Player Matchup

Artio
Artio
Fataliity Blaze
Artio
Level 146
God Stats
1W - 1L
1,715 SR
Queue Stats
219W - 242L
1,432 Elo+
Solo
Anhur
Anhur
NightT0Remember
Anhur
Level 187
God Stats
8W - 12L
1,483 SR
Queue Stats
648W - 656L
1,474 Elo+
Solo
Cliodhna
Cliodhna
RafalexRP
Cliodhna
Level 89
God Stats
0W - 2L
1,292 SR
Queue Stats
45W - 41L
1,509 Elo+
Solo
Ao Kuang
Ao Kuang
eDempya
Ao Kuang
Level 129
God Stats
3W - 2L
1,728 SR
Queue Stats
222W - 235L
1,482 Elo+
Solo
Da Ji
Da Ji
lorezioezio69__
Da Ji
Level 125
God Stats
6W - 1L
1,962 SR
Queue Stats
292W - 314L
1,506 Elo+
Solo
Team Averages
Level 135
1,636 SR
1,481 Elo+

VS

Team Averages
Level 80
1,531 SR
1,459 Elo+
Poseidon
Poseidon
Gwindor375
Poseidon
Level 103
God Stats
5W - 0L
1,914 SR
Queue Stats
108W - 91L
1,476 Elo+
Solo
Hades
Hades
TrumpsEar
Hades
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 105L
1,478 Elo+
Solo
Ne Zha
Ne Zha
VrajitoruDinGaoz
Ne Zha
Level 95
God Stats
3W - 3L
1,457 SR
Queue Stats
89W - 77L
1,505 Elo+
Solo
Eset
Eset
dragons_2606
Eset
Level 151
God Stats
1W - 1L
1,285 SR
Queue Stats
143W - 150L
1,460 Elo+
Solo
Danzaburou
Danzaburou
nyTiHXyiJlo
Danzaburou
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 24L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 7
8,162
816
5,182
20,933
17,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 2 / 10
8,086
809
5,456
7,033
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
RafalexRP
Cliodhna
15
6 / 6 / 4
9,245
925
7,463
10,205
3,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
eDempya
Ao Kuang
13
0 / 5 / 10
7,184
718
1,567
8,030
3,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 5 / 7
7,987
799
8,524
7,629
3,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Gwindor375
Poseidon
17
9 / 3 / 14
10,575
1,058
16,162
7,806
2,406
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
TrumpsEar
Hades
15
2 / 3 / 13
8,714
871
7,537
12,278
14,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

16
9 / 3 / 11
9,491
949
10,876
10,632
4,960
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 3 / 15
8,868
887
8,111
7,141
2,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
nyTiHXyiJlo
Danzaburou
12
1 / 4 / 13
7,766
777
5,803
6,449
1,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
91
15
Kills
25
25
Deaths
16
38
Assists
66
Player
Kills
Deaths
Assists
KDA
L
3
7
7
0.93
W
Poseidon
Gwindor375
Poseidon
9
3
14
5.33
L
2
2
10
3.5
L
Cliodhna
RafalexRP
Cliodhna
6
6
4
1.33
W
Hades
TrumpsEar
Hades
2
3
13
2.83
W
9
3
11
4.83
W
4
3
15
3.83
L
Ao Kuang
eDempya
Ao Kuang
0
5
10
1
L
4
5
7
1.5
W
Danzaburou
nyTiHXyiJlo
Danzaburou
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,192
Damage
48,489
53,830
Taken
44,306
30,236
Mitigated
25,556
11,952
Healing
12,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,182
371
1,267
6,204
20,933
17,464
0
12,890
8,043
12,702
0
W
Poseidon
Gwindor375
Poseidon
16,162
2,421
955
1,808
7,806
2,406
1,315
1,757
6,012
33,153
0
L
5,456
2,928
0
1,778
7,033
2,255
0
4,095
2,938
0
21,444
L
Cliodhna
RafalexRP
Cliodhna
7,463
1,129
951
1,169
10,205
3,107
0
5,059
5,146
0
17,619
W
Hades
TrumpsEar
Hades
7,537
680
594
3,213
12,278
14,055
41
2,284
9,864
14,069
749
W
10,876
1,356
981
2,465
10,632
4,960
728
617
10,015
0
18,649
W
8,111
146
553
939
7,141
2,256
484
1,052
6,024
17,555
559
L
Ao Kuang
eDempya
Ao Kuang
1,567
236
113
470
8,030
3,761
0
4,966
3,064
5,407
0
L
8,524
1,550
0
0
7,629
3,649
0
3,944
3,685
0
10,395
W
Danzaburou
nyTiHXyiJlo
Danzaburou
5,803
2,327
166
638
6,449
1,879
947
770
5,642
0
13,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,664
Gold Earned
45,414
90
Minions Killed
109
0
Camps Cleared
0
857,538
Distance Traveled
921,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,162
816
3
0
0
168,671
0
W
Poseidon
10,575
1,058
53
5
0
212,852
0
L
Anhur
8,086
809
47
5
0
168,569
0
L
Cliodhna
9,245
925
27
3
0
186,264
0
W
Hades
8,714
871
19
2
0
174,813
0
W
Ne Zha
9,491
949
10
1
0
201,082
0
W
Eset
8,868
887
14
1
0
181,248
0
L
Ao Kuang
7,184
718
9
1
0
175,850
0
L
Da Ji
7,987
799
4
0
0
158,184
0
W
Danzaburou
7,766
777
13
1
0
151,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role