Player Matchup

Cerberus
Cerberus
Diamond V
FeelNostalgic12
Cerberus
Diamond V
Level 156
God Stats
2W - 0L
1,502 SR
Queue Stats
70W - 50L
2,048 MMR
Solo
Olorun
Olorun
Platinum IV
GoldenLax
Olorun
Platinum IV
Level 44
God Stats
22W - 2L
2,234 SR
Queue Stats
22W - 4L
2,037 MMR
Party 1
Ullr
Ullr
Diamond IV
Krysïx
Ullr
Diamond IV
Level 192
God Stats
24W - 15L
1,793 SR
Queue Stats
96W - 73L
1,922 MMR
Solo
Maman Brigitte
Maman Brigitte
Platinum I
NietHenk
Maman Brigitte
Platinum I
Level 141
God Stats
22W - 14L
1,687 SR
Queue Stats
268W - 233L
2,012 MMR
Solo
Arachne
Arachne
Gold II
Sa1ntzs
Arachne
Gold II
Level 56
God Stats
17W - 4L
2,046 SR
Queue Stats
23W - 6L
1,910 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,852 SR
1,986 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,629 SR
1,892 MMR
Raijin
Raijin
Platinum II
 
Raijin
Platinum II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond V
AríinZ
Fafnir
Diamond V
Level 126
God Stats
33W - 33L
1,602 SR
Queue Stats
438W - 420L
1,956 MMR
Solo
Xbalanque
Xbalanque
Platinum II
Flamaris
Xbalanque
Platinum II
Level 159
God Stats
2W - 3L
1,697 SR
Queue Stats
88W - 74L
1,906 MMR
Solo
Danzaburou
Danzaburou
Platinum II
Jerryalafoly
Danzaburou
Platinum II
Level 145
God Stats
21W - 21L
1,555 SR
Queue Stats
171W - 153L
1,996 MMR
Solo
Anubis
Anubis
Masters
Neyouno
Anubis
Masters
Level 171
God Stats
14W - 6L
1,790 SR
Queue Stats
782W - 780L
2,103 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
1 / 1 / 2
10,019
668
5,605
11,758
8,067
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Olorun
GoldenLax
Olorun
15
2 / 5 / 10
8,966
598
11,578
11,426
3,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
Krysïx
Ullr
19
4 / 0 / 3
10,947
730
6,767
7,408
2,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Maman Brigitte
NietHenk
Maman Brigitte
17
7 / 0 / 3
9,875
658
7,460
12,008
4,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
Sa1ntzs
Arachne
17
9 / 2 / 6
9,924
662
13,478
12,029
4,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bans
LokiMedusaCliodhnaFreya

VS

Bans
ThothCthulhuAo KuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
2 / 3 / 0
8,369
558
6,426
12,068
5,315
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fafnir
AríinZ
Fafnir
12
1 / 6 / 6
7,703
514
4,105
16,259
19,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Flamaris
Xbalanque
12
2 / 6 / 3
7,593
506
8,824
11,967
4,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Jerryalafoly
Danzaburou
15
1 / 4 / 2
8,013
534
5,147
7,280
2,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Neyouno
Anubis
13
2 / 4 / 1
7,521
501
4,721
10,625
5,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
23
Kills
8
8
Deaths
23
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
3
0
0.67
L
Fafnir
AríinZ
Fafnir
1
6
6
0.67
W
Cerberus
1
1
2
2
L
Xbalanque
Flamaris
Xbalanque
2
6
3
0.58
W
Olorun
GoldenLax
Olorun
2
5
10
1.4
L
Danzaburou
Jerryalafoly
Danzaburou
1
4
2
0.5
W
Ullr
Krysïx
Ullr
4
0
3
5.5
L
Anubis
Neyouno
Anubis
2
4
1
0.63
W
Maman Brigitte
NietHenk
Maman Brigitte
7
0
3
8.5
W
Arachne
Sa1ntzs
Arachne
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,888
Damage
29,223
54,629
Taken
58,199
22,681
Mitigated
36,416
22,119
Healing
15,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,426
545
0
4,111
12,068
5,315
0
5,970
5,756
63,160
0
L
Fafnir
AríinZ
Fafnir
4,105
222
0
3,027
16,259
19,180
8
6,191
9,982
13,408
420
W
Cerberus
5,605
361
0
4,617
11,758
8,067
500
5,262
6,496
61,824
1,849
L
Xbalanque
Flamaris
Xbalanque
8,824
4,052
0
2,793
11,967
4,424
0
4,515
7,452
0
53,097
W
Olorun
GoldenLax
Olorun
11,578
6,966
180
4,166
11,426
3,419
920
3,278
8,148
58,973
3,808
L
Danzaburou
Jerryalafoly
Danzaburou
5,147
1,082
0
1,145
7,280
2,393
0
4,275
3,005
0
65,465
W
Ullr
Krysïx
Ullr
6,767
2,392
0
2,164
7,408
2,616
51
2,080
5,328
0
108,886
L
Anubis
Neyouno
Anubis
4,721
208
0
3,935
10,625
5,104
0
3,565
7,060
66,278
0
W
Maman Brigitte
NietHenk
Maman Brigitte
7,460
258
0
5,332
12,008
4,068
233
1,609
10,399
82,846
0
W
Arachne
Sa1ntzs
Arachne
13,478
8,787
0
5,660
12,029
4,511
1,544
3,734
8,295
0
47,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,731
Gold Earned
39,199
644
Minions Killed
493
0
Camps Cleared
0
1,763,971
Distance Traveled
1,427,924
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,369
558
120
8
0
248,889
4
L
Fafnir
7,703
514
20
1
0
286,720
3
W
Cerberus
10,019
668
175
12
0
311,081
2
L
Xbalanque
7,593
506
99
7
0
277,377
4
W
Olorun
8,966
598
93
6
0
321,961
0
L
Danzaburou
8,013
534
138
9
0
315,220
4
W
Ullr
10,947
730
176
12
0
344,351
2
L
Anubis
7,521
501
116
8
0
299,718
0
W
Maman Brigitte
9,875
658
122
8
0
405,713
0
W
Arachne
9,924
662
78
5
0
380,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role