Player Matchup

Nu Wa
Nu Wa
Platinum IV
 
Nu Wa
Platinum IV
Level 255
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Silver II
 
Freya
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum V
MMaconi
Serqet
Platinum V
Level 149
God Stats
9W - 8L
1,437 SR
Queue Stats
401W - 409L
1,699 MMR
Solo
Bacchus
Bacchus
Gold IV
NªnO
Bacchus
Gold IV
Level 144
God Stats
13W - 11L
1,592 SR
Queue Stats
94W - 102L
1,416 MMR
Party 1
Hercules
Hercules
Platinum V
NΔΩJ
Hercules
Platinum V
Level 212
God Stats
5W - 3L
1,462 SR
Queue Stats
66W - 67L
1,573 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 183
1,498 SR
1,538 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 155
1,612 SR
1,599 MMR
Ymir
Ymir
Gold II
GabyCarp92
Ymir
Gold II
Level 221
God Stats
5W - 3L
1,863 SR
Queue Stats
392W - 412L
1,554 MMR
Party 2
Janus
Janus
Platinum IV
Galoceego007
Janus
Platinum IV
Level 183
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,787 MMR
Solo
Thanatos
Thanatos
Platinum III
Penitentetv
Thanatos
Platinum III
Level 154
God Stats
32W - 31L
1,649 SR
Queue Stats
162W - 150L
1,865 MMR
Solo
Jing Wei
Jing Wei
Platinum V
TanatosDynasty
Jing Wei
Platinum V
Level 59
God Stats
10W - 9L
1,627 SR
Queue Stats
65W - 72L
1,679 MMR
Party 2
Surtr
Surtr
Silver I
ThorymRayze
Surtr
Silver I
Level 156
God Stats
2W - 2L
1,420 SR
Queue Stats
27W - 42L
1,108 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 0 / 1
4,144
829
1,903
1,094
230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
 
Freya
6
0 / 2 / 2
3,407
681
976
2,951
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
MMaconi
Serqet
8
2 / 0 / 0
3,967
793
1,373
3,134
1,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
NªnO
Bacchus
5
0 / 0 / 2
3,495
699
1,118
3,128
1,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
NΔΩJ
Hercules
7
0 / 0 / 0
3,723
745
1,896
4,975
3,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CthulhuAthenaAres

VS

Bans
RaijinAo KuangLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,635
727
2,328
3,601
1,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 1 / 0
4,091
818
836
3,188
692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Penitentetv
Thanatos
1
0 / 0 / 0
2,574
515
0
312
45
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jing Wei
6
1 / 0 / 0
3,950
790
1,714
2,578
623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 0 / 0
3,980
796
2,139
4,712
2,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
2
Kills
2
2
Deaths
2
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
1
0.5
W
Freya
 
Freya
0
2
2
0.5
L
0
1
1
0.5
L
1
1
0
1
W
Serqet
MMaconi
Serqet
2
0
0
2
W
Bacchus
NªnO
Bacchus
0
0
2
1
W
Hercules
NΔΩJ
Hercules
0
0
0
0
L
Thanatos
Penitentetv
Thanatos
0
0
0
0
L
Jing Wei
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,266
Damage
7,017
15,282
Taken
14,391
7,015
Mitigated
5,483
6,384
Healing
5,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,903
256
0
90
1,094
230
290
314
698
25,131
474
W
Freya
 
Freya
976
349
0
996
2,951
870
0
1,232
1,719
12,530
0
L
2,328
534
493
1,265
3,601
1,490
0
1,293
2,099
8,549
64
L
836
86
0
1,000
3,188
692
0
649
2,374
22,857
0
W
Serqet
MMaconi
Serqet
1,373
364
0
807
3,134
1,008
0
298
2,760
0
27,529
W
Bacchus
NªnO
Bacchus
1,118
241
0
1,582
3,128
1,788
0
1,162
1,966
5,602
0
W
Hercules
NΔΩJ
Hercules
1,896
431
0
2,909
4,975
3,119
0
62
4,533
0
22,322
L
Thanatos
Penitentetv
Thanatos
0
0
0
0
312
45
0
232
0
0
0
L
Jing Wei
1,714
1,408
0
1,147
2,578
623
0
945
1,471
0
19,059
L
2,139
632
0
2,045
4,712
2,633
0
194
4,153
323
22,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,736
Gold Earned
18,230
195
Minions Killed
141
0
Camps Cleared
0
605,938
Distance Traveled
471,714
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,144
829
57
11
0
107,214
0
W
Freya
3,407
681
30
6
0
109,729
0
L
Ymir
3,635
727
13
3
0
111,963
3
L
Janus
4,091
818
61
12
0
135,984
1
W
Serqet
3,967
793
52
10
0
147,942
0
W
Bacchus
3,495
699
7
1
0
113,763
3
W
Hercules
3,723
745
49
10
0
127,290
0
L
Thanatos
2,574
515
0
0
0
382
0
L
Jing Wei
3,950
790
34
7
0
116,943
0
L
Surtr
3,980
796
33
7
0
106,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role