Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Shimarachat
Izanami
Level 19
God Stats
0W - 4L
1,215 SR
Queue Stats
3W - 16L
1,216 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
intmepls
Morgan Le Fay
Level 37
God Stats
0W - 2L
1,241 SR
Queue Stats
4W - 16L
1,240 Elo+
Party 1
Team Averages
Level 37
1,319 SR
1,319 Elo+

VS

Team Averages
Level 73
1,565 SR
1,326 Elo+
Zeus
Zeus
AmalurImmortal
Zeus
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,134 Elo+
Solo
Sun Wukong
Sun Wukong
Tyr_Lord00
Sun Wukong
Level 125
God Stats
6W - 5L
1,709 SR
Queue Stats
279W - 284L
1,465 Elo+
Solo
Neith
Neith
Yelanah97
Neith
Level 42
God Stats
25W - 22L
1,486 SR
Queue Stats
106W - 124L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 2 / 0
7,546
755
2,803
4,368
1,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Shimarachat
Izanami
11
0 / 4 / 0
6,703
670
3,288
5,946
2,023
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
intmepls
Morgan Le Fay
13
0 / 3 / 0
6,892
689
6,891
5,961
2,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
8,221
822
4,591
4,737
2,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Tyr_Lord00
Sun Wukong
14
3 / 0 / 6
8,224
822
6,291
6,809
6,024
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Yelanah97
Neith
13
3 / 0 / 4
7,835
784
2,580
5,730
1,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
9
9
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
0
0.5
W
3
1
4
5
L
Izanami
Shimarachat
Izanami
0
4
0
0
W
Sun Wukong
Tyr_Lord00
Sun Wukong
3
0
6
6
W
Neith
Yelanah97
Neith
3
0
4
5
L
Morgan Le Fay
intmepls
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,982
Damage
13,462
16,275
Taken
17,276
6,024
Mitigated
9,933
1,640
Healing
4,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,803
43
209
246
4,368
1,735
0
1,146
3,206
20,993
150
W
4,591
200
0
500
4,737
2,055
33
3,128
1,609
23,484
0
L
Izanami
Shimarachat
Izanami
3,288
2,031
0
250
5,946
2,023
0
2,090
3,842
0
18,466
W
Sun Wukong
Tyr_Lord00
Sun Wukong
6,291
661
0
1,855
6,809
6,024
0
2,184
4,593
0
21,646
W
Neith
Yelanah97
Neith
2,580
146
0
2,045
5,730
1,854
70
4,198
1,516
0
19,655
L
Morgan Le Fay
intmepls
Morgan Le Fay
6,891
350
0
935
5,961
2,266
0
1,391
4,558
23,990
193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,141
Gold Earned
24,280
110
Minions Killed
117
0
Camps Cleared
0
519,678
Distance Traveled
537,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,546
755
43
4
0
170,907
0
W
Zeus
8,221
822
53
5
0
179,119
0
L
Izanami
6,703
670
36
4
0
159,582
0
W
Sun Wukong
8,224
822
20
2
0
172,942
0
W
Neith
7,835
784
44
4
0
185,873
0
L
Morgan Le Fay
6,892
689
31
3
0
189,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role