Player Matchup

Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver IV
Akam3GaKill
Shiva
Silver IV
Level 65
God Stats
5W - 7L
1,547 SR
Queue Stats
8W - 20L
1,169 MMR
Solo
Artemis
Artemis
Gold V
DaanKo108
Artemis
Gold V
Level 159
God Stats
10W - 5L
1,572 SR
Queue Stats
438W - 427L
1,277 MMR
Solo
Raijin
Raijin
Gold IV
iBrightroar
Raijin
Gold IV
Level 168
God Stats
15W - 8L
1,553 SR
Queue Stats
314W - 331L
1,373 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,534 SR
1,364 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,675 SR
1,283 MMR
Chaac
Chaac
Silver II
DimaSnipe93
Chaac
Silver II
Level 153
God Stats
99W - 75L
1,579 SR
Queue Stats
352W - 362L
1,081 MMR
Solo
Agni
Agni
Gold III
EmilLB
Agni
Gold III
Level 147
God Stats
7W - 2L
1,840 SR
Queue Stats
91W - 93L
1,354 MMR
Solo
Serqet
Serqet
Gold IV
Kunischmuni
Serqet
Gold IV
Level 68
God Stats
1W - 1L
1,740 SR
Queue Stats
32W - 37L
1,335 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
RompeOrtos24
Kuzenbo
Silver I
Level 69
God Stats
8W - 8L
1,720 SR
Queue Stats
14W - 19L
1,378 MMR
Solo
Izanami
Izanami
Silver III
saxorr600
Izanami
Silver III
Level 48
God Stats
1W - 3L
1,495 SR
Queue Stats
30W - 40L
1,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 0 / 1
7,323
732
3,542
4,190
1,729
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
 
Thanatos
11
3 / 1 / 1
6,033
603
1,517
7,688
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
5 / 2 / 6
6,423
642
6,080
7,189
2,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
DaanKo108
Artemis
11
4 / 2 / 5
6,309
631
6,346
7,512
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
11
5 / 1 / 3
6,639
664
4,727
5,210
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Chang'eKumbhakarnaCharybdis

VS

Bans
JanusArachneHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,458
446
306
3,390
931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Agni
EmilLB
Agni
11
2 / 3 / 0
5,689
569
3,883
4,958
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
9
0 / 5 / 0
4,831
483
2,136
7,982
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
RompeOrtos24
Kuzenbo
8
3 / 5 / 1
5,807
581
3,210
8,596
7,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
saxorr600
Izanami
8
1 / 6 / 2
5,215
522
2,349
8,356
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
19
Kills
6
6
Deaths
20
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
1
2.5
W
Thanatos
 
Thanatos
3
1
1
3.5
W
5
2
6
4
W
Artemis
DaanKo108
Artemis
4
2
5
3.25
L
0
1
0
0
L
Agni
EmilLB
Agni
2
3
0
0.67
L
Serqet
0
5
0
0
L
Kuzenbo
RompeOrtos24
Kuzenbo
3
5
1
0.7
W
Raijin
5
1
3
6.5
L
Izanami
saxorr600
Izanami
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,212
Damage
11,884
31,789
Taken
33,282
10,243
Mitigated
13,537
13,257
Healing
7,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,542
420
0
2,624
4,190
1,729
841
608
3,582
59,013
1,257
W
Thanatos
 
Thanatos
1,517
62
0
5,201
7,688
2,497
0
2,032
5,476
0
35,498
W
6,080
1,242
290
2,377
7,189
2,374
259
729
6,460
0
24,092
W
Artemis
DaanKo108
Artemis
6,346
1,389
0
1,240
7,512
2,334
371
2,147
5,209
0
36,968
L
306
0
0
1,401
3,390
931
0
1,469
1,921
0
17,152
L
Agni
EmilLB
Agni
3,883
0
0
270
4,958
990
0
2,735
2,019
32,542
1,585
L
Serqet
2,136
271
0
3,159
7,982
2,477
0
880
6,996
0
33,417
L
Kuzenbo
RompeOrtos24
Kuzenbo
3,210
1,149
0
1,118
8,596
7,037
0
1,538
6,969
11,163
0
W
Raijin
4,727
623
0
1,525
5,210
1,309
0
1,445
3,609
35,546
99
L
Izanami
saxorr600
Izanami
2,349
1,813
0
1,358
8,356
2,102
0
1,072
7,230
0
24,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,727
Gold Earned
26,000
351
Minions Killed
235
0
Camps Cleared
0
1,031,924
Distance Traveled
959,017
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,323
732
116
12
0
173,301
2
W
Thanatos
6,033
603
58
6
0
238,606
0
W
Shiva
6,423
642
41
4
0
212,575
2
W
Artemis
6,309
631
55
6
0
205,260
3
L
Chaac
4,458
446
34
3
0
113,980
0
L
Agni
5,689
569
74
7
0
211,188
1
L
Serqet
4,831
483
64
6
0
237,385
0
L
Kuzenbo
5,807
581
15
2
0
207,727
0
W
Raijin
6,639
664
81
8
0
202,182
1
L
Izanami
5,215
522
48
5
0
188,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role