Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ExoNiak
Ne Zha
Level 89
God Stats
3W - 5L
1,420 SR
Queue Stats
228W - 227L
1,493 Elo+
Solo
Cerberus
Cerberus
FilipostaPL
Cerberus
Level 124
God Stats
2W - 1L
1,353 SR
Queue Stats
85W - 75L
1,479 Elo+
Solo
Merlin
Merlin
L0wKii
Merlin
Level 146
God Stats
2W - 3L
1,318 SR
Queue Stats
105W - 88L
1,590 Elo+
Solo
Danzaburou
Danzaburou
Mr_Spang160
Danzaburou
Level 102
God Stats
29W - 23L
1,660 SR
Queue Stats
233W - 227L
1,514 Elo+
Solo
Team Averages
Level 114
1,450 SR
1,515 Elo+

VS

Team Averages
Level 104
1,680 SR
1,490 Elo+
King Arthur
King Arthur
ArielleSr
King Arthur
Level 142
God Stats
1W - 4L
1,399 SR
Queue Stats
353W - 362L
1,432 Elo+
Solo
Thor
Thor
Batdark14
Thor
Level 93
God Stats
5W - 3L
1,931 SR
Queue Stats
230W - 213L
1,536 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DucksBeQuackin
Morgan Le Fay
Level 57
God Stats
9W - 10L
1,547 SR
Queue Stats
33W - 28L
1,497 Elo+
Solo
Nox
Nox
Maxou05
Nox
Level 121
God Stats
15W - 11L
1,543 SR
Queue Stats
637W - 574L
1,545 Elo+
Party 1
Cerberus
Cerberus
scar_kxng
Cerberus
Level 106
God Stats
3W - 2L
1,979 SR
Queue Stats
85W - 95L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 2 / 9
6,100
610
5,296
7,462
5,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
ExoNiak
Ne Zha
13
4 / 1 / 6
6,751
675
4,189
6,405
2,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
FilipostaPL
Cerberus
12
3 / 1 / 1
7,086
709
2,335
6,585
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
L0wKii
Merlin
11
2 / 2 / 6
6,230
623
4,287
3,692
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Mr_Spang160
Danzaburou
12
4 / 1 / 2
7,186
719
5,083
5,611
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArielleSr
King Arthur
8
0 / 5 / 1
4,583
458
3,856
12,704
5,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
11
2 / 3 / 3
5,587
559
2,453
8,334
2,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morgan Le Fay
DucksBeQuackin
Morgan Le Fay
10
2 / 3 / 0
5,756
576
4,211
7,314
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nox
10
2 / 5 / 2
5,651
565
3,762
5,752
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cerberus
scar_kxng
Cerberus
1
0 / 0 / 0
2,127
213
0
0
0

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
6
7
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
2
9
3.25
L
King Arthur
ArielleSr
King Arthur
0
5
1
0.1
L
Thor
2
3
3
1.17
L
Morgan Le Fay
DucksBeQuackin
Morgan Le Fay
2
3
0
0.67
W
Ne Zha
ExoNiak
Ne Zha
4
1
6
7
W
Cerberus
FilipostaPL
Cerberus
3
1
1
3.5
W
Merlin
L0wKii
Merlin
2
2
6
2.5
L
Nox
2
5
2
0.6
W
Danzaburou
Mr_Spang160
Danzaburou
4
1
2
5
L
Cerberus
scar_kxng
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,190
Damage
14,282
29,755
Taken
34,104
14,251
Mitigated
11,443
6,005
Healing
4,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,296
1,220
0
1,468
7,462
5,917
1,003
2,132
5,236
26,215
0
L
King Arthur
ArielleSr
King Arthur
3,856
450
0
2,187
12,704
5,230
0
5,361
7,090
0
20,482
L
Thor
2,453
389
0
407
8,334
2,725
0
3,152
5,072
0
34,140
L
Morgan Le Fay
DucksBeQuackin
Morgan Le Fay
4,211
370
0
1,534
7,314
1,965
0
412
6,902
35,544
1,850
W
Ne Zha
ExoNiak
Ne Zha
4,189
1,172
0
503
6,405
2,262
0
756
5,649
0
46,948
W
Cerberus
FilipostaPL
Cerberus
2,335
162
0
1,486
6,585
2,986
66
1,665
4,716
38,107
0
W
Merlin
L0wKii
Merlin
4,287
294
0
183
3,692
1,125
473
715
2,879
29,567
0
L
Nox
3,762
281
0
383
5,752
1,523
0
2,370
3,122
23,743
1,110
W
Danzaburou
Mr_Spang160
Danzaburou
5,083
2,134
0
2,365
5,611
1,961
1,144
2,389
3,222
0
46,630
L
Cerberus
scar_kxng
Cerberus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,353
Gold Earned
23,704
358
Minions Killed
236
0
Camps Cleared
0
967,028
Distance Traveled
813,185
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,100
610
42
4
0
206,275
0
L
King Arthur
4,583
458
31
3
0
197,290
0
L
Thor
5,587
559
69
7
0
225,216
0
L
Morgan Le Fay
5,756
576
71
7
0
183,182
0
W
Ne Zha
6,751
675
72
7
0
215,473
4
W
Cerberus
7,086
709
98
10
0
167,093
0
W
Merlin
6,230
623
64
6
0
194,226
0
L
Nox
5,651
565
65
7
0
207,497
1
W
Danzaburou
7,186
719
82
8
0
183,961
0
L
Cerberus
2,127
213
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role