Player Matchup

Amaterasu
Amaterasu
Gold I
 
Amaterasu
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum III
 
Lancelot
Platinum III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum V
 
Artemis
Platinum V
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
BurnTheBoats
Bacchus
Silver I
Level 148
God Stats
3W - 1L
1,480 SR
Queue Stats
19W - 16L
1,703 MMR
Solo
Janus
Janus
Platinum V
hornyandgay
Janus
Platinum V
Level 68
God Stats
18W - 11L
1,665 SR
Queue Stats
74W - 69L
1,715 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 112
1,529 SR
1,584 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 154
1,605 SR
1,695 MMR
Ravana
Ravana
Gold I
CWALLS22
Ravana
Gold I
Level 148
God Stats
4W - 11L
1,335 SR
Queue Stats
112W - 113L
1,719 MMR
Solo
Merlin
Merlin
Platinum II
Meshew
Merlin
Platinum II
Level 200
God Stats
13W - 7L
1,689 SR
Queue Stats
413W - 415L
1,752 MMR
Solo
Freya
Freya
Gold II
MrCrazyRobot
Freya
Gold II
Level 178
God Stats
4W - 2L
1,912 SR
Queue Stats
147W - 137L
1,750 MMR
Solo
Bake Kujira
Bake Kujira
Silver I
scylla mob
Bake Kujira
Silver I
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,647 MMR
Party 1
Achilles
Achilles
Silver I
skrilla mob
Achilles
Silver I
Level 161
God Stats
0W - 2L
1,591 SR
Queue Stats
13W - 11L
1,604 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
7
1 / 1 / 1
4,755
951
2,299
4,205
2,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
 
Lancelot
7
1 / 0 / 0
3,784
757
1,196
3,100
889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
 
Artemis
7
0 / 2 / 0
3,587
717
1,808
2,666
723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
BurnTheBoats
Bacchus
7
0 / 1 / 0
3,728
746
486
2,692
1,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 0 / 1
4,453
891
1,949
1,190
288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
BastetChang'eChronos

VS

Bans
ThanatosAo KuangMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CWALLS22
Ravana
7
0 / 1 / 1
3,569
714
529
3,398
894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Merlin
Meshew
Merlin
8
0 / 1 / 0
3,737
747
834
1,470
342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
3 / 0 / 0
3,956
791
2,563
2,320
568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bake Kujira
scylla mob
Bake Kujira
5
1 / 1 / 1
3,553
711
2,160
4,409
1,596
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
skrilla mob
Achilles
3
0 / 1 / 0
2,907
581
654
1,753
353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
4
Kills
4
4
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
1
1
1.5
W
Lancelot
 
Lancelot
1
0
0
1
W
Artemis
 
Artemis
0
2
0
0
W
Bacchus
BurnTheBoats
Bacchus
0
1
0
0
L
Ravana
CWALLS22
Ravana
0
1
1
0.5
L
Merlin
Meshew
Merlin
0
1
0
0
L
3
0
0
3
W
2
0
1
2.5
L
Bake Kujira
scylla mob
Bake Kujira
1
1
1
1.5
L
Achilles
skrilla mob
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,738
Damage
6,740
13,853
Taken
13,350
5,538
Mitigated
3,753
5,296
Healing
5,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
2,299
755
0
1,770
4,205
2,366
0
954
3,251
0
23,680
W
Lancelot
 
Lancelot
1,196
118
0
2,110
3,100
889
0
636
2,396
0
15,835
W
Artemis
 
Artemis
1,808
815
0
99
2,666
723
0
1,696
970
0
22,899
W
Bacchus
BurnTheBoats
Bacchus
486
0
0
599
2,692
1,272
0
1,075
1,617
6,527
198
L
Ravana
CWALLS22
Ravana
529
230
0
1,665
3,398
894
0
523
2,833
0
14,390
L
Merlin
Meshew
Merlin
834
0
0
484
1,470
342
0
758
636
16,042
507
L
2,563
1,118
0
1,715
2,320
568
0
238
2,082
14,357
3,153
W
1,949
359
0
718
1,190
288
0
697
333
24,444
0
L
Bake Kujira
scylla mob
Bake Kujira
2,160
817
0
892
4,409
1,596
0
714
3,516
6,062
0
L
Achilles
skrilla mob
Achilles
654
0
0
340
1,753
353
0
0
1,640
0
5,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,307
Gold Earned
17,722
183
Minions Killed
136
0
Camps Cleared
0
656,086
Distance Traveled
511,842
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
4,755
951
43
9
0
96,030
1
W
Lancelot
3,784
757
41
8
0
171,484
0
W
Artemis
3,587
717
36
7
0
121,226
0
W
Bacchus
3,728
746
12
2
0
132,056
1
L
Ravana
3,569
714
42
8
0
132,795
0
L
Merlin
3,737
747
45
9
0
120,057
0
L
Freya
3,956
791
35
7
0
98,365
2
W
Janus
4,453
891
51
10
0
135,290
0
L
Bake Kujira
3,553
711
6
1
0
116,793
1
L
Achilles
2,907
581
8
2
0
43,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role