Player Matchup

Medusa
Medusa
HerrBockwurst188
Medusa
Level 107
God Stats
22W - 19L
1,522 SR
Queue Stats
280W - 295L
1,431 Elo+
Solo
Ratatoskr
Ratatoskr
JACOB-MY-313
Ratatoskr
Level 54
God Stats
2W - 5L
1,251 SR
Queue Stats
83W - 92L
1,454 Elo+
Solo
Bakasura
Bakasura
TomR
Bakasura
Level 133
God Stats
1W - 2L
1,319 SR
Queue Stats
61W - 58L
1,498 Elo+
Solo
Geb
Geb
Vanaatje
Geb
Level 73
God Stats
7W - 4L
1,594 SR
Queue Stats
115W - 124L
1,393 Elo+
Solo
Persephone
Persephone
mizuri16
Persephone
Level 59
God Stats
22W - 24L
1,435 SR
Queue Stats
120W - 125L
1,431 Elo+
Solo
Team Averages
Level 85
1,424 SR
1,441 Elo+

VS

Team Averages
Level 91
1,423 SR
1,355 Elo+
Cerberus
Cerberus
Dr-Boom59
Cerberus
Level 157
God Stats
3W - 5L
1,412 SR
Queue Stats
188W - 187L
1,414 Elo+
Solo
Camazotz
Camazotz
JGXCAMPER
Camazotz
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 67L
1,506 Elo+
Solo
Skadi
Skadi
chloegreen
Skadi
Level 65
God Stats
0W - 3L
1,202 SR
Queue Stats
15W - 32L
1,244 Elo+
Party 1
Charon
Charon
vM1hai
Charon
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,232 Elo+
Party 1
Zhong Kui
Zhong Kui
yaguarete2601
Zhong Kui
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 75L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 2
10,124
562
10,068
8,266
3,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
JACOB-MY-313
Ratatoskr
16
2 / 4 / 1
8,614
479
8,652
16,037
6,398
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bakasura
TomR
Bakasura
17
2 / 3 / 2
10,276
571
19,750
21,423
15,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 0 / 5
9,224
512
10,254
12,470
9,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
mizuri16
Persephone
12
1 / 1 / 1
8,492
472
3,622
4,951
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dr-Boom59
Cerberus
16
3 / 1 / 2
9,981
555
13,570
22,315
26,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Camazotz
JGXCAMPER
Camazotz
16
5 / 2 / 1
9,079
504
7,545
16,537
6,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
14
0 / 2 / 1
7,488
416
3,751
10,462
3,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charon
vM1hai
Charon
12
0 / 3 / 1
7,768
432
4,283
10,822
8,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
yaguarete2601
Zhong Kui
14
1 / 3 / 2
8,996
500
9,762
14,239
9,283
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
11
Kills
9
9
Deaths
11
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Dr-Boom59
Cerberus
3
1
2
4
W
3
1
2
4
W
Ratatoskr
JACOB-MY-313
Ratatoskr
2
4
1
0.63
L
Camazotz
JGXCAMPER
Camazotz
5
2
1
2.75
W
Bakasura
TomR
Bakasura
2
3
2
1
W
3
0
5
5.5
L
Skadi
0
2
1
0.25
W
Persephone
mizuri16
Persephone
1
1
1
1.5
L
Charon
vM1hai
Charon
0
3
1
0.17
L
Zhong Kui
yaguarete2601
Zhong Kui
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,346
Damage
38,911
63,147
Taken
74,375
36,452
Mitigated
53,661
24,183
Healing
31,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Dr-Boom59
Cerberus
13,570
1,614
0
10,007
22,315
26,292
0
1,365
17,104
79,424
5,031
W
10,068
2,859
0
2,864
8,266
3,619
359
3,931
4,335
0
94,583
W
Ratatoskr
JACOB-MY-313
Ratatoskr
8,652
2,503
120
5,368
16,037
6,398
0
4,759
11,278
0
81,221
L
Camazotz
JGXCAMPER
Camazotz
7,545
1,463
0
8,346
16,537
6,760
0
1,426
14,481
0
80,967
W
Bakasura
TomR
Bakasura
19,750
10,023
0
10,009
21,423
15,130
0
10,541
10,882
0
58,106
W
10,254
964
0
3,763
12,470
9,966
132
5,401
7,069
34,558
1,857
L
Skadi
3,751
1,690
0
2,516
10,462
3,232
0
2,208
8,254
0
51,993
W
Persephone
mizuri16
Persephone
3,622
272
0
2,059
4,951
1,339
0
1,978
2,958
41,419
373
L
Charon
vM1hai
Charon
4,283
1,787
0
1,865
10,822
8,094
42
3,987
6,380
27,127
0
L
Zhong Kui
yaguarete2601
Zhong Kui
9,762
2,058
0
8,304
14,239
9,283
788
4,693
8,496
61,368
4,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,730
Gold Earned
43,312
541
Minions Killed
520
0
Camps Cleared
0
1,698,176
Distance Traveled
1,718,220
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,981
555
160
9
0
314,415
2
W
Medusa
10,124
562
166
9
0
334,077
1
W
Ratatoskr
8,614
479
122
7
0
428,568
0
L
Camazotz
9,079
504
102
6
0
426,464
0
W
Bakasura
10,276
571
147
8
0
350,716
6
W
Geb
9,224
512
37
2
0
355,824
0
L
Skadi
7,488
416
86
5
0
310,776
0
W
Persephone
8,492
472
69
4
0
228,991
6
L
Charon
7,768
432
57
3
0
339,823
0
L
Zhong Kui
8,996
500
115
6
0
326,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role