Player Matchup

Danzaburou
Danzaburou
Saltof
Danzaburou
Level 68
God Stats
2W - 4L
1,279 SR
Queue Stats
74W - 78L
1,457 Elo+
Party 1
Fenrir
Fenrir
TheOwlController
Fenrir
Level 107
God Stats
5W - 7L
1,576 SR
Queue Stats
195W - 198L
1,514 Elo+
Solo
Khepri
Khepri
Zephyray
Khepri
Level 127
God Stats
1W - 2L
1,873 SR
Queue Stats
107W - 94L
1,536 Elo+
Solo
Odin
Odin
chicoly918
Odin
Level 65
God Stats
4W - 2L
1,411 SR
Queue Stats
84W - 66L
1,502 Elo+
Party 1
Persephone
Persephone
guillechu
Persephone
Level 105
God Stats
2W - 6L
1,393 SR
Queue Stats
200W - 200L
1,482 Elo+
Party 1
Team Averages
Level 94
1,506 SR
1,498 Elo+

VS

Team Averages
Level 98
1,659 SR
1,444 Elo+
Janus
Janus
Jdms
Janus
Level 113
God Stats
6W - 1L
1,906 SR
Queue Stats
52W - 34L
1,405 Elo+
Solo
Achilles
Achilles
NOTironG3M1N1
Achilles
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 24L
1,402 Elo+
Solo
Ares
Ares
Szilard67
Ares
Level 62
God Stats
5W - 1L
1,895 SR
Queue Stats
33W - 27L
1,501 Elo+
Solo
Neith
Neith
ZaaMBee
Neith
Level 63
God Stats
5W - 2L
1,549 SR
Queue Stats
178W - 189L
1,421 Elo+
Solo
Artio
Artio
indijei
Artio
Level 143
God Stats
6W - 7L
1,445 SR
Queue Stats
74W - 52L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Saltof
Danzaburou
11
2 / 6 / 3
7,293
429
8,671
13,217
4,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

13
5 / 7 / 2
7,974
469
9,435
17,521
6,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Khepri
Zephyray
Khepri
12
2 / 4 / 7
8,521
501
8,741
17,434
17,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 5 / 1
6,939
408
7,166
15,929
13,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Persephone
guillechu
Persephone
13
2 / 7 / 2
8,554
503
8,129
12,216
3,712
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jdms
Janus
18
8 / 2 / 7
11,614
683
14,239
8,342
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
NOTironG3M1N1
Achilles
16
12 / 1 / 5
10,444
614
13,835
12,784
7,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ares
14
4 / 3 / 12
9,569
563
12,001
17,312
18,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
ZaaMBee
Neith
14
4 / 4 / 7
8,456
497
10,671
12,031
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artio
indijei
Artio
15
1 / 1 / 8
9,948
585
10,012
15,537
14,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
11
Kills
29
29
Deaths
11
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Janus
Jdms
Janus
8
2
7
5.75
W
Achilles
NOTironG3M1N1
Achilles
12
1
5
14.5
L
Danzaburou
Saltof
Danzaburou
2
6
3
0.58
W
Ares
4
3
12
3.33
L
5
7
2
0.86
W
Neith
ZaaMBee
Neith
4
4
7
1.88
L
Khepri
Zephyray
Khepri
2
4
7
1.38
L
0
5
1
0.1
L
Persephone
guillechu
Persephone
2
7
2
0.43
W
Artio
indijei
Artio
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,142
Damage
60,758
76,317
Taken
66,006
45,864
Mitigated
48,818
16,970
Healing
18,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Jdms
Janus
14,239
1,035
0
1,000
8,342
3,448
1,803
4,395
3,947
95,310
1,698
W
Achilles
NOTironG3M1N1
Achilles
13,835
4,686
0
2,465
12,784
7,378
570
2,112
10,672
0
72,353
L
Danzaburou
Saltof
Danzaburou
8,671
2,564
0
1,984
13,217
4,415
672
5,253
7,843
0
45,344
W
Ares
12,001
1,777
0
1,646
17,312
18,989
0
4,686
12,626
31,953
990
L
9,435
3,158
0
5,179
17,521
6,292
0
6,522
10,791
0
62,141
W
Neith
ZaaMBee
Neith
10,671
4,680
0
4,684
12,031
4,808
112
2,810
9,221
0
47,583
L
Khepri
Zephyray
Khepri
8,741
1,467
416
5,205
17,434
17,553
0
8,201
8,843
26,162
1,057
L
7,166
1,763
0
1,892
15,929
13,892
0
6,555
8,834
0
39,385
L
Persephone
guillechu
Persephone
8,129
413
0
2,294
12,216
3,712
276
6,951
4,750
49,240
1,484
W
Artio
indijei
Artio
10,012
1,129
951
7,515
15,537
14,195
0
2,910
12,627
61,730
4,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,281
Gold Earned
50,031
344
Minions Killed
483
0
Camps Cleared
0
1,583,582
Distance Traveled
1,733,287
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,614
683
169
10
0
353,706
4
W
Achilles
10,444
614
106
6
0
402,913
2
L
Danzaburou
7,293
429
75
4
0
292,589
0
W
Ares
9,569
563
36
2
0
313,898
0
L
Fenrir
7,974
469
95
6
0
340,442
0
W
Neith
8,456
497
67
4
0
314,336
2
L
Khepri
8,521
501
27
2
0
321,635
0
L
Odin
6,939
408
71
4
0
311,689
0
L
Persephone
8,554
503
76
4
0
317,227
0
W
Artio
9,948
585
105
6
0
348,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role