Player Matchup

Rama
Rama
Blobbymon555
Rama
Level 160
God Stats
7W - 5L
1,213 SR
Queue Stats
247W - 228L
1,539 Elo+
Party 2
Zhong Kui
Zhong Kui
Dr_Castellano
Zhong Kui
Level 341
God Stats
34W - 13L
1,575 SR
Queue Stats
741W - 735L
1,588 Elo+
Solo
Ratatoskr
Ratatoskr
SZTB
Ratatoskr
Level 193
God Stats
4W - 6L
1,449 SR
Queue Stats
793W - 561L
1,644 Elo+
Party 2
Ganesha
Ganesha
The-Crazy-Snake
Ganesha
Level 141
God Stats
2W - 1L
1,498 SR
Queue Stats
158W - 177L
1,543 Elo+
Solo
Bacchus
Bacchus
墨剑萧天
Bacchus
Level 157
God Stats
3W - 1L
1,682 SR
Queue Stats
132W - 174L
1,445 Elo+
Solo
Team Averages
Level 198
1,483 SR
1,552 Elo+

VS

Team Averages
Level 173
1,569 SR
1,652 Elo+
Nox
Nox
DHomme
Nox
Level 159
God Stats
14W - 9L
1,610 SR
Queue Stats
1,377W - 672L
1,714 Elo+
Party 1
Odin
Odin
Dymies
Odin
Level 226
God Stats
7W - 5L
1,800 SR
Queue Stats
880W - 482L
1,689 Elo+
Party 1
Skadi
Skadi
Fawakaa
Skadi
Level 159
God Stats
9W - 17L
1,318 SR
Queue Stats
1,479W - 1,597L
1,559 Elo+
Solo
Freya
Freya
ParasiteUA
Freya
Level 159
God Stats
6W - 12L
1,291 SR
Queue Stats
517W - 528L
1,547 Elo+
Solo
Anhur
Anhur
Shulky56
Anhur
Level 161
God Stats
9W - 4L
1,825 SR
Queue Stats
635W - 215L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 12
10,943
912
16,606
10,371
4,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Dr_Castellano
Zhong Kui
17
5 / 3 / 13
10,108
842
18,280
11,538
8,036
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
SZTB
Ratatoskr
17
5 / 2 / 15
10,274
856
7,081
15,832
11,701
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 3 / 16
9,654
805
4,422
15,692
15,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
墨剑萧天
Bacchus
15
4 / 5 / 8
9,554
796
7,134
15,886
15,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
DHomme
Nox
13
3 / 6 / 8
8,968
747
6,971
13,424
8,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Dymies
Odin
13
4 / 3 / 8
8,208
684
7,185
11,992
11,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
Fawakaa
Skadi
16
1 / 4 / 12
9,370
781
12,738
10,624
3,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Freya
13
2 / 6 / 5
8,210
684
7,559
10,434
3,391
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
Shulky56
Anhur
16
5 / 5 / 7
9,581
798
17,811
10,782
3,950
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
55
23
Kills
15
15
Deaths
24
64
Assists
40
Player
Kills
Deaths
Assists
KDA
W
9
2
12
7.5
L
Nox
DHomme
Nox
3
6
8
1.17
W
Zhong Kui
Dr_Castellano
Zhong Kui
5
3
13
3.83
L
Odin
Dymies
Odin
4
3
8
2.67
L
Skadi
Fawakaa
Skadi
1
4
12
1.75
L
Freya
2
6
5
0.75
W
Ratatoskr
SZTB
Ratatoskr
5
2
15
6.25
L
Anhur
Shulky56
Anhur
5
5
7
1.7
W
0
3
16
2.67
W
Bacchus
墨剑萧天
Bacchus
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,523
Damage
52,264
69,319
Taken
57,256
54,855
Mitigated
32,035
24,386
Healing
10,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,606
12,610
672
3,251
10,371
4,306
3,864
2,426
7,945
0
35,428
L
Nox
DHomme
Nox
6,971
1,177
321
2,010
13,424
8,928
0
7,165
6,065
12,914
0
W
Zhong Kui
Dr_Castellano
Zhong Kui
18,280
1,237
363
3,467
11,538
8,036
2,210
1,136
10,402
37,921
0
L
Odin
Dymies
Odin
7,185
2,432
353
3,130
11,992
11,962
0
5,491
6,327
0
9,185
L
Skadi
Fawakaa
Skadi
12,738
4,092
612
514
10,624
3,804
0
6,807
3,747
0
36,219
L
Freya
7,559
2,343
140
1,837
10,434
3,391
0
4,551
5,757
14,333
0
W
Ratatoskr
SZTB
Ratatoskr
7,081
1,786
562
6,562
15,832
11,701
441
3,281
12,551
0
20,458
L
Anhur
Shulky56
Anhur
17,811
11,622
0
1,165
10,782
3,950
117
4,706
5,962
0
28,967
W
4,422
238
700
4,286
15,692
15,408
294
4,482
11,210
15,795
0
W
Bacchus
墨剑萧天
Bacchus
7,134
93
790
3,733
15,886
15,404
299
3,205
12,681
8,686
826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,533
Gold Earned
44,337
133
Minions Killed
110
0
Camps Cleared
0
1,165,077
Distance Traveled
1,028,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,943
912
43
4
0
198,813
0
L
Nox
8,968
747
11
1
0
195,358
0
W
Zhong Kui
10,108
842
54
5
0
217,731
0
L
Odin
8,208
684
2
0
0
246,453
0
L
Skadi
9,370
781
43
4
0
211,542
0
L
Freya
8,210
684
21
2
0
179,831
0
W
Ratatoskr
10,274
856
25
2
0
304,441
0
L
Anhur
9,581
798
33
3
0
195,029
0
W
Ganesha
9,654
805
0
0
0
229,578
0
W
Bacchus
9,554
796
11
1
0
214,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role