Player Matchup

Mulan
Mulan
Gold I
Brytalll
Mulan
Gold I
Level 52
God Stats
6W - 9L
1,536 SR
Queue Stats
81W - 94L
1,537 MMR
Solo
King Arthur
King Arthur
Bronze III
KUBEK14
King Arthur
Bronze III
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,584 MMR
Party 1
Sobek
Sobek
Bronze III
ŁazarzKingBGC
Sobek
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,584 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,512 SR
1,568 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 91
1,624 SR
1,424 MMR
Artemis
Artemis
Gold III
CzarNiecny
Artemis
Gold III
Level 107
God Stats
1W - 1L
1,856 SR
Queue Stats
32W - 43L
1,477 MMR
Party 2
Merlin
Merlin
Silver I
Menel690
Merlin
Silver I
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 43L
1,217 MMR
Party 2
Neith
Neith
Platinum V
andredoing
Neith
Platinum V
Level 111
God Stats
3W - 5L
1,517 SR
Queue Stats
154W - 186L
1,576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Brytalll
Mulan
20
6 / 0 / 7
13,242
828
12,831
18,057
20,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

King Arthur
KUBEK14
King Arthur
20
5 / 1 / 6
13,582
849
10,465
20,593
17,544
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
2 / 4 / 9
12,658
791
11,648
20,708
28,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
BacchusDiscordiaZeusCthulhuMedusa

VS

Bans
AchillesKumbhakarnaDanzaburouXing TianChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CzarNiecny
Artemis
17
2 / 6 / 2
11,074
692
12,064
13,932
4,255
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Menel690
Merlin
17
0 / 4 / 3
10,909
682
16,018
9,322
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Neith
18
3 / 3 / 1
11,781
736
12,814
14,297
6,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
5
5
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
Brytalll
Mulan
6
0
7
9.5
L
Artemis
CzarNiecny
Artemis
2
6
2
0.5
W
King Arthur
KUBEK14
King Arthur
5
1
6
8
L
Merlin
Menel690
Merlin
0
4
3
0.38
L
Neith
3
3
1
1.17
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,944
Damage
40,896
59,358
Taken
37,551
65,739
Mitigated
14,011
18,045
Healing
4,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Brytalll
Mulan
12,831
624
0
8,221
18,057
20,064
1,914
5,865
12,192
829
47,797
L
Artemis
CzarNiecny
Artemis
12,064
5,577
0
1,686
13,932
4,255
0
4,287
9,185
0
31,216
W
King Arthur
KUBEK14
King Arthur
10,465
556
0
3,989
20,593
17,544
569
7,223
13,370
0
63,611
L
Merlin
Menel690
Merlin
16,018
602
0
196
9,322
2,789
0
3,328
5,705
48,125
0
L
Neith
12,814
2,938
0
2,179
14,297
6,967
0
4,352
9,372
0
47,611
W
11,648
386
0
5,835
20,708
28,131
396
3,493
17,215
35,030
2,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,482
Gold Earned
33,764
206
Minions Killed
175
0
Camps Cleared
0
938,536
Distance Traveled
799,732
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,242
828
64
4
0
309,066
0
L
Artemis
11,074
692
39
2
0
246,667
0
W
King Arthur
13,582
849
102
6
0
339,783
1
L
Merlin
10,909
682
65
4
0
279,957
4
L
Neith
11,781
736
71
4
0
273,108
0
W
Sobek
12,658
791
40
3
0
289,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role