Player Matchup

Bacchus
Bacchus
AintLikeThatFr
Bacchus
Level 106
God Stats
11W - 5L
1,747 SR
Queue Stats
108W - 93L
1,474 Elo+
Solo
Bakasura
Bakasura
OV3RLORD26011986
Bakasura
Level 103
God Stats
2W - 3L
1,627 SR
Queue Stats
275W - 266L
1,517 Elo+
Solo
Jing Wei
Jing Wei
ShinobiX990X
Jing Wei
Level 65
God Stats
146W - 125L
1,628 SR
Queue Stats
190W - 187L
1,578 Elo+
Solo
Charybdis
Charybdis
TurntFetuz
Charybdis
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 66L
1,574 Elo+
Solo
Mulan
Mulan
WayTooRealz
Mulan
Level 104
God Stats
78W - 63L
1,585 SR
Queue Stats
390W - 364L
1,515 Elo+
Solo
Team Averages
Level 105
1,618 SR
1,532 Elo+

VS

Team Averages
Level 127
1,579 SR
1,498 Elo+
Hachiman
Hachiman
BOS1291
Hachiman
Level 157
God Stats
21W - 15L
1,516 SR
Queue Stats
53W - 49L
1,452 Elo+
Solo
Maui
Maui
Jarlcreampuf
Maui
Level 84
God Stats
4W - 2L
1,544 SR
Queue Stats
52W - 49L
1,473 Elo+
Party 1
Bellona
Bellona
Nonco
Bellona
Level 127
God Stats
3W - 1L
1,651 SR
Queue Stats
192W - 163L
1,497 Elo+
Party 1
Nemesis
Nemesis
ShiadowRzl
Nemesis
Level 137
God Stats
18W - 14L
1,498 SR
Queue Stats
254W - 213L
1,521 Elo+
Solo
Chang'e
Chang'e
Stiggy121
Chang'e
Level 128
God Stats
10W - 7L
1,685 SR
Queue Stats
200W - 211L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,634
433
3,158
7,294
5,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

2
0 / 1 / 0
4,139
318
0
1,802
397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
ShinobiX990X
Jing Wei
13
0 / 3 / 0
7,273
559
3,003
10,521
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charybdis
TurntFetuz
Charybdis
10
1 / 3 / 1
5,868
451
5,244
7,216
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 6 / 1
6,247
481
7,118
17,233
9,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BOS1291
Hachiman
13
1 / 1 / 5
6,864
528
5,432
5,174
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 4
7,300
562
3,069
7,049
4,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Nonco
Bellona
12
2 / 1 / 3
7,596
584
7,361
10,172
6,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Nemesis
ShiadowRzl
Nemesis
15
6 / 0 / 2
8,431
649
3,942
7,208
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chang'e
Stiggy121
Chang'e
14
2 / 0 / 4
8,316
640
7,746
7,733
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
14
15
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Hachiman
BOS1291
Hachiman
1
1
5
3.5
W
3
0
4
5
W
Bellona
Nonco
Bellona
2
1
3
3.5
L
0
1
0
0
W
Nemesis
ShiadowRzl
Nemesis
6
0
2
7
L
Jing Wei
ShinobiX990X
Jing Wei
0
3
0
0
W
Chang'e
Stiggy121
Chang'e
2
0
4
4
L
Charybdis
TurntFetuz
Charybdis
1
3
1
0.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,523
Damage
27,550
44,066
Taken
37,336
20,978
Mitigated
18,161
14,337
Healing
19,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,158
284
0
2,206
7,294
5,823
196
2,177
5,117
12,344
210
W
Hachiman
BOS1291
Hachiman
5,432
2,054
0
2,502
5,174
1,529
1,038
703
4,471
0
49,473
W
3,069
744
0
2,237
7,049
4,781
32
1,663
5,386
14,521
2,242
W
Bellona
Nonco
Bellona
7,361
3,210
0
4,160
10,172
6,671
289
0
10,172
0
39,260
L
0
0
0
999
1,802
397
0
190
1,612
0
2,713
W
Nemesis
ShiadowRzl
Nemesis
3,942
1,629
0
5,960
7,208
2,539
0
0
7,208
0
58,548
L
Jing Wei
ShinobiX990X
Jing Wei
3,003
2,322
0
4,568
10,521
3,126
0
4,264
6,171
0
64,174
W
Chang'e
Stiggy121
Chang'e
7,746
340
571
3,771
7,733
2,641
0
772
6,961
65,543
981
L
Charybdis
TurntFetuz
Charybdis
5,244
2,831
0
3,183
7,216
1,960
283
1,018
6,159
0
48,406
L
7,118
1,239
0
3,381
17,233
9,672
0
2,535
14,221
0
38,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,161
Gold Earned
38,507
297
Minions Killed
409
0
Camps Cleared
0
895,341
Distance Traveled
1,296,359
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,634
433
20
2
0
192,111
2
W
Hachiman
6,864
528
78
6
0
234,320
1
W
Maui
7,300
562
26
2
0
258,384
2
W
Bellona
7,596
584
71
5
0
234,361
2
L
Bakasura
4,139
318
10
1
0
26,230
0
W
Nemesis
8,431
649
117
9
0
300,523
0
L
Jing Wei
7,273
559
124
10
0
269,365
7
W
Chang'e
8,316
640
117
9
0
268,771
1
L
Charybdis
5,868
451
81
6
0
162,110
0
L
Mulan
6,247
481
62
5
0
245,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role