Player Matchup

Izanami
Izanami
HungryMr chill
Izanami
Level 97
God Stats
3W - 7L
1,378 SR
Queue Stats
396W - 382L
1,475 Elo+
Solo
Discordia
Discordia
Mat9380
Discordia
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,564 Elo+
Solo
Awilix
Awilix
RustigeRushy
Awilix
Level 118
God Stats
3W - 3L
1,534 SR
Queue Stats
364W - 369L
1,437 Elo+
Party 1
Osiris
Osiris
RustigeStormzy
Osiris
Level 83
God Stats
9W - 9L
1,496 SR
Queue Stats
124W - 138L
1,462 Elo+
Party 1
Artio
Artio
meleneps
Artio
Level 82
God Stats
15W - 12L
1,500 SR
Queue Stats
77W - 55L
1,597 Elo+
Solo
Team Averages
Level 97
1,482 SR
1,507 Elo+

VS

Team Averages
Level 73
1,486 SR
1,519 Elo+
Vamana
Vamana
BundaBeater
Vamana
Level 47
God Stats
197W - 159L
1,593 SR
Queue Stats
289W - 262L
1,547 Elo+
Party 2
Set
Set
JuiceRegalia
Set
Level 33
God Stats
56W - 43L
1,541 SR
Queue Stats
286W - 258L
1,550 Elo+
Party 2
Yu Huang
Yu Huang
Khoduan
Yu Huang
Level 104
God Stats
13W - 9L
1,643 SR
Queue Stats
487W - 488L
1,517 Elo+
Solo
Apollo
Apollo
Yshay41
Apollo
Level 103
God Stats
18W - 25L
1,143 SR
Queue Stats
91W - 102L
1,498 Elo+
Solo
Ganesha
Ganesha
pingospardos
Ganesha
Level 77
God Stats
2W - 3L
1,511 SR
Queue Stats
455W - 424L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 3
6,079
608
8,900
7,348
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
Mat9380
Discordia
10
0 / 2 / 3
5,263
526
1,986
4,598
890
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
13
5 / 0 / 3
6,509
651
5,504
7,507
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 1
6,166
617
6,348
9,240
7,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artio
meleneps
Artio
10
6 / 0 / 4
6,684
668
6,061
8,830
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
9
0 / 3 / 0
5,237
524
5,729
10,103
6,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 5 / 2
4,472
447
3,397
8,057
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yu Huang
Khoduan
Yu Huang
10
2 / 3 / 0
5,425
543
4,163
6,311
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Yshay41
Apollo
8
1 / 4 / 1
4,973
497
3,198
7,803
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
pingospardos
Ganesha
8
1 / 3 / 1
5,300
530
3,620
6,858
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
18
Kills
4
4
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
3
0
0
W
5
2
3
3.25
L
0
5
2
0.2
L
Yu Huang
Khoduan
Yu Huang
2
3
0
0.67
W
Discordia
Mat9380
Discordia
0
2
3
0.75
W
Awilix
5
0
3
6.5
W
2
0
1
2.5
L
Apollo
Yshay41
Apollo
1
4
1
0.38
W
Artio
meleneps
Artio
6
0
4
8
L
Ganesha
pingospardos
Ganesha
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,799
Damage
20,107
37,523
Taken
39,132
18,997
Mitigated
17,576
16,964
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
5,729
2,865
0
2,978
10,103
6,984
0
0
10,103
0
30,521
W
8,900
6,619
0
2,405
7,348
2,221
110
1,321
6,027
0
44,613
L
3,397
1,659
0
1,691
8,057
2,360
0
1,276
6,781
0
18,070
L
Yu Huang
Khoduan
Yu Huang
4,163
120
0
750
6,311
1,874
0
2,080
4,231
30,912
829
W
Discordia
Mat9380
Discordia
1,986
118
40
1,194
4,598
890
30
3,319
1,279
31,591
0
W
Awilix
5,504
1,558
0
3,807
7,507
2,482
0
1,015
6,492
0
47,604
W
6,348
1,916
0
3,611
9,240
7,572
0
0
8,540
0
40,331
L
Apollo
Yshay41
Apollo
3,198
2,453
0
2,302
7,803
2,080
0
2,195
5,608
0
24,126
W
Artio
meleneps
Artio
6,061
607
660
5,247
8,830
5,832
128
1,446
7,384
23,806
0
L
Ganesha
pingospardos
Ganesha
3,620
524
123
1,389
6,858
4,278
0
2,496
4,362
14,637
1,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,701
Gold Earned
25,407
319
Minions Killed
198
0
Camps Cleared
0
1,014,616
Distance Traveled
999,633
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,237
524
45
5
0
204,287
0
W
Izanami
6,079
608
74
7
0
182,402
0
L
Set
4,472
447
41
4
0
234,755
0
L
Yu Huang
5,425
543
50
5
0
181,879
0
W
Discordia
5,263
526
50
5
0
166,584
0
W
Awilix
6,509
651
89
9
0
253,152
0
W
Osiris
6,166
617
67
7
0
192,252
0
L
Apollo
4,973
497
55
6
0
177,550
1
W
Artio
6,684
668
39
4
0
220,226
2
L
Ganesha
5,300
530
7
1
0
201,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role