Player Matchup

Persephone
Persephone
 
Persephone
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Enot1111
Neith
Level 65
God Stats
20W - 31L
1,386 SR
Queue Stats
104W - 112L
1,463 Elo+
Solo
Nike
Nike
Small Perch
Nike
Level 78
God Stats
51W - 63L
1,486 SR
Queue Stats
160W - 182L
1,384 Elo+
Party 3
Hun Batz
Hun Batz
TheCritik
Hun Batz
Level 149
God Stats
2W - 1L
1,320 SR
Queue Stats
95W - 93L
1,517 Elo+
Party 2
Bacchus
Bacchus
WalIeye
Bacchus
Level 121
God Stats
42W - 37L
1,570 SR
Queue Stats
296W - 339L
1,517 Elo+
Party 3
Team Averages
Level 112
1,452 SR
1,476 Elo+

VS

Team Averages
Level 132
1,413 SR
1,448 Elo+
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CPT_manering2003
Anubis
Level 109
God Stats
3W - 7L
1,224 SR
Queue Stats
136W - 128L
1,429 Elo+
Solo
Sobek
Sobek
perrocometacos
Sobek
Level 157
God Stats
1W - 2L
1,366 SR
Queue Stats
244W - 226L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
sgtcaimo
Danzaburou
Level 82
God Stats
166W - 167L
1,476 SR
Queue Stats
681W - 694L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
2 / 2 / 2
5,860
586
2,333
4,058
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Enot1111
Neith
10
1 / 2 / 1
5,455
546
2,590
5,711
1,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 0 / 1
6,472
647
4,713
7,428
3,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
TheCritik
Hun Batz
11
5 / 1 / 4
6,720
672
7,979
9,031
3,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
WalIeye
Bacchus
10
2 / 0 / 3
6,299
630
4,812
6,559
5,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 1 / 0
5,699
570
2,870
7,551
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
 
Arachne
8
1 / 2 / 3
5,054
505
4,397
9,788
2,731
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
1 / 4 / 0
5,559
556
3,843
7,326
2,695
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
2 / 1 / 1
5,632
563
3,450
7,759
5,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
sgtcaimo
Danzaburou
9
1 / 2 / 2
4,961
496
3,412
5,079
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
10
Kills
5
5
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
2
2
1.5
L
Chang'e
 
Chang'e
0
1
0
0
L
Arachne
 
Arachne
1
2
3
1.25
L
1
4
0
0.25
W
Neith
Enot1111
Neith
1
2
1
0.75
W
0
0
1
0.5
W
Hun Batz
TheCritik
Hun Batz
5
1
4
7
W
Bacchus
WalIeye
Bacchus
2
0
3
3.5
L
2
1
1
2.5
L
Danzaburou
sgtcaimo
Danzaburou
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,427
Damage
17,972
32,787
Taken
37,503
14,927
Mitigated
17,382
10,741
Healing
16,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
2,333
198
0
791
4,058
1,116
0
1,893
2,159
29,244
0
L
Chang'e
 
Chang'e
2,870
285
0
4,261
7,551
4,848
0
0
7,551
34,746
0
L
Arachne
 
Arachne
4,397
2,612
122
4,118
9,788
2,731
15
1,192
8,596
0
22,169
L
3,843
333
0
2,438
7,326
2,695
92
2,210
5,116
38,058
754
W
Neith
Enot1111
Neith
2,590
1,111
0
3,385
5,711
1,688
702
1,144
4,567
0
31,419
W
4,713
695
0
1,785
7,428
3,785
0
2,691
4,737
0
50,075
W
Hun Batz
TheCritik
Hun Batz
7,979
2,731
0
3,006
9,031
3,223
0
2,304
6,727
0
47,116
W
Bacchus
WalIeye
Bacchus
4,812
782
0
1,774
6,559
5,115
33
2,053
4,506
25,157
2,372
L
3,450
331
0
3,342
7,759
5,566
0
1,811
5,948
19,991
0
L
Danzaburou
sgtcaimo
Danzaburou
3,412
885
0
1,938
5,079
1,542
0
1,622
3,457
0
24,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,806
Gold Earned
26,905
306
Minions Killed
279
0
Camps Cleared
0
996,037
Distance Traveled
1,014,946
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
5,860
586
43
4
0
190,465
2
L
Chang'e
5,699
570
76
8
0
173,267
3
L
Arachne
5,054
505
45
5
0
236,723
0
L
Anubis
5,559
556
78
8
0
178,698
3
W
Neith
5,455
546
57
6
0
167,576
8
W
Nike
6,472
647
91
9
0
190,546
0
W
Hun Batz
6,720
672
69
7
0
235,720
2
W
Bacchus
6,299
630
46
5
0
211,730
0
L
Sobek
5,632
563
22
2
0
225,660
0
L
Danzaburou
4,961
496
58
6
0
200,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role