
0
869
5,785
17,646
1,056
L
Chernobog
ForestInterlude
Chernobog
3,248
1,686
0
907
5,011
1,220
210
979
3,992
0
27,883
W
Charybdis
6,381
4,086
0
1,880
4,450
1,131
353
1,206
3,204
0
40,963
L
Mulan
MK77OO
Mulan
4,404
827
0
3,288
7,616
6,542
0
765
6,851
0
33,490
W
3,583
1,645
0
1,579
6,783
5,724
0
80
6,663
0
19,368
L
Hun Batz
Rodrigoacg21
Hun Batz
2,452
876
0
2,584
6,690
1,852
0
798
5,882
0
30,950
L
Cerberus
Tornado TwD
Cerberus
2,434
273
1,080
3,256
10,025
4,310
207
921
9,104
18,627
0
W
Cliodhna
Will96Knob
Cliodhna
3,808
267
0
3,777
8,762
2,550
339
758
7,961
0
39,892
W
Discordia
3,629
134
0
835
4,781
1,280
411
1,217
3,426
48,277
957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,547
Gold Earned
30,408
242
Minions Killed
310
0
Camps Cleared
0
954,399
Distance Traveled
1,047,094
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,847
485
43
4
0
132,780
0
W
Yemoja
5,547
555
24
2
0
203,188
4
L
Chernobog
4,770
477
50
5
0
182,873
0
W
Charybdis
5,948
595
75
8
0
186,434
1
L
Mulan
5,651
565
55
6
0
181,881
5
W
Osiris
5,444
544
39
4
0
203,716
1
L
Hun Batz
5,133
513
55
6
0
242,978
0
L
Cerberus
5,146
515
39
4
0
213,887
0
W
Cliodhna
6,298
630
70
7
0
250,929
1
W
Discordia
7,171
717
102
10
0
202,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role