Player Matchup

Ares
Ares
 
Ares
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
FireBoy12123
Thor
Level 79
God Stats
9W - 9L
1,509 SR
Queue Stats
177W - 170L
1,494 Elo+
Solo
Discordia
Discordia
SharperGnome78
Discordia
Level 159
God Stats
0W - 1L
1,704 SR
Queue Stats
240W - 202L
1,596 Elo+
Solo
Bellona
Bellona
XxjustenblowsxX
Bellona
Level 69
God Stats
0W - 2L
1,320 SR
Queue Stats
68W - 63L
1,518 Elo+
Solo
Cupid
Cupid
jakecourtney12
Cupid
Level 123
God Stats
1W - 2L
1,368 SR
Queue Stats
114W - 90L
1,581 Elo+
Solo
Team Averages
Level 103
1,480 SR
1,538 Elo+

VS

Team Averages
Level 133
1,583 SR
1,529 Elo+
Sylvanus
Sylvanus
Dewprism
Sylvanus
Level 202
God Stats
220W - 174L
1,609 SR
Queue Stats
359W - 331L
1,600 Elo+
Solo
Kumbhakarna
Kumbhakarna
HUNT L1VES
Kumbhakarna
Level 107
God Stats
5W - 8L
1,434 SR
Queue Stats
131W - 134L
1,494 Elo+
Solo
Skadi
Skadi
Lunarblazeken
Skadi
Level 115
God Stats
8W - 4L
1,515 SR
Queue Stats
294W - 288L
1,470 Elo+
Solo
Artemis
Artemis
TheNotorious_23
Artemis
Level 158
God Stats
30W - 14L
1,694 SR
Queue Stats
341W - 353L
1,547 Elo+
Solo
Chaac
Chaac
natadekoko0113
Chaac
Level 83
God Stats
53W - 26L
1,664 SR
Queue Stats
703W - 711L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 0 / 2
5,911
537
6,311
11,783
9,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 2 / 0
5,447
495
2,018
8,566
2,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
SharperGnome78
Discordia
11
0 / 4 / 0
5,701
518
2,866
5,423
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 0
4,708
428
1,747
9,196
7,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
5,147
468
2,183
4,623
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dewprism
Sylvanus
12
2 / 0 / 3
6,591
599
5,661
6,041
2,741
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kumbhakarna
HUNT L1VES
Kumbhakarna
11
1 / 1 / 2
6,871
625
3,853
9,497
6,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 1 / 0
6,533
594
4,466
3,918
1,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 2
7,254
659
5,263
5,431
1,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
6 / 0 / 1
8,513
774
6,679
7,550
5,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
13
13
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
0
2
1
W
Sylvanus
Dewprism
Sylvanus
2
0
3
3.5
L
2
2
0
1
W
Kumbhakarna
HUNT L1VES
Kumbhakarna
1
1
2
2
W
1
1
0
1
L
Discordia
SharperGnome78
Discordia
0
4
0
0
W
3
0
2
4
L
0
6
0
0
L
0
1
0
0
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,125
Damage
25,922
39,591
Taken
32,437
21,963
Mitigated
18,553
10,970
Healing
11,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,311
326
0
3,884
11,783
9,500
0
3,444
8,339
24,186
3,467
W
Sylvanus
Dewprism
Sylvanus
5,661
1,234
747
3,631
6,041
2,741
340
880
5,161
42,260
17,248
L
2,018
82
0
3,859
8,566
2,153
0
2,693
5,873
0
31,694
W
Kumbhakarna
HUNT L1VES
Kumbhakarna
3,853
343
0
2,496
9,497
6,763
125
3,893
5,604
27,889
493
W
4,466
1,857
0
1,175
3,918
1,168
962
494
3,424
0
49,793
L
Discordia
SharperGnome78
Discordia
2,866
90
0
390
5,423
1,287
0
1,198
4,225
35,395
0
W
5,263
687
0
1,683
5,431
1,925
38
2,690
2,741
0
43,212
L
1,747
635
0
511
9,196
7,512
0
1,196
8,000
0
17,909
L
2,183
917
230
2,096
4,623
1,511
0
737
3,886
0
33,337
W
6,679
1,220
0
2,071
7,550
5,956
132
553
6,997
0
59,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,914
Gold Earned
35,762
257
Minions Killed
371
0
Camps Cleared
0
1,061,328
Distance Traveled
1,169,737
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,911
537
30
3
0
208,678
0
W
Sylvanus
6,591
599
88
8
0
250,292
0
L
Thor
5,447
495
62
6
0
239,023
0
W
Kumbhakarna
6,871
625
43
4
0
237,932
0
W
Skadi
6,533
594
72
7
0
198,376
0
L
Discordia
5,701
518
70
6
0
195,152
2
W
Artemis
7,254
659
58
5
0
235,487
4
L
Bellona
4,708
428
29
3
0
209,687
3
L
Cupid
5,147
468
66
6
0
208,788
0
W
Chaac
8,513
774
110
10
0
247,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role