Player Matchup

Achilles
Achilles
Brad1one
Achilles
Level 95
God Stats
67W - 53L
1,579 SR
Queue Stats
481W - 479L
1,440 Elo+
Solo
Medusa
Medusa
Direbear Grylls
Medusa
Level 158
God Stats
9W - 10L
1,536 SR
Queue Stats
270W - 267L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
FlungPuPanda69
Zhong Kui
Level 97
God Stats
6W - 4L
1,568 SR
Queue Stats
552W - 561L
1,523 Elo+
Solo
Geb
Geb
PUHIPI
Geb
Level 89
God Stats
4W - 6L
1,552 SR
Queue Stats
108W - 120L
1,407 Elo+
Solo
Ravana
Ravana
SketchyFrank
Ravana
Level 121
God Stats
2W - 1L
1,468 SR
Queue Stats
39W - 35L
1,407 Elo+
Solo
Team Averages
Level 112
1,541 SR
1,450 Elo+

VS

Team Averages
Level 71
1,448 SR
1,409 Elo+
Janus
Janus
HunterBookieBoy
Janus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 53L
1,355 Elo+
Solo
Atlas
Atlas
PurpleGuyWalkin
Atlas
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,456 Elo+
Solo
Skadi
Skadi
Standardflea451
Skadi
Level 88
God Stats
96W - 86L
1,548 SR
Queue Stats
129W - 112L
1,502 Elo+
Solo
Izanami
Izanami
sgtcaimo
Izanami
Level 82
God Stats
32W - 45L
1,316 SR
Queue Stats
743W - 750L
1,308 Elo+
Solo
Loki
Loki
temp-7819666754
Loki
Level 100
God Stats
6W - 3L
1,375 SR
Queue Stats
195W - 211L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Brad1one
Achilles
12
0 / 1 / 2
6,750
519
3,225
9,775
9,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 0 / 3
7,470
575
7,218
7,105
2,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zhong Kui
FlungPuPanda69
Zhong Kui
13
2 / 2 / 2
7,740
595
3,549
6,584
4,160
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
PUHIPI
Geb
10
0 / 0 / 1
6,537
503
1,523
5,489
4,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
15
13 / 3 / 4
9,016
694
12,114
9,304
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
6,683
514
5,321
8,020
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 1
5,232
402
2,718
8,928
5,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 5 / 0
8,076
621
10,348
10,624
3,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
sgtcaimo
Izanami
11
1 / 3 / 1
6,388
491
2,498
7,977
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

3
0 / 2 / 1
4,516
347
365
1,915
338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
19
Kills
6
6
Deaths
20
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
Brad1one
Achilles
0
1
2
1
W
4
0
3
5.5
W
Zhong Kui
FlungPuPanda69
Zhong Kui
2
2
2
1.5
L
1
6
2
0.33
W
Geb
PUHIPI
Geb
0
0
1
0.5
L
0
4
1
0.13
W
Ravana
13
3
4
5
L
4
5
0
0.8
L
Izanami
sgtcaimo
Izanami
1
3
1
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,629
Damage
21,250
38,257
Taken
37,464
23,761
Mitigated
12,813
11,023
Healing
6,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Brad1one
Achilles
3,225
146
0
2,516
9,775
9,267
0
0
9,775
272
34,966
W
7,218
2,450
0
2,070
7,105
2,465
228
1,349
5,738
0
70,879
W
Zhong Kui
FlungPuPanda69
Zhong Kui
3,549
328
0
3,107
6,584
4,160
765
3,042
3,174
47,278
582
L
5,321
376
0
670
8,020
2,240
0
2,414
5,606
44,393
358
W
Geb
PUHIPI
Geb
1,523
33
0
1,371
5,489
4,121
0
646
4,843
20,273
711
L
2,718
639
0
1,208
8,928
5,141
0
540
8,388
9,369
479
W
Ravana
12,114
4,839
0
1,959
9,304
3,748
0
2,391
6,771
0
53,640
L
10,348
2,960
0
1,348
10,624
3,116
13
1,202
9,041
0
53,507
L
Izanami
sgtcaimo
Izanami
2,498
1,117
0
2,673
7,977
1,978
0
1,006
6,971
0
30,405
L
365
50
0
529
1,915
338
0
0
1,890
0
5,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,513
Gold Earned
30,895
367
Minions Killed
250
0
Camps Cleared
0
1,259,243
Distance Traveled
1,000,061
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,750
519
51
4
0
258,889
0
W
Medusa
7,470
575
90
7
0
259,296
0
W
Zhong Kui
7,740
595
99
8
0
209,581
0
L
Janus
6,683
514
90
7
0
243,388
0
W
Geb
6,537
503
53
4
0
266,198
4
L
Atlas
5,232
402
11
1
0
239,014
0
W
Ravana
9,016
694
74
6
0
265,279
2
L
Skadi
8,076
621
90
7
0
225,185
4
L
Izanami
6,388
491
48
4
0
229,389
0
L
Loki
4,516
347
11
1
0
63,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role