Player Matchup

Nu Wa
Nu Wa
Gold I
 
Nu Wa
Gold I
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fafnir
Fafnir
Silver I
DELTAGAMES47
Fafnir
Silver I
Level 52
God Stats
7W - 11L
1,653 SR
Queue Stats
121W - 122L
1,304 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
Dubbled313
Zhong Kui
Gold IV
Level 87
God Stats
2W - 3L
1,496 SR
Queue Stats
249W - 260L
1,349 MMR
Party 2
Ne Zha
Ne Zha
Gold II
RuB_fl_5
Ne Zha
Gold II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,622 MMR
Party 1
Cernunnos
Cernunnos
Gold I
nfcm
Cernunnos
Gold I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,487 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 92
1,530 SR
1,453 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,530 SR
1,504 MMR
Cthulhu
Cthulhu
Gold III
Ealge
Cthulhu
Gold III
Level 136
God Stats
3W - 1L
1,624 SR
Queue Stats
61W - 58L
1,564 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Inxrtz
Hou Yi
Gold IV
Level 158
God Stats
4W - 4L
1,554 SR
Queue Stats
316W - 318L
1,450 MMR
Solo
Discordia
Discordia
Gold III
Proactivee
Discordia
Gold III
Level 67
God Stats
4W - 6L
1,424 SR
Queue Stats
148W - 139L
1,560 MMR
Solo
Athena
Athena
Gold II
RASTAADADDY
Athena
Gold II
Level 211
God Stats
49W - 50L
1,533 SR
Queue Stats
250W - 255L
1,430 MMR
Solo
Loki
Loki
Gold III
Whiskyto_Gamer
Loki
Gold III
Level 83
God Stats
15W - 17L
1,516 SR
Queue Stats
275W - 271L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 5 / 0
6,626
473
7,454
8,918
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
12
0 / 3 / 0
6,907
493
4,819
11,387
9,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Zhong Kui
Dubbled313
Zhong Kui
10
0 / 4 / 0
6,170
441
4,809
10,809
10,608
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
RuB_fl_5
Ne Zha
13
1 / 2 / 0
6,973
498
4,505
11,926
4,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
nfcm
Cernunnos
14
0 / 1 / 0
7,269
519
5,562
8,739
3,589
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
MedusaAgniArtioThanatosVulcan

VS

Bans
Cu ChulainnSobekSusanoFreyaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ealge
Cthulhu
15
2 / 0 / 3
8,865
633
6,785
11,968
8,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Inxrtz
Hou Yi
16
3 / 1 / 0
8,909
636
7,001
7,589
2,803
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Proactivee
Discordia
14
4 / 1 / 4
8,677
620
8,631
7,942
1,860
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
11
1 / 0 / 5
7,331
524
5,199
12,777
11,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
5 / 0 / 5
8,538
610
6,507
12,213
3,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
2
Kills
15
15
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
0
0.2
L
Fafnir
0
3
0
0
L
Zhong Kui
Dubbled313
Zhong Kui
0
4
0
0
W
Cthulhu
Ealge
Cthulhu
2
0
3
3.5
W
Hou Yi
Inxrtz
Hou Yi
3
1
0
3
W
Discordia
Proactivee
Discordia
4
1
4
6
W
Athena
1
0
5
3.5
L
Ne Zha
RuB_fl_5
Ne Zha
1
2
0
0.5
W
5
0
5
7.5
L
Cernunnos
nfcm
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,149
Damage
34,123
51,779
Taken
52,489
31,128
Mitigated
28,092
19,208
Healing
20,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,454
1,488
0
1,868
8,918
2,775
17
4,971
3,444
44,176
927
L
Fafnir
4,819
1,748
0
4,397
11,387
9,755
0
6,455
4,932
39,473
4,428
L
Zhong Kui
Dubbled313
Zhong Kui
4,809
712
0
3,193
10,809
10,608
0
3,769
6,568
22,294
0
W
Cthulhu
Ealge
Cthulhu
6,785
1,156
235
3,538
11,968
8,285
0
4,361
7,607
64,486
2,606
W
Hou Yi
Inxrtz
Hou Yi
7,001
4,066
0
4,354
7,589
2,803
406
1,345
6,244
0
73,407
W
Discordia
Proactivee
Discordia
8,631
144
0
2,738
7,942
1,860
430
4,587
3,355
56,518
2,579
W
Athena
5,199
1,911
0
2,223
12,777
11,297
26
4,404
8,373
20,438
3,058
L
Ne Zha
RuB_fl_5
Ne Zha
4,505
1,314
0
5,190
11,926
4,401
0
2,327
9,428
0
52,273
W
6,507
1,959
0
7,486
12,213
3,847
0
2,296
9,917
0
74,633
L
Cernunnos
nfcm
Cernunnos
5,562
2,996
0
4,560
8,739
3,589
0
1,221
7,518
0
62,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,945
Gold Earned
42,320
394
Minions Killed
477
0
Camps Cleared
0
1,405,036
Distance Traveled
1,572,002
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,626
473
74
5
0
253,579
2
L
Fafnir
6,907
493
70
5
0
271,606
4
L
Zhong Kui
6,170
441
27
2
0
263,082
2
W
Cthulhu
8,865
633
103
7
0
280,989
0
W
Hou Yi
8,909
636
140
10
0
277,955
3
W
Discordia
8,677
620
89
6
0
312,156
6
W
Athena
7,331
524
29
2
0
344,724
1
L
Ne Zha
6,973
498
104
7
0
330,387
0
W
Loki
8,538
610
116
8
0
356,178
0
L
Cernunnos
7,269
519
119
9
0
286,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role