Player Matchup

Scylla
Scylla
Silver I
BeRnaBBe BRB7
Scylla
Silver I
Level 131
God Stats
5W - 9L
1,416 SR
Queue Stats
90W - 100L
1,261 MMR
Solo
Ravana
Ravana
Gold V
PLZ DONT BE BAD
Ravana
Gold V
Level 243
God Stats
1W - 1L
1,225 SR
Queue Stats
326W - 339L
1,288 MMR
Solo
Bellona
Bellona
Gold I
Quickiiii
Bellona
Gold I
Level 102
God Stats
16W - 14L
1,580 SR
Queue Stats
107W - 119L
1,550 MMR
Party 1
Apollo
Apollo
Gold V
Ranabarana
Apollo
Gold V
Level 171
God Stats
4W - 2L
1,535 SR
Queue Stats
21W - 17L
1,433 MMR
Party 1
Ganesha
Ganesha
Silver II
utterrenaqueen
Ganesha
Silver II
Level 234
God Stats
2W - 0L
1,797 SR
Queue Stats
332W - 366L
981 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 176
1,511 SR
1,303 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,529 SR
1,303 MMR
Loki
Loki
Gold III
ANYEBELM0NT
Loki
Gold III
Level 146
God Stats
3W - 3L
1,611 SR
Queue Stats
71W - 77L
1,423 MMR
Solo
Poseidon
Poseidon
Gold II
AngryGrandmaster
Poseidon
Gold II
Level 40
God Stats
8W - 5L
1,307 SR
Queue Stats
288W - 295L
1,584 MMR
Solo
Cernunnos
Cernunnos
Gold III
Wallabe Darned
Cernunnos
Gold III
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 290L
1,496 MMR
Solo
Anubis
Anubis
Silver II
Wavykingviben
Anubis
Silver II
Level 129
God Stats
1W - 6L
1,562 SR
Queue Stats
61W - 73L
1,085 MMR
Solo
Horus
Horus
Bronze II
adamdlc
Horus
Bronze II
Level 159
God Stats
1W - 2L
1,667 SR
Queue Stats
23W - 37L
927 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 2
10,918
607
4,771
7,905
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 5 / 6
9,061
503
9,998
14,473
9,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bellona
Quickiiii
Bellona
19
9 / 4 / 3
12,157
675
14,723
21,418
17,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Ranabarana
Apollo
18
5 / 2 / 4
11,651
647
9,558
15,215
6,231
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
0 / 3 / 10
9,409
523
5,014
15,875
6,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ThanatosChang'eBake KujiraCu ChulainnLancelot

VS

Bans
KumbhakarnaMedusaThorAthenaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 2
9,685
538
8,081
16,799
6,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

18
6 / 4 / 2
10,980
610
16,110
9,773
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cernunnos
Wallabe Darned
Cernunnos
19
4 / 5 / 5
11,003
611
15,363
14,420
5,009
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 9 / 1
10,179
566
7,948
14,959
6,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
adamdlc
Horus
7
1 / 0 / 1
6,273
349
1,382
4,176
2,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
22
Kills
18
18
Deaths
22
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
L
6
4
2
1.75
W
5
4
2
1.5
W
3
5
6
1.2
W
Bellona
Quickiiii
Bellona
9
4
3
2.63
W
Apollo
Ranabarana
Apollo
5
2
4
3.5
L
Cernunnos
Wallabe Darned
Cernunnos
4
5
5
1.3
L
2
9
1
0.28
L
Horus
adamdlc
Horus
1
0
1
1.5
W
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,064
Damage
48,884
74,886
Taken
60,127
41,218
Mitigated
25,000
14,435
Healing
16,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,081
1,865
0
5,835
16,799
6,646
0
3,664
12,875
0
69,183
L
16,110
838
0
380
9,773
4,032
505
2,092
7,513
88,640
1,791
W
4,771
927
0
500
7,905
2,043
308
3,139
4,726
66,600
0
W
9,998
1,556
0
1,659
14,473
9,525
699
3,801
10,410
723
39,359
W
Bellona
Quickiiii
Bellona
14,723
4,273
0
5,952
21,418
17,120
900
9,197
11,561
0
88,968
W
Apollo
Ranabarana
Apollo
9,558
5,957
0
4,832
15,215
6,231
2,379
992
14,105
0
91,973
L
Cernunnos
Wallabe Darned
Cernunnos
15,363
8,870
0
5,425
14,420
5,009
1,348
3,230
11,190
0
104,184
L
7,948
107
0
2,894
14,959
6,934
365
1,216
13,160
70,452
1,074
L
Horus
adamdlc
Horus
1,382
488
320
1,925
4,176
2,379
0
160
4,016
0
9,126
W
5,014
177
0
1,492
15,875
6,299
0
5,684
10,191
63,597
628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,196
Gold Earned
48,120
583
Minions Killed
569
0
Camps Cleared
0
1,926,740
Distance Traveled
1,499,138
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,685
538
107
6
0
397,796
0
L
Poseidon
10,980
610
148
8
0
400,369
2
W
Scylla
10,918
607
143
8
0
352,278
2
W
Ravana
9,061
503
60
3
0
378,756
0
W
Bellona
12,157
675
150
8
0
368,590
0
W
Apollo
11,651
647
175
10
0
390,951
3
L
Cernunnos
11,003
611
168
9
0
315,811
2
L
Anubis
10,179
566
133
7
0
286,856
0
L
Horus
6,273
349
13
1
0
98,306
0
W
Ganesha
9,409
523
55
3
0
436,165
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role