Player Matchup

Ix Chel
Ix Chel
GotMeBrikdUp
Ix Chel
Level 146
God Stats
4W - 5L
1,704 SR
Queue Stats
164W - 151L
1,614 Elo+
Party 1
Susano
Susano
ILetMyKNutsHang
Susano
Level 127
God Stats
0W - 1L
1,538 SR
Queue Stats
99W - 78L
1,613 Elo+
Party 1
Cernunnos
Cernunnos
M3gaF1lth
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 19L
1,637 Elo+
Party 1
Team Averages
Level 97
1,581 SR
1,621 Elo+

VS

Team Averages
Level 148
1,515 SR
1,570 Elo+
King Arthur
King Arthur
Jmanisdatdude
King Arthur
Level 155
God Stats
2W - 4L
1,459 SR
Queue Stats
115W - 118L
1,539 Elo+
Solo
Heimdallr
Heimdallr
KennedyMCJ7
Heimdallr
Level 137
God Stats
7W - 8L
1,500 SR
Queue Stats
157W - 149L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
drawn_collage16
Baron Samedi
Level 153
God Stats
73W - 69L
1,587 SR
Queue Stats
183W - 181L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GotMeBrikdUp
Ix Chel
15
2 / 4 / 3
9,243
840
9,671
7,907
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 7 / 1
8,816
801
5,625
12,434
4,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
M3gaF1lth
Cernunnos
15
2 / 5 / 3
9,467
861
6,236
9,479
2,975
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jmanisdatdude
King Arthur
17
5 / 3 / 10
10,674
970
5,696
11,788
6,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
KennedyMCJ7
Heimdallr
18
6 / 0 / 9
11,284
1,026
9,279
6,658
2,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
drawn_collage16
Baron Samedi
16
5 / 3 / 6
10,526
957
9,915
10,191
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
16
16
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
GotMeBrikdUp
Ix Chel
2
4
3
0.88
L
2
7
1
0.36
W
King Arthur
Jmanisdatdude
King Arthur
5
3
10
3.33
W
Heimdallr
KennedyMCJ7
Heimdallr
6
0
9
10.5
L
Cernunnos
M3gaF1lth
Cernunnos
2
5
3
0.7
W
Baron Samedi
drawn_collage16
Baron Samedi
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,532
Damage
24,890
29,820
Taken
28,637
9,288
Mitigated
13,994
4,223
Healing
8,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
GotMeBrikdUp
Ix Chel
9,671
1,195
777
1,488
7,907
2,253
0
2,357
5,019
27,128
0
L
5,625
640
0
1,206
12,434
4,060
0
3,475
8,337
0
24,939
W
King Arthur
Jmanisdatdude
King Arthur
5,696
743
0
2,195
11,788
6,977
0
3,569
8,219
0
36,084
W
Heimdallr
KennedyMCJ7
Heimdallr
9,279
3,297
0
2,129
6,658
2,775
1,812
2,019
4,639
0
34,626
L
Cernunnos
M3gaF1lth
Cernunnos
6,236
1,884
0
752
9,479
2,975
0
3,117
5,738
0
30,941
W
Baron Samedi
drawn_collage16
Baron Samedi
9,915
120
1,356
2,781
10,191
4,242
60
4,109
6,082
37,037
855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,526
Gold Earned
32,484
134
Minions Killed
182
0
Camps Cleared
0
561,972
Distance Traveled
606,748
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,243
840
60
5
0
177,493
0
L
Susano
8,816
801
33
3
0
199,735
0
W
King Arthur
10,674
970
44
4
0
186,561
0
W
Heimdallr
11,284
1,026
74
7
0
226,973
6
L
Cernunnos
9,467
861
41
4
0
184,744
0
W
Baron Samedi
10,526
957
64
6
0
193,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role