Player Matchup

Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
KarmaAkabane3333
Artemis
Level 160
God Stats
8W - 10L
1,506 SR
Queue Stats
102W - 101L
1,527 Elo+
Solo
Hun Batz
Hun Batz
MadeMistake
Hun Batz
Level 223
God Stats
1W - 2L
1,823 SR
Queue Stats
177W - 176L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
fearboy92
Zhong Kui
Level 128
God Stats
9W - 4L
1,687 SR
Queue Stats
291W - 271L
1,502 Elo+
Solo
Team Averages
Level 165
1,603 SR
1,505 Elo+

VS

Team Averages
Level 130
1,672 SR
1,541 Elo+
Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
KatzAtTheMotel
Bakasura
Level 68
God Stats
10W - 6L
1,677 SR
Queue Stats
107W - 86L
1,586 Elo+
Party 1
Ymir
Ymir
MrTembo
Ymir
Level 120
God Stats
8W - 6L
1,746 SR
Queue Stats
198W - 170L
1,560 Elo+
Solo
Sol
Sol
laglag0
Sol
Level 155
God Stats
7W - 0L
1,935 SR
Queue Stats
124W - 118L
1,532 Elo+
Party 1
Osiris
Osiris
panda74
Osiris
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 212L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
1 / 0 / 2
3,713
743
843
2,181
653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
 
Nu Wa
6
0 / 0 / 0
3,189
638
1,537
1,404
318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 2 / 0
2,747
549
683
2,058
530
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
MadeMistake
Hun Batz
7
3 / 1 / 0
4,203
841
3,409
4,792
1,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Zhong Kui
fearboy92
Zhong Kui
7
2 / 0 / 1
3,936
787
1,858
3,550
2,136
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
5
0 / 3 / 0
3,240
648
2,292
2,582
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bakasura
7
0 / 0 / 1
3,547
709
590
4,365
1,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
MrTembo
Ymir
6
1 / 0 / 1
3,937
787
1,346
3,085
1,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
7
1 / 0 / 1
4,060
812
1,409
1,854
436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Osiris
panda74
Osiris
6
1 / 3 / 0
3,702
740
2,007
5,686
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
6
Kills
3
3
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
0
2
2
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Hera
 
Hera
0
3
0
0
L
0
2
0
0
W
Bakasura
0
0
1
0.5
L
Hun Batz
MadeMistake
Hun Batz
3
1
0
3
W
Ymir
MrTembo
Ymir
1
0
1
1.5
L
Zhong Kui
fearboy92
Zhong Kui
2
0
1
2.5
W
Sol
1
0
1
1.5
W
Osiris
panda74
Osiris
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,330
Damage
7,644
13,985
Taken
17,572
5,318
Mitigated
6,374
6,481
Healing
6,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
843
209
0
1,674
2,181
653
0
180
1,991
14,434
1,810
L
Nu Wa
 
Nu Wa
1,537
641
0
500
1,404
318
0
912
492
13,059
0
W
Hera
 
Hera
2,292
766
0
350
2,582
702
0
1,894
688
15,769
0
L
683
226
0
153
2,058
530
0
1,823
235
0
4,547
W
Bakasura
590
447
0
1,998
4,365
1,452
0
719
3,646
0
16,051
L
Hun Batz
MadeMistake
Hun Batz
3,409
1,276
0
1,572
4,792
1,681
0
0
4,742
1,233
20,883
W
Ymir
MrTembo
Ymir
1,346
431
0
1,747
3,085
1,208
0
785
2,184
11,692
1,469
L
Zhong Kui
fearboy92
Zhong Kui
1,858
352
0
2,582
3,550
2,136
0
2,112
1,418
17,346
0
W
Sol
1,409
584
0
1,229
1,854
436
0
572
1,218
24,986
0
W
Osiris
panda74
Osiris
2,007
878
0
1,601
5,686
2,576
0
350
5,336
0
13,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,788
Gold Earned
18,486
138
Minions Killed
165
0
Camps Cleared
0
507,854
Distance Traveled
524,114
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,713
743
34
7
0
122,087
0
L
Nu Wa
3,189
638
19
4
0
87,111
0
W
Hera
3,240
648
23
5
0
95,384
0
L
Artemis
2,747
549
10
2
0
58,107
0
W
Bakasura
3,547
709
45
9
0
125,377
2
L
Hun Batz
4,203
841
38
8
0
130,609
0
W
Ymir
3,937
787
16
3
0
109,945
0
L
Zhong Kui
3,936
787
37
7
0
109,940
2
W
Sol
4,060
812
60
12
0
94,060
0
W
Osiris
3,702
740
21
4
0
99,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role